Still Wakes the Deep Platinum Walkthrough

Welcome to the Still Wakes the Deep Platinum Trophy Walkthrough!

  • 2/10 Estimated Difficulty
  • 4 – 6 – Estimated Hours to Completion
  • 1 – Minimum Play-Throughs
  • 19 – Missable Trophies/Achievements
  • 0 – Difficulty Related Trophies/Achievements
  • 0 – Online Trophies/Achievements

Whenever you do something successfully that counts toward Trophy/Achievement progress, there will be a saving icon in the bottom right corner of the screen. You can also check the Trophy/Achievement console trackers as they update immediately.

The game is very linear. Some areas may have multiple paths through, but they will all lead to the same exit door or hallway. The Trophies/Achievements, “Body Count” and “Good With the ‘Leccy” require you to find some optional bodies/electrical equipment, but you will also gain some automatic progress toward those as you make your way through the story. There will be story related bodies and electrical equipment that you can’t miss.

Whenever you do something successfully that counts toward Trophy/Achievement progress, there will be a saving icon in the bottom right corner of the screen. You can also check the Trophy/Achievement console trackers as they update immediately.

For “Clear Down,” you’re going to need to answer 8 optional phone calls. You’ll have to use phones during the story, but those do not count toward the Trophy/Achievement. It only counts optional calls.

The game is pretty straight forward, you’ll just need to keep an eye out for the missable items as you progress through. Everything will be called out in the order that they are available in the guide below.



Bheir an cuan a chuid fhèin a-mach – Before starting a new game at the title screen, go to Options > Accessibility > Language > Gàidhlig (An Rioghachd Aonaichte). You will need to complete the entire game in Scottish Gaelic, so set that as the language and then start your game.

Walking Simulator – This Trophy/Achievement unlocks at the end of the game upon beating it. Unless noted in this guide for a different Trophy/Achievement, don’t sprint. Each second you sprint, it will add to the total for this. If your total sprint time reaches over 10 minutes, this Trophy/Achievement will be missed. There is a Trophy/Achievement that does require a little bit of sprinting, so only sprint when noted in this guide.



As soon as you gain control after reading the letter, interact with the radio on the desk and then turn to your left. Interact with the light switch next to the door before leaving your cabin. (Good with the ‘Leccy)

Still Wakes the Deep Platinum Walkthrough

Exit your cabin and then enter cabin 107 directly across from your room. You need to open the door and go inside of the cabin in order to register this as “collected.”

Still Wakes the Deep Platinum Walkthrough

Exit room 107 and go down the hallway. Cabin 109 is locked, so keep going down the hallway. Enter cabins 110 and 111 on your right.

Still Wakes the Deep Platinum Walkthrough

After going inside both of the cabins in the hallway, go to the end of the hallway and speak with the character on the ladder. (Social Butterfly 1/9)

Still Wakes the Deep Platinum Walkthrough

When that conversation is over, go into the bathroom on your left and take an immediate left turn to enter the showers. Stand behind the character that showering and keep the camera focused on them. Set the controller down while staring at the character showering until the “McLeery” Trophy/Achievement pops. Make sure the reticle is on the person in the shower.

Still Wakes the Deep Platinum Walkthrough

After getting that Trophy/Achievement, exit the bathroom and go left. Open and enter cabin 104.

Still Wakes the Deep Platinum Walkthrough

Exit 104 and head down the hallway the direction from which you came and then enter cabin 106.

Still Wakes the Deep Platinum Walkthrough

Follow the story path down the stairs. At the bottom of the stairs, go right to the Crew Lounge. Enter the Crew Lounge and interact with the TV in the back of the lounge. (Good with the ‘Leccy)

Still Wakes the Deep Platinum Walkthrough

Exit the Crew Lounge and go back down the hallway you just came from. While walking down the hallway to the Canteen, sprint just a few steps and then stop. This will be 1/11 for “Greased Scotsman.” Check the tracking on your Trophy/Achievement to make sure it was counted. Make sure to not sprint too long. You need to keep sprint time under 10 minutes total for the whole game.

Enter the Canteen. There are four conversations we need to have in here. Interact with the table on your immediate right (Social Butterfly 2/9), the table in the middle with 2 characters (3/9), the table against the right wall with the lone character (4/9) and then finally with the character cooking food (5/9). After speaking with the chef, you’ll earn the “All Beans and Forgiveness” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

From there, follow the story path to the Deck.

Once outside, go down the stairs on the left and head for the character that is welding on the walkway and speak with him. (Social Butterfly 6/9)

Still Wakes the Deep Platinum Walkthrough

The path will be blocked, so head over to the right side of the Deck and climb down the ladder. At the bottom of the ladder, make your way across the Deck until you come to a cage with an open door on your right. The handle of the door is on a blue piece of the gate. Go through there and toward the 2 NPCs below and speak with them for another conversation. (Social Butterfly 7/9)

Still Wakes the Deep Platinum Walkthrough

After that conversation, continue on the story path up the next set of stairs. Speak to the character at the top of the stairs. (Social Butterfly 8/9)

Still Wakes the Deep Platinum Walkthrough

Continue on the story path and a character will stop you as you get near the exit. He’ll talk to you and this will be the final conversation for the “Social Butterfly” Trophy/Achievement. It will pop after this conversation. This conversation is story related. (9/9)

Still Wakes the Deep Platinum Walkthrough

After the final conversation, go forward and interact with the big yellow fuse box ahead of you. Even though this is a story event, this will count toward the “Good with the ‘Leccy” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

Get on the elevator and then interact with the control box to go down. This will also count toward the “Good with the ‘Leccy” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

At the top, follow the path to the Installation Manager’s office and enter to advance the story. Afterwards, follow the path all the way around to a staircase that’ll lead you up to the helipad which will also advance the story.

After the next cutscene, you’ll unlock “The Sickening of the Calm” Trophy/Achievement.


As soon as you regain control, go through the door and walk forward just a few steps. Then, walk off of the side of the platform on the right and fall in to the ocean below. This will be the first death for the “Full Fathom Five” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

After respawning, go through the door again. Start to climb the ladder ahead of you and then sprint while climbing up the ladder for another sprint movement for “Greased Scotsman.” (2/11) For whatever reason, I was unable to get the Trophy Tracker to update on the first ladder we climbed in the Intro, but it did update here.

After that, get to the top of the ladder and follow the story path until a character asks you to help them. Follow the blue wire down the stairs to a lever you need to interact with below. (Good with the ‘Leccy)

Still Wakes the Deep Platinum Walkthrough

After interacting with the lever, go back up to the top floor and interact with the Weight Clump Control. (Good with the Leccy)

Still Wakes the Deep Platinum Walkthrough

Next, go through the gate near the ladder we originally climbed up. Follow this path to the bottom and then take the left path at the fork. Jump over the first gap. At the second gap, you’ll need to sprint and then jump over the gap in order to make it across. Remember to not sprint for too long. My Trophy Tracker did not update here for “Greased Scotsman.”

Afterwards, drop down a ledge and follow the catwalk around to the other side. Interact with the locked gate to use a crowbar to bust it open.

When you get to the yellow beam that you have to cross, there are 2 things we need to do here. First, crawl out on to the beam and then let yourself fall off and die. You’ll need to intentionally fail the QTE. This death will count toward the “Finlay Destination” Trophy/Achievement.

After respawning, crawl back out onto the yellow beam and sprint while you are crawling across it. (Greased Scotsman 3/11). You don’t have to sprint across the entire thing, just a few seconds.

Still Wakes the Deep Platinum Walkthrough

Continue following the catwalk until you see fire blocking the path ahead of you. You’ll need to walk into the fire and let it kill you. (Finlay Destination).

Still Wakes the Deep Platinum Walkthrough

 

Turn the valve to extinguish the fire and then climb up the ladder ahead of you. Follow the catwalk at the top until you come to a yellow plank that you need cross sideways. While crossing this yellow plank, you need to sprint for a few steps. (Greased Scotsman 4/11).

Still Wakes the Deep Platinum Walkthrough

At the end of the catwalk, you’ll need to sprint, jump and then grab on to the ladder ahead. Climb up to the top.

At the top, go left and jump up to use the yellow bars to climb across the gap. Make sure to sprint for just a couple of seconds while using these bars. (Greased Scotsman 5/11).

Still Wakes the Deep Platinum Walkthrough

Follow the catwalk on the other side and enter the door on the right to end this chapter.


Climb down the two ladders and follow the path until you come to a section you have to cross by hanging from above. Before crossing, go over the side and fall to your death again. (Finlay Destination)

Still Wakes the Deep Platinum Walkthrough

Respawn and climb over the gap. On the other side, climb up the ladder and continue until you reach a section that has you hanging from the wall in order to get across. While hanging, sprint for a few seconds. (Greased Scotsman 6/11).

Still Wakes the Deep Platinum Walkthrough

On the other side, go forward and you automatically pick up a flashlight.

Enter the door to the right of the flash light and there will be stairs on your right. Go down the bottom of the stairs and you’ll be walking through water. While walking through water, sprint for just a few steps. (Greased Scotsman 7/11).

Still Wakes the Deep Platinum Walkthrough

Continue forward until you have to squeeze through a gap. Sprint for a few steps while squeezing through the gap. (Greased Scotsman 8/11).

Still Wakes the Deep Platinum Walkthrough

After squeezing through, follow the path around and you’ll have to crawl under some debris. At the end of that hallway will be vent on the right. Crawl through that vent and sprint while crawling through. (Greased Scotsman 9/11).

Still Wakes the Deep Platinum Walkthrough

Interact with the vent next to the one you just crawled through to open this one. Crawl through it and then follow the path to the next cutscene.

Afterwards, take the stairs down and follow the linear path to a ladder. Climb the ladder and then drop down off of the catwalk on the right.

Continue following the path (ignore the ladder that falls) until you come to a pipe shooting out steam ahead of you. Stand in the steam for another death. (Finlay Destination)

Still Wakes the Deep Platinum Walkthrough

When you respawn, interact with the valve to the left of the steam to shut it off. Climb down the ladder and then interact with the next valve next to another ladder. Climb the ladder and interact with the third valve. From there, back track to where we let the steam kill us and you can no proceed further into the area via the catwalk.

Crouch under the debris and then interact with the switch on the wall to your right to drop a ladder down. Climb the ladder and then climb up the yellow steps on the wall on the right. Cross the gap along the yellow ledge and go through the door on the other side. Go right after going through the second door. Squeeze through the machinery on the right and then squeeze through the machinery on left.

Once you’ve squeezed through the second gap, there will be a yellow pipe straight ahead of you. Climb over it and continue following the linear path until you come to a section that requires you to swim under water.

Swim under water and then set the controller down to let yourself drown to pop the “Cerebral Anoxia” Trophy/Achievement. This will also count toward “Finlay Destination.”

Still Wakes the Deep Platinum Walkthrough

Once you respawn, get back to where you drowned and continue further into the chapter. The path is linear here.

After climbing a ladder, open a hatch at the top and climb down. There will be an opening in the wall at the bottom that you can exit through.

Upon entering the next room, look to your left to find a dead crew member. Interact with him in order to move him out of the way and climb the ladder. (Body Count)

Still Wakes the Deep Platinum Walkthrough

There are some explorable areas in the next section, but the story path is up the staircase near the map on the wall. Go all the way up until you come to an open doorway on the right. Opening the next door will end the chapter and pop the “Breathe In, Breathe Out, Repeat” Trophy/Achievement.


At the start, interact with the heater ahead of you to warm up your hands before leaving. Open and go through the door to exit and then go right in the next hallway. Push open the half closed door and interact with the phone on the wall. Listen to the call. (Clear Down 1/8)

Still Wakes the Deep Platinum Walkthrough

From the phone, go back down the same hallway and go through the door on the left. Head up the stairs and then go right at the top in the next hallway. Enter the Crew Lounge and interact with the door along the back wall next to the TV from earlier in the game.

After cutscene, go through the door on the right and follow the hallways to the Canteen. Once there, go into the Galley.

After the cutscene, crawl through the open vent in the wall of the cooler. Once through, go through the door on the right and then take a left. Look left again in the next hallway and you should see a dangling light. Keep walking into it to be killed via electrocution. (Not so Good with the ‘Leccy 1/7). This will also count toward “Finlay Destination.”

Still Wakes the Deep Platinum Walkthrough

Go back into the hallway, but this time go right. Squeeze through the damaged hallway. Continue following the path until something knocks you back. After regaining control, walk into what knocked you down until it kills you for another “Finlay Destination” death.

Still Wakes the Deep Platinum Walkthrough

When you respawn, go through the same way you did previously. After getting knocked down, go through the big hole in the wall this time. Interact with the vent on the left and crawl through it. Once you’re inside of the room, you can start working toward the “Look At All This Mess!” Trophy/Achievement. Pick up and throw the following items in the room:

  • Corned Beef Can on the left (1/50)
  • White Coffee Mug on the desk (2/50)
  • Red and White Thermos on the desk (3/50)

After throwing the three items, exit through the door into the laundry room. Make your way through the room until you see a small radio on a bench in the corner. Walk up to it and listen to the entire message. This will take a few minutes, so set the controller down until the “Sailing By” Trophy/Achievement unlocks. You have to get to the radio quickly in order to hear the entire message.

Still Wakes the Deep Platinum Walkthrough

After “Sailing By” pops, back track to near where you entered the laundry room. Look on the floor for more items to pick up and throw. Pick up and throw the following items:

  • Hammer (4/50)
  • Coffee Mug (5/50)
  • Wrench (6/50)
  • Hard Hat (7/50)

Still Wakes the Deep Platinum Walkthrough

After throwing everything, go back to the radio and throw the Thermos (8/50) as well as another wrench (9/50) that is on the ground.

Still Wakes the Deep Platinum Walkthrough Still Wakes the Deep Platinum Walkthrough

 

 

 

 

 

After that, exit through the door. When the cutscene is over, exit through the door with the yellow wheel crank on it.


There will be a ledge ahead of you that you’ll need to cross. Cross over it but fail the QTE that appears so that you fall and die. (Full Fathom Five 2/5)

Still Wakes the Deep Platinum Walkthrough

When you respawn, go all the way across the ledge to the other side. The door in front of you will be locked. So follow the platform a few steps to a box with a yellow tarp over it. Sprint while you vault over the box to get progress toward “Greased Scotsman.” (10/11)

Still Wakes the Deep Platinum Walkthrough

Follow the linear story path until you come to a big gap in the walkway. You’re going to need to do a sprint jump over to the ladder across the way. Be ready to pass the QTE when you reach the ladder. Climb up and crawl across the narrow beam. Interact with the switch on the stairs and then climb down them.

Follow the walkway around to the second lifeboat. There are two yellow pins on the left and right supports holding the lifeboat up. Pull each of them out and then go to the right of the lifeboat use the lever to release it. Doing so will pop the “Home By Christmas” Trophy/Achievement.

From there, continue on the walkway and go up the stairs. Go to the top and interact with the gate. It will be locked and then the phone behind you will begin ringing. Go down the stairs and answer the phone. This one does not count toward the Trophy/Achievement.

After the phone call, go back up the stairs and you can now go through the gate. Follow the walkway around until you come to a fire ahead of you. Go over to the right to find a fire extinguisher. Pick it up and use it to put out the fire that was blocking your path. This will unlock the “Fahrenheit 0451” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

Continue on the walkway and go through the next closed door ahead of you. There will be a phone ringing in this next room. Answer it. This one does count toward the “Clear Down” Trophy/Achievement. (2/8)

Still Wakes the Deep Platinum Walkthrough

Climb up the ladder next to the phone and then follow the walkway to the door with a wheel crank on it. Go through it to end the chapter.


From the start of the chapter, move the cart of tanks out of your way and then go through the door. Go straight to the door labeled, “Laundry” and then look left and down to see a vent. Interact with the vent to remove the cover and then crawl into it.

In the next room, climb up and into the ceiling. Crawl through the vents for a bit until you drop down into Laundry. Open the door and exit the small room and go into the laundry room. Run directly into the enemy in the room and you’ll be killed. This will count toward the “Finlay Destination” Trophy/Achievement.

Once you respawn, take the first left and go right in-between the equipment to hide. If you look down at the ground, there will be a wrench laying next to the entrance to the hiding spot as well as a hammer on the other side. Pick one of these up and throw it at the enemy. You need to actually hit the enemy in order for the “General Strike” Trophy/Achievement to pop.

Still Wakes the Deep Platinum Walkthrough Still Wakes the Deep Platinum Walkthrough

 

 

 

 

 

After hitting the enemy, get back in the hiding spot in the middle of the equipment and then wait for the enemy to go by. Get near an exit to the hiding spot and press either L1 or R1 / LB or RB (depending on which direction you are looking) to peek out around the wall and look at the enemy. If you see the enemy while peeking out via the previously mentioned buttons, the “Leaning Into It” Trophy/Achievement will pop.

Still Wakes the Deep Platinum Walkthrough

Distract the enemy by throwing an item in the opposite corner and exit the laundry room through the open doors with the green exit sign above. As you exit, go through the hole in the wall and head left. The enemy will chase you here, but as long as you keep moving, you can make to safety by squeezing through the destroyed walls without having to sprint.

Once through, go to your immediate left and enter the kitchen. Crawl through the open vent under the shelf and speak to Roy. The “Eye of the Needle” Trophy/Achievement will pop after the cutscene.

After the cutscene, backtrack the way you came and exit through the door on the right with the yellow wheel crank that leads to the Helipad.

Once outside, follow the collapsed walkway to the left and down. This section is linear so continue following the path until you come to a ladder after passing through a green shipping container. Go down the ladder and you’ll see a fire ahead. Go to the table left of that fire and pick up the thermos. Turn around and go to the railing by the ladder you just came down and throw the thermos far out into the ocean to earn the “Jetsam” Trophy/Achievement. Not only will the Trophy/Achievement pop, but you will also get progress toward the “Look At All This Mess!” Trophy/Achievement. (10/50)

Still Wakes the Deep Platinum Walkthrough Still Wakes the Deep Platinum Walkthrough

 

 

 

 

 

With that out of the way, go down the ladder near the ladder we came down just a few seconds ago. At the bottom, there will be some electricity ahead of you. Run into it until it kills you in order to make progress toward the “Not so Good with the ‘Leccy” Trophy/Achievement. (2/7)

Still Wakes the Deep Platinum Walkthrough

Once you respawn, make your back to the electricity that killed us. This time, follow the walkway around to the right to find a box with a lever we can pull that shut the electricity off. This will also count toward the “Good with the ‘Leccy” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

You can now go through where the electricity was. Follow the walkway around and you’ll come to a broken section of railing on the left ahead of you. Go through that and drop down. There will be a body here that you need to interact with for the “Body Count” Trophy/Achievement.

Still Wakes the Deep Platinum Walkthrough

From the body, crouch down and through the opening on the left. Follow the path and you’ll come to an area with another enemy that we need to sneak by. There are also some objects on the ground that we can pick up and throw to distract the enemy as well as earn progress toward the “Look At All This Mess!” Trophy/Achievement.

First, go through the green container. When it’s clear, go straight across and into a small square opening. Inside that opening is a hammer on the ground and another body we need to interact with. Interact with the body (Body Count) and then pick up the hammer. Throw it to distract the enemy. (11/50)

Still Wakes the Deep Platinum Walkthrough

After throwing the hammer, go straight across from the body into a sideways green shipping container. There will be a wrench laying near the exit on the other side. There is also a hammer near the wrench. Throw the wrench (12/50) and quickly pick up and throw the nearby hammer (13/50).

Still Wakes the Deep Platinum Walkthrough

From there, crouch under the red debris marked with yellow paint nearby.

Then, exit the debris on the backside and go straight across to the exit. As soon as you drop down the other side of the green container, go to your immediate left and let the enemy kill you for another unique death.

Still Wakes the Deep Platinum Walkthrough

When you respawn, you’ll be in the green container you just died next to. Exit the container and keep going straight. The enemy will be after you, but as long as you keep walking, it won’t get you. Once you reach the next green container, it’ll be overturned. Exit the container and shimmy across the ledge. Once you reach the other side, jump into the ocean below for another “Full Fathom Five” death. (3/5)

Still Wakes the Deep Platinum Walkthrough

You’ll respawn in the green container exit from earlier. Follow the same path and get back to where we died. Instead of jumping this time, continue following the path. Climb through the open window on your left and then interact with the vent to crawl through it.

As soon as you crawl through, there will be another body you can interact with for “Body Count.”

Still Wakes the Deep Platinum Walkthrough

From the body, continue following the linear path until you reach a cutscene.

After the cutscene, go across the area next a red box where you can crouch and hide. When the enemy is gone, leave that hiding spot and go forward until you see an opening you can crouch through on a destroyed fence to your right. As soon as you crawl through that opening, there will be a can and hammer on the ground. Pick them up and throw them. Can (14/50) and hammer (15/50).

Still Wakes the Deep Platinum Walkthrough

Crawl through the path and there will be another wrench on the ground in front of you just before crawling under a gate. Pick it up and throw it for 16/50.

Still Wakes the Deep Platinum Walkthrough

Now, crawl through the gate and there will be an elevator control panel in the next area. Press the up button to send the elevator up which will reveal a new path for you to take. After sending the elevator up, look at the nearby table to see a wrench. Throw it for 17/50 and then pick up the can near the gate you crawled through for 18/50.

Still Wakes the Deep Platinum Walkthrough

Crawl under the gate and then go up the wooden ramp on your left. Then, continue left where the yellow elevator was blocking the path. Head straight for the next elevator where there is already an NPC waiting. Keep moving and don’t stop. It is possible to reach without sprinting.

Once you reach the top, exit the elevator and walk into the electricity until it kills you for “Not so Good with the ‘Leccy” 3/7.

Still Wakes the Deep Platinum Walkthrough

You’ll respawn in the elevator. When you do, exit and go left. Make your way up to the top of the helipad where some cutscenes will play and the “Everything Breaks” Trophy/Achievement will pop.

Afterwards, walk over to the edge of the helipad and fall off for another “Full Fathom Five” death. (4/5)

Still Wakes the Deep Platinum Walkthrough

When you respawn, head toward the yellow tarp and make your way into the red office across from the windsock. Climb down the ladder and then go up the stairs. Enter the office and answer the phone call. This one won’t count for Trophy/Achievement progress.

After the call, go to exit the office through the opposite door. Just before you’re about to go down the stairs, the phone you just used will ring again. Go back inside and answer it. This call does count for the “Clear Down” Trophy/Achievement (3/8).

Still Wakes the Deep Platinum Walkthrough

After that call, go down the stairs and open the door with the yellow wheel crank to end this chapter.


From the start of the chapter, head forward to the Flight Check-In office and enter that room through the door on the right. As soon as you enter, you’ll hear a phone inside ringing. Answer it. (Clear Down 4/9).

Still Wakes the Deep Platinum Walkthrough

After the call, look to the right from the phone to see a door with a red fire extinguisher logo on it. Go in that room and grab the extinguisher. Use it to put out the nearby fire and then crawl under the debris.

Go through the door labeled, “Deck 4” and head down the stairs. Go down and interact with the debris to the right of the locked door and go through. Hop through the next hole in the wall in the following room.

After hoping over, there will be electricity in front of you. We need to kill ourselves with that, but first go left and hop over the table to trigger a checkpoint. Once you have the checkpoint, go back to the electricity and kill yourself with it. (Not so Good with the ‘Leccy 4/7)

Still Wakes the Deep Platinum Walkthrough

Once you respawn, head straight down the hallway and an enemy will appear. Just stand there and let it kill you for “Finlay Destination” Trophy/Achievement progress.

Now, go back down an initiate the enemy encounter once again. This time, run away from it. You can sprint a little bit if you haven’t been sprinting much through out the game, but just remember to not do it too much. It is possible to clear this section without sprinting.

Go straight back down the hallway, hop over the table and keep going straight, hop over the next table, go through the door on the right and down the stairs, go through the open door in the next room, crawl under the debris in the hallway, go in the room on the left and move the laundry cart out of the way, shimmy through the opening in the wall, go through the closed door ahead, go behind the tentacle on the left and shimmy through a tight hallway, when you turn the corner the enemy will be ahead of you so turn around and go back the way you came. The hallway floor will give way and you’ll fall. Go straight, hop over the table, go into the open door on the left, squeeze through the shelves, exit the door on the right.

When you go through that door, look left. There will be electricity ahead of you. Run into it and kill yourself with it. (Not so Good with the ‘Leccy 5/7)

Still Wakes the Deep Platinum Walkthrough

When you respawn, you’ll be in the room where you squeezed through shelves. Exit the room through the same door, go through the open doorway on the right side of the hallway. From here, it is a very liner and easy path to the end. Continue until you reach the door with a wheel crank and go outside where the “I Am The King” Trophy/Achievement will pop.


As soon as you step outside, go left. Follow the walkway to the hanging helicopter and walk off of the ledge for the final “Full Fathom Five” death. This should now pop.

Still Wakes the Deep Platinum Walkthrough

When you respawn in front of the helicopter, jump over to it and climb up it. When you stand up on the helicopter door, turn around and jump to another ledge. The next path is linear so follow it around until you pull the cart out of the way of your path. After that cart, go inside the next room and there will be another phone to answer. (Clear Down 5/8)

Still Wakes the Deep Platinum Walkthrough

Open the hatch in the same room and climb down the ladder. Pry open the gate ahead of you and follow the path until you go back inside. Go inside and follow the path down and there will be electrified water straight ahead. Walk into it until it kills you for another Not so Good with the ‘Leccy death. (6/7)

Still Wakes the Deep Platinum Walkthrough

When you respawn, turn on your flashlight and there will be a ladder directly in front of you. This is to the left of the water we just died in. At the top, interact with the switch to turn off the electricity and then head back down the ladder and into the water.

Follow this path and you’ll come to a gas leak. Walk into the gas leak and stand there until it kills you for another “Finlay Destination” death.

"Look At All This Mess!"

When you respawn, go through the gas again, but go behind the leak to find a valve you can turn to shut off the leak.

After that, push the cart out of the way. Go down the hallway and enter through the next door.


Enter the next room and go down the stairs. There is going to be a lot of items we can throw in here to make a good chunk of “Look At All This Mess!” Trophy/Achievement progress before continuing with the story. There will be a hammer and a can on the ground at the base of the stairs. Pick them up and throw both of them for 19/50 and 20/50.

Still Wakes the Deep Platinum Walkthrough

Go left and there will be a can in a small space you can crouch into that is lit by a red light. (21/50)

Still Wakes the Deep Platinum Walkthrough

Go up the stairs ahead of you and there will be a hard hat (22/50) on the right of the entrance you can crouch through, another hard hat (23/50) on the left by the yellow lockers and then a can (24/50) next to the previous hard hat.

Still Wakes the Deep Platinum Walkthrough

After throwing the items crawl under the debris and into the office. As soon as you crawl in, there will be a mug (25/50) on the desk you can throw.

Still Wakes the Deep Platinum Walkthrough

Next, go into the next room in the same office and there is a mug (26/50), a hard hat next to the mug (27/50) and another hard hat on the opposite end of the desk (28/50).

Still Wakes the Deep Platinum Walkthrough

After throwing all of that, interact with the switch on the console to turn the lights on in the area you just came from as well as earn more progress toward the “Good with the ‘Leccy” Trophy/Achievement. (10/13)

Still Wakes the Deep Platinum Walkthrough

Go back out into the main room by crawling under the debris again. There are still more items we can throw around in there. After crawling out, go to the right and go down the catwalk to find a hammer you can throw (29/50).

Still Wakes the Deep Platinum Walkthrough

From there, go to the middle of the room to the right to find a thermos (30/50) and a mug (31/50) on a wooden crate.

Still Wakes the Deep Platinum Walkthrough

After throwing those, crouch into the opening to the left of the previous crate to find a can (32/50) and a wrench (33/50) on your immediate left inside of the crawl space.

Still Wakes the Deep Platinum Walkthrough

From there, turn around and you can find another hammer (34/50) in the same crawl space.

Still Wakes the Deep Platinum Walkthrough

Exit the crawl space and head further into the area. There is another can (35/50) and a hammer (36/50) next to a different crawl space and stair case.

Still Wakes the Deep Platinum Walkthrough

To the right of the of the previous hammer’s stair case is a hard hat (37/50) underneath the catwalk.

Still Wakes the Deep Platinum Walkthrough

From there, go up the small stair case on the right side of the room to find a hammer (38/50) laying underneath green machinery.

Still Wakes the Deep Platinum Walkthrough

Turn to your left from the previous hammer to see yet another crawlspace. Go in it to find a can (39/50) and a hammer (40/50).

Still Wakes the Deep Platinum Walkthrough

Go toward the door up the stairs and there will be can (41/50) right next to you, a wrench (42/50) across from the previous can, and a another can further down the catwalk (43/50).

Still Wakes the Deep Platinum Walkthrough

There is one more hard hat (44/50) across from the yellow lockers next to the exit.

Still Wakes the Deep Platinum Walkthrough

Exit the area through the door near the previous hard hat. Turn the crank and then go down the ladder. At the bottom, go over to the right and enter the crawl space. There will be a hammer at the entrance of the crawl space that you can pick up and throw. (45/50).

Still Wakes the Deep Platinum Walkthrough

Make your way through the vent to the exit and go right into another vent. There will be a hammer (46/50) and a can (47/50) at the entrance of this next vent.

Still Wakes the Deep Platinum Walkthrough

Go through this vent and there will be a wrench (48/50), can (49/50) and one last hammer (50/50) near the exit if this vent. “Look At This Mess!” should now pop if you’ve followed this guide.

Still Wakes the Deep Platinum Walkthrough

Exit the vent and climb up the ladder next to it. Open the door and go into the next room. There are multiple ways to get through the room, but they all end up in the same place. So, make your way through this room whichever way you’d like. There are more throwable items in this room if you still need, “Look At This Mess!.” The exit is a door in the back of the room up a set of stairs.

The next section is linear and will take you to the next enemy encounter. During the next enemy encounter, you’re going to want to continue our trend of running into the enemy and letting it kill us. This is another unique death that we need.

Once you respawn, you’ll need to sneak by the enemy and get to a control room. The ladder we need is in the back left of the room. Use the throwable items to distract the enemy and get to the back left of the room. Climb up the ladder and then drop into the open hatch.

You’ll need to interact with the control levers in the following order: Engineering, Processing, Administration, Deck, Accommodation.

Interacting with the 5 switches will also give progress toward the “Good with the ‘Leccy” Trophy/Achievement.

After the following cutscene, turn around and grab the key off the wall. Then, interact with the vent on the bottom of the wall to exit the office.

Once you’re back in the room with the enemy, get to the middle of the room and use the key on the yellow electrical box to turn on the generator. This also give progress toward the “Good with the ‘Leccy” Trophy/Achievement. A story Trophy/Achievement will pop here as well.

From there, you need to exit this room the way we originally entered. Throw an item to distract the enemy and get out of this room. When you get to the top floor, the enemy will be behind you. You don’t have to sprint to get away as long as you just keep moving and don’t stop. You’ll automatically close the door when you reach it.

Back track the way you came earlier until you reach the room that had multiple routes through it. From the vantage point you enter, the yellow box we need is on the opposite side of the room on the left. You’ll need to crouch through an opening in order to reach it. There is also a flashing red light on the box.

Still Wakes the Deep Platinum Walkthrough

After interacting with that box, pry open the locked gate. Go straight across and then left through the door, go through the next door, crawl through the vent, shimmy behind the pipes, pry open the next gate and then go through the door on the right.

Distract the enemy with a throwable and get back to the office we were in earlier. It was the office where we threw a bunch of items and crawled under debris to enter earlier. Interact with the power switch in the office to earn another story Trophy/Achievement.

Then, exit this side room and answer the ringing phone. You might need to wait for it to ring, but the enemy can’t get you in here. This one will not count toward “Clear Down.”

Go through the door next to the phone and follow the path to the end of the chapter.


From the start, go down and over to the right to pick up the fire extinguisher. Then, go over and put the fire out on the left. Go down the ladder.

Go out onto the yellow pipe and fail the QTE for another “Finlay Destination” death.

Still Wakes the Deep Platinum Walkthrough

When you respawn, make it across the pipe this time and then interact with the control box on the right. Send the platform down and then jump over the gap. Go down the ladder and send the platform down another level so that you can jump across this gap. On the other side, climb up the ladder to find a dead crewmate. (Body Count)

Still Wakes the Deep Platinum Walkthrough

Go back down the previous ladder and then jump through the gap in railing to reach the hanging red tank. From the tank, jump over to a yellow ladder like object on the opposite side of the area. Climb down the ladder and then climb over to the right catwalk.

Climb down the next ladder and then interact with the control box to bring it down again. Walk along the yellow pipe over to another ladder. Climb it and interact with the fuse box on the wall. Make your way back over to the lift control box and bring it down. As the lift goes by you, get on it and ride it down to the next platform.

Follow the path down and over to green machinery and pull out a yellow pin. Interact with the control lever next to the machine and then get into the water below.

As soon as you enter the water, go under water and sprint to get the final step for “Greased Scotsman.” (11/11).

As you start to swim further underwater, there will be another dead crew member over on the right. You can’t interact with it, but still just swim close by it. It won’t count right away, but the Trophy Tracker did update when I interacted with the door to exit this area. (Body Count)

Still Wakes the Deep Platinum Walkthrough

Swim to the ladder and climb up. Go up the stairs and exit through the door.


In the next area, go over to the left to find a wheel crank that you can use to open the big door ahead of you. When you open the door, bodies will come through and the “Body Count” tracker will update.

Still Wakes the Deep Platinum Walkthrough

Swim through the next section without stopping in order to make it all the way through.

When you reach the other side, go over to the left and climb out. Go up the stairs and interact with the door at the top of the stairs. The door is locked, but there is a dead crewmate behind it that will count toward to “Body Count.”

Still Wakes the Deep Platinum Walkthrough

Go down the other side and enter the door. Pull the lever and then go into the open hatch. Swim toward the ladder and climb out. Follow the walkway up to the top. When the room fills with water, you’ll need to swim up to the top and exit through the door with the wheel crank.


Swim toward the opening in the wall and go through it underwater. Once you’re through, swim up and get through the door ahead.

Walk forward in the next area until you come to a cutscene. During the scene, you need to make sure to fail the QTE for the final “Finlay Destination” death. If you’ve been following along, this will now pop.

When you respawn, complete the QTE and then go up the staircase to the right and go through the doorway. Follow the next path to more green machinery. Pull out the yellow pin and then interact with the lever next to it.

Follow the walkway around the back of the machinery and then cross through the water. Make it to the next platform and then call down the lift by interacting with the control box. Get on the lift and ride it all the way up to the top.

At the top, there will be a story Trophy/Achievement. Exit the elevator and go through the door. Follow the next path around and you’ll come to another door. Just to the left of the door is a heater. Interact with the heater to warm up your hands. After your hands are warmed, go answer the phone on the wall. After the call, walk toward the door and open. Before going through the door, turn around and go answer the phone you were just on to get more “Clear Down” progress. (6/8)

Still Wakes the Deep Platinum Walkthrough

Go through the door and follow the path outside to the Processing Quad. Once there, take the first staircase on the right up to the Processing Quad Roof. After the cutscene, turn around and go right. Jump over the gap and follow the path to an elevator. This is a very linear section. At the elevator, get in and close the gate. Ride the elevator down. When the elevator stops, climb up the ledge in front of you.

There will be an enemy here that we need to sneak around. Go right from the elevator. At the first gap on the right, go that way so that you shimmy along the outside of the platform. When you exit that section, you’ll need to crouch through an opening in the fence. Crouch through and go straight across into a crawl space. Exit through the other side and go right. There will be fire blocking your way, so take the walkway that goes behind the fire. This will be another section you have to shimmy across. Turn the wheel crank afterwards to stop the fire on the path.

Go back to the path and pass through where the fire was. Crouch into the opening to the right of the broken door ahead of you. Follow this to another wheel crank and turn it. From there, turn around and go down the ladder. Pry open the gate ahead and another chase will happen. Remember to try not to sprint too much here. Just keep heading forward until you reach the end.

When you’re done, you’ll need to head back the way you came.


This next section is very linear so just follow the path until you reach and enter a door that will take you back inside.

Follow the next linear path to a cutscene. After the scene, go into the water and swim under the debris straight to a ladder. Climb up the ladder and then get in the water to the right. Swim underwater again. This section will be slow, but you can speed it up by grabbing on to the yellow ladder like rungs at the bottom of the path. Climb the ladder at the end and then get back in the water behind the ladder for more swimming. Swim to the next ladder and then climb up some more yellow rungs on some pipes after the previous ladder.

The path is linear here, so follow it until you crawl through a vent in the wall. When you come out the other side, there will be electrified debris right in front of you. Walk in that until it kills you. “Not so Good with the ‘Leccy” (7/7) should now pop if you’ve followed this guide.

Still Wakes the Deep Platinum Walkthrough

When you respawn, go to the right and get in the water. You’ll be swimming under and climbing over some debris here. Make your way through the section until you climb out of the water and there is a yellow ledge right in front of you.

Still Wakes the Deep Platinum Walkthrough

Jump to that ledge and climb up the next couple wall ladders. When you get to the top, there is a gap where you can jump to another wall ladder. When you reach it, you’ll automatically fail the QTE and fall. When you regain control, look up and swim straight up. When you surface, pull yourself up the yellow ledge and into a hallway where you can find a door. Go through the door.


Before doing anything else, look down to your right and warm up your hands on the nearby heater. After that, exit this room and pry open the next door. Go to the end of the hallway and turn around. Go back toward the room you just came from and you’ll hear the phone in the hallway ringing. Go answer it for 7/8 “Clear Down” progress. This phone won’t start ringing until you step out of this hallway and it is kinda hard to hear from down there. Make sure to get it.

Still Wakes the Deep Platinum Walkthrough

After the call, go back down the hallway and turn right to enter the Crew Lounge. Go through the open red doorway and head toward the toilet to find a hole in the wall. Keep following that path. Climb up a shelf and into an open vent. Exit the vent, go through the next door and then straight down the hallway. Interact with the vent on bottom right just after the hallway turns a corner. You’ll actually get “Body Count” progress automatically as you make your way here.

Crawl through the vent and make your way through the showers and into a side room where there is another open vent. You will once again gain more automatic progress toward “Body Count” in the showers.

Make your way through the vent until you come to a hole that looks straight down into a hallway, You’ll see an enemy walk by. After it walks by, drop down into the hallway and go toward the broken door with the blueish light coming out of it to find another dead crew mate for “Body Count.” You will need to interact with this body in order to get the progress.

Still Wakes the Deep Platinum Walkthrough

After interacting with the body, look straight up at the ceiling to find another open vent you can climb into. Get in it and follow it to the end. Drop down into the cabin and interact with the body on the left for “Body Count” progress. There are two bodies in here, but you’ll only get progress for one of them.

Still Wakes the Deep Platinum Walkthrough

Open the door and the enemy will pass by. Walk behind it in the same direction and crouch through the hole in the door on your right. Open the vent straight ahead. Crawl through and then go through the doorway on your left. There is a body in here that will automatically gain “Body Count” progress. Climb up into the vent above in the same room to continue.

As you crawl through the vent, the enemy will climb in behind you. Just keep moving forward until you drop down into another cabin. As soon as you drop down, there will be a body right in front of you on a bed. Interact with it for more “Body Count” progress.

Still Wakes the Deep Platinum Walkthrough

Exit the cabin and follow the hallway right. Go to the end of the hallway and enter the open doorway on your right. As soon as you enter, look left and down to see an open vent. Crawl through it and you’ll crawl into the last cabin we need for the “Snoop” Trophy/Achievement. It should pop here of you have been following along.

Still Wakes the Deep Platinum Walkthrough

In that same cabin, look down to your immediate right at the green chair. There will be a magazine and spoon on the chair. Stand or crouch in front of that chair looking at the spoon and the “Me and My Spoon” Trophy/Achievement will unlock.

Still Wakes the Deep Platinum Walkthrough

Grab the insulin off of the desk in the same cabin. It is in a small silver box on the left side of the desk. Grab that and continue through the next open vent.

Crawl through the vent and go right toward the stairs. Make your way up to the top to finish this chapter. “Body Count” will have automatically updated as well.


On the rooftop, just make your way over to the office and enter it. “Body Count” progress will automatically update after the cutscene in the office.

Answer the phone before leaving. This call does not count toward “Clear Down.” Exit the office through the door after the call. This next section is pretty straight forward. Follow the path and yellow paint across the roof and then across a crane.

Eventually, you’ll drop into a control room. Enter the back room to find a body that does not count toward “Body Count” and phone. Pick up the phone for cutscene. Afterwards, go to the outstretched hand of the NPC in the room with you and grab the key from his hand. Then, go into the control room area and interact with the “Ballast Operations” lever. It is on the control panel closest to you as you exit the previous room. Open the case and flip the switch.

Then, go back to the phone and pick it up. After, go the center front of the control room and you should see three green screens and a red one. Interact with the red one to fill the empty on screen bar up until it is green. Doing so will also pop the “Good with the ‘Leccy” Trophy/Achievement if you have been following this guide.

From there, go back to the phone for one more conversation. After the call, exit the control room through the door in the back.


Go to the very bottom of the stairs. Go through the two doors and the head right toward the exit. When it’s time to swim, swim in the direction the water is pushing you and then climb up and out at the end of it.

Follow the hallway left to a door that you can open. Go open the stairs to the top and head down the hallway. This will soon fill with water forcing you to swim. There are open vents at the top of the screen that you need swim into in order to get air. Make sure to do so each time they’re available.

When you reach the end, pull yourself up and out of the water. Enter the next cabin and the final “Clear Down” phone call will be ringing next to the window.

Still Wakes the Deep Platinum Walkthrough

From the call, turn around and exit the cabin. Follow this hallway until you fall through the floor and into some more water. You won’t have to swim here as the current will take you all the way to the end. Climb up at the end and follow the stairs up. Follow the hallway until you are chased by an enemy. You may need to sprint here, but just be mindful of how long you are sprinting.

Once you squeeze through the tight section of hallway, you will have gotten away from the enemy. There will be one more QTE to complete and then you can swim straight for the exit. You will automatically gain “Body Count” progress after escaping the enemy. Surface from underneath the water at the end and climb up the stairs. Follow the doors to the end of the chapter.


Head forward to the next cutscene. After the cutscene, you’ll need to follow the NPC that ran off. The path is linear here and you’ll catch glimpses of where they are going as they turn corners. Just keep following them. Be mindful of your sprint time here as well. You don’t have to sprint after them.

When you reach the elevator, just go down the stairs and continue following the linear path. If “Body Count” doesn’t pop after the cutscene, walk ahead and then over to the right to interact with the last crew member which will then pop “Body Count.”

Still Wakes the Deep Platinum Walkthrough

From here, all you need to do now is continue walking forward. Complete the two QTEs and then walk forward some more until the game ends.

The remaining Trophies/Achievements will pop after the credits as long as the game was played in Gaelic from start to finish and if you had less than 10 minutes of total sprinting time.

You can skip the credits if you’d like. Everything will still pop.

Thank you for following along!



 

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