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The Outer Worlds 2 Collectible Guide

The Outer Worlds 2 Collectible Guide
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Welcome to The Outer Worlds 2 Collectible Guide!

There are several types of collectibles that can be found in The Outer Worlds 2. These are cards, magazines, audio logs and lightning towers. These are all needed for Trophies.

The cards are the majority of what you need to find. There are over 100 of them to collect and you need 100 for Whew, That’s Enough!. These can be found across every location in the game and will give you a permanent stat boost when collected. Some of them are missable and others can only be found by following certain quests. All of that will be listed down below. Some cards need to be bought in order to be collected. If you’re doing your Anti-Consumerist run, you can skip those.

The magazines are found on Paradise and there are only 10 of them. All 10 are needed for the SA Quarterlies Quantified Trophy. Turning in 5 of them will reward you with a card.

Mural Fragments are found on Golden Ridge and there are only 5 of them. These are big pieces of a mural that are all found hanging on walls in tram stations. You need all 5 for the Golden Ridge Murals In Plural Trophy.

Grounding Stations are lightning towers that basically just need to be turned on. There are only 5 of them and they are on Praetor. All 5 are needed for the Praetor Towers Powered Trophy.

Excogitation Logs are audio logs that are found in Excogitation Chapels on Cloister. There are only 4 of them. You will need all 4 of them for the Cloister Excogitation Logs CEL-ebration Trophy.

You can refer to The Outer Worlds 2 Trophy Guide and Roadmap for more information on how to side with each of the factions and not miss anything.

The majority of this guide is complete, but I am still adding just a couple of things as well as images.



Horizon Point Station


Card #1 – Nathan Lawter

MISSABLE

This is found on the locker door in the same room where you have to find the knife (objective) in Security Ops. This same card will be on a locker near the Transformer Valve objective marker if you take the Central Dispatch path instead of Security Ops.

 

 

 

 


The Incognito


Card #2 – Eva Wierzbicki

Before you can collect this card, you’ll need to go to the engine room and pick up the Commander’s Safe Key. It is found on the ground behind the engine. Once you have that, go to your room on the second floor and open the safe to find this card.

 

 

 

 

 

 

 

 


Paradise Island


The last card for this area requires you to have 6 points in Observation in order to find it. You will need to have that before progressing to where it is found. Otherwise, the card will be missed.

Card #3 – Samuel Chin

Pickpocket this card from the Befuddled Fisherman on the southern most area of the island. He is found southwest of Crabble Farm on the docks. Make a save before pickpocketing him in case you fail. If you can’t pickpocket him, you can kill him and loot it.

 

 

 

 

Magazine #1 – Volume 2

This is found on the porch of the Befuddled Fisherman’s house on a small table. You can jump over the railing from the docks to reach it.

 

 

 

 

Card #4 – Sam Gould

This is found inside of the Crabble Spawning Grounds. This is a cave that is just southwest of your ship. Enter the cave and then go out the back. There will be some debris and structures. Go into the cave entrance to the left of structures. In this second cave, go right and follow the path up. Keep going until you come to a ledge and a grouping of eggs on the left. Destroy the eggs to reveal a small hidden area where this card can be found on a body.

 

 

 

 

 

 

 

 

Card #5 – Mark DeGeorge

This is found on a scarecrow in Fairfield. It is on the southwest side of town in the middle of the farm.

 

 

 

 

Card #6 – Alex Wilson

This is found on a small blue poster in the Fairfield Saloon.

 

 

 

 

Magazine #2 – Volume 6

This is found on a bed inside of the building that is southeast of Fairfield along the coast.

 

 

 

 

Card #7 – Ben Hamilton

This card is found in Sovereign’s Sweet Spire Grove. In order to reach it, you will need to climb your way up to it. There is a broken elevator to the southwest of Fairfield. You can either repair the elevator with 3 points in Engineering, or climb up the side of the rocky ledges up the left side. At the top, approach the tall tower and you’ll see someone falling. Interact with the body and then you’ll be in a conversation with people at the top of the tower. Afterwards, take the P.A.L.E. boots from the body. You can now double jump. For the quest, A Final Death For Gravity, you will need to climb up to the tower. This card will be found during the climb up.

Shortly after beginning the climb, there will be a board that leads to a jump where a yellow tarp will be hanging across the gap. Jump across and then go left. From there, look along the left side of the mountain to see some platforms you can jump to. Jump to them.

This card will be on a chair at the end of the platforms along the side of the mountain.

 

 

 

 

 

 

 

 

Magazine #3 – Volume 8

From Sovereign’s Sweet Spire Grove, go west to the Crabbing Tower along the western coast of the island. At the tower, go to the locked door and then head over to the left side to find a ladder. Climb up the ladder to find another door. Go into the door to find Volume 8.

 

 

 

 

Magazine #4 – Volume 9

From Sovereign’s Sweet Spire Grove, head south to a building with a broken door. You can use the Brawny trait to force it open or Engineering 1 to unjam it. This magazine is inside on the bed.

 

 

 

 

Magazine #5 – Volume 5

This volume is found on a table inside of the house in the middle of the small grouping of buildings to the northwest of Fairfield.

 

 

 

 

 

Card #8 – Trevor Swafford

This card is actually on top of the house that three NPCs were speaking to each other in front of when you first entered this small grouping of houses. It is the house before the one that had Volume 5 in it. You can climb up on top of the house that had the volume in it and sprint + jump your way on to the structures between the 2 houses to make your way over. If you can’t make the jumps, you can come back here later with the double jump unlocked via side quest. If you use the double jump, just climb up the stone ledges behind the house and double jump over. When on top, it will be on a small table.

 

 

 

 

Magazine #6 – Volume 3

This magazine is found on a small table next to the broken door to the building that is directly north of the Ministry of Accuracy.

 

 

 

 

Card #9 – Demi McDorman

As you enter the Ministry of Accuracy, there will be a small building that you can enter. Climb up to the very top of the roof of this building to find this card on top of a greenish colored air conditioner unit.

 

 

 

 

Card #10 – Kyle Koenig

This is found inside of the building on the right in the Arbiter Training Facility. It is on the big table in the middle of the room.

 

 

 

 

Card #11 – Sahil Shah

This card is found inside of the building west of the Eden’s Bounty Agricenter fast travel point. You will need to climb up the south side of the building in order to reach it.

 

 

 

 

Magazine #7 – Volume 1

This is found on a bed inside of the house in the middle of the three building group on the west side of Westport.

 

 

 

 

Card #12 – Shaina Grade

This is found on a desk next to a computer in the house to the right of the house that had Magazine #5 – Volume 1 in it in Westport.

 

 

 

 

Card #13 – Anthony Rogers

This is found in a container on the ground in the north side of Westport near the big water tank.

 

 

 

 

Card #14 – Gaby Gonzalez

This card is found on the second floor the first building on your left when entering The Bridge of the Reverent. It is on a desk under a big window overlooking the bridge entrance.

 

 

 

 

Card #15 – Kevin Nakamura

This card can be found on the first floor of the same building as the previous card. It is inside of the armory in the same case as the shock rifle. The keycard to the armory can be found on the other side of the bridge in the office.

Card #16 – Chris Stanick

This card is found on the 4th deck of the Skycutter. It is on a table against the southern wall of the 4th deck.

 

 

 

 

Card #17 – Conor Walsh

This is found inside of a container on the right side of the walkway on the 7th deck of the Skycutter.

 

 

 

 

Magazine #8 – Volume 7

This is found in a small building that is found northeast of the Skycutter.

 

 

 

 

Magazine #9 – Volume 10

This is found on a small round table at a dock on the northwestern coast of the island.

 

 

 

 

Card #18 – Tyson Christensen

This card is found at Warden First Class Tyson’s fishing camp along the northern coast of the island. It is northwest from the Raptidon Den.

 

 

 

 

Card #19 – Daniel Cabuco

Enter the Raptidon Den on the northern side of the island. It is northwest from the Vox Relay. Make your way through the den until you are in the bigger open area. THis is found up on a ledge on the north side of this open area in the den. Climb up two ledges to reach it. It is next to a severed arm.

 

 

 

 

Card #20 – Brittany Ollendieck

This is found in the same area as the Daniel Cabuco card. In the open area, there is a small dung pile near the western wall. This card is sticking out of the dung.

 

 

 

 

Magazine #10 – Volume 4

This is found on a small table at the docks that are southeast from the Vox relay. You can reach it by taking the elevator down from the Vox outpost south of the relay.

 

 

 

 

Card #21 – Roozbeh Madanipour

This is found on a dead body down by the water along the eastern coast of the island. You can reach this area by going northeast from the location of Volume 4.

 

 

 

 

Card #22 – Josephus Fielder

With all 10 magazines collected, track the In Pursuit of Purloined Propaganda collectible quest and go to the objective marker to turn in all 10 magazines Redactor Quesnel. She’ll give you this card for collecting at least 5 of the magazine, but 10 will complete the quest.

 

 

 

 

Card #23 – Robert Graf

This one is tricky to get. You’ll need the double jump to reach it as well as some luck when it comes to platforming. There are two big water tanks just north of Crabble Farm. This card is on the pipe at the top that connects the two big tanks closer to the one on the left. You need to jump up onto the small silver pipes that are sticking out of the water tank in order to make it to the top. This can be very tricky as the pipes are thin. You can make this easier by manually saving your game each time you make it onto a pipe. That way, you can reload your save if you fall and you’ll be right back where you just were before falling.

If you’re having trouble reaching this card, you can skip it. There are more than 100 listed in this guide.

 

 

 

 

 

 

 

 

Card #24 – Marc Carlton

MISSABLE

You will need Observation at 6 in order to detect the hidden location of this card.

This is found inside of Vox Relay. Progress through the Vox Relay until you ride the elevator up. After getting off the elevator, the boss area will be through the door ahead. Before going in there, go through the door on the right side of the hallway. Look at the red wall on the right side of the room to find a hidden area. The card is behind that red wall next to a Trauma Kit.

 

 

 

 

Card #25 – Matthew Singh

You’ll need to come back here once you have the rift anomaly modulator in order to get this card. Go to the rift south of The Bridge of the Reverent fast travel point. Wait for Gary to walk into the rift and die. Then, interact with the rift and take the card out of Gary’s hand. Make sure to grab Gary’s armor as well. It is needed for the Scary GARY Adversary Trophy.

 

 

 

 



Free Market Station



After Paradise, you can go to both Free Market Station and Golden Ridge. The story continues on Golden Ridge, but we can go to Free Market Station to recruit another companion as well as find 5 more cards. Speak to Tristan inside of The 2nd Choice saloon and agree to help him. Complete the quest you are given to help him on Golden Ridge and he will join you afterward.

Card #26 – Lohith Haresh

This card is found on the ground to your left after going to down the ramp from your ship. It will be on the ground under a poorly painted white wall.

 

 

 

 

Card #27 – Jason Tucker

Look at the big sign that says, “ACS FREE MARKET.” You can walk up the right side of the sign to get up and behind the sign. This card is found near the center of the roof behind the sign.

 

 

 

 

Card #28 – Yilan Tang

This card is found on a table to the left of Doc Halvorsen. The table is under the big green “BASIC” sign.

 

 

 

 

Card #29 – Tony Blackwell

This card is found inside of The 2nd Choice saloon on the top floor. It is on a counter behind Fionna F. Walker.

 

 

 

 

Card #30 – Matt Booty

Speak to Fionna F. Walker and show her your card collection so far. You need to have more than 15 in order to “win” her challenge. Once you show her you have enough, this card can then be bought from her.

If you are doing your Anti-Consumerist run, you can skip this card as there are more than 100 listed here.



Golden Ridge



Mural Fragment #1

This is found in Alexandra Station. After landing, you’ll need to make your way through the station in order to exit. When you enter the area with the train cars, go down the left set of stairs to find this on the wall on your left at the bottom of the stairs.

 

 

 

 

Card #31 – Nick Carver

This card is found on a container inside of a small tent that is located just southwest of the landing pad. There is a box of ammo in the way of the card on the container.

 

 

 

 

Card #32 – Kyle Wolfe

Head north a little bit from the Nick Carver card location and look up to see a train car crashed on a rocky ledge. Climb up into that train car to find this card on the window opposite of the door.

 

 

 

 

Card #33 – Simon Smith

This card is found up at the top of Guardian Estates west of the landing pad. It is on a statue at the western most section of the area.

 

 

 

 

Mural Fragment #2

This is found inside of the eastern most building at the top of Guardian Estates. It will be up on the left wall right after you enter the building.

 

 

 

 

Card #34 – Kevin Andersen

From the Guardian Estates fast travel location, go northeast just a little bit. Head over a small bridge and you’ll enter a camp. If you enter this camp coming from Guardian Estates, this card will be in the first tent on your left.

 

 

 

 

Card #35 – Rain Supple

This card is found inside of Decommissioned Autonomous Extractorium. It is in the bathroom on the first floor next to a candle on a yellow tarp.

 

 

 

 

Mural Fragment #3

This is found inside of the tram station that is right next to the Decommissioned Autonomous Extractorium. It is on the first floor to your left as soon as you enter.

 

 

 

 

Card #36 – Justin Britch

From the tram station, follow the rail tracks south. Follow them until you reach a big circular structure in the ground. At that structure, turn right and follow the coastline west. Keep going until you come to the end where you can find a lone stone shrine. This card is on the shrine.

 

 

 

 

The next three collectibles are found inside of the N-Ray Range to the north. While inside, speak to and help the scientist, Exemplar Foxworth. Afterwards, you’ll be given the Discrete Mathematics quest. Complete that while you are there. This is also the location of Aza’s first companion quest.

Card #37 – Marco Miranda

After picking up the N-Ray device, continue the quests here by going downstairs to Sub-level 2. Once there, head into the office on the north side of the floor and open the vent inside. Go through the vent and into a hidden room where this card can be found on a container.

 

 

 

 

 

 

 

 

Card #38 – Sound Matrilik

This card is found on a body at the south end of Sub-level 2 in the same room where you will need to head downstairs to Sub-level 3. It will be on your path.

 

 

 

 

Mural Fragment #4

This can be picked up from a tram station that is found in the front lobby of the N-Ray Range after completing the Discrete Mathematics quest here. The door to the tram station is across from the front desk at the entrance of N-Ray Range.

 

 

 

 

Card #39 – Liz Wood

This card is found west of the landing pad at Fort Endurance. There is a cave along the mountains to the west that is full of spider type enemies. Go inside of that cave and you’ll find a crashed pod in the center. This card is next to a body near the crashed pod. There is small light next to the body.

 

 

 

 

Card #40 – Kevin Choumane

This card is found inside of a shipping container where the tamed creatures are being held in Fort Endurance. It is on the pillow inside of the container. This card needs to be stolen, so make a save before grabbing it just incase you are caught.

 

 

 

 

Card #41 – Greg Spyridis

Go inside of the main building in Fort Endurance. Go left up the stairs and through the next two doors. Then, climb the ladder. This card is on a small box after climbing the ladder.

 

 

 

 

Card #42 – Ryan Rodriguez

From the Outpost Opportunity fast travel point, head slightly southwest toward the other trench line. There is a bunker that has been destroyed that you can enter. Enter it to find the Safe Key on a small table next to a lantern. Pick up the key. If you’re having trouble getting out of the bunker due to the poison, just fast travel back to Outpost Opportunity. From the bunker, head south toward the giant plume of Zyranium smoke. If you’re coming from the fast travel point, it will be southwest. There is a body down near the Zyranium that is laying next to a safe. Use the key on the safe to open it and get this card.

 

 

 

 

 

 

 

 

Card #43 – Ollie Machina

From the Outpost Opportunity fast travel point, head southeast to a smaller trench area with a bunker. Go inside the bunker and head to the back right corner. You will need Observation at 6 to notice the “Winning Factors” poster can be moved. The card is behind the poster.

 

 

 

 

Card #44 – Max Goeltner

This card is pinned to the small dartboard in the same bunker as ollie Machina’s card. The dartboard is in the first room.

Card #45 – April Claudio

Head over to the eastern side of the map to find a small grouping of buildings and a mega Mantisaur. Kill the Mantisaur and loot the keycard. You can use it to open the door to a building that has a workbench in it. This card is on a container next to a lantern to the left of the workbench.

 

 

 

 

Card #46 – Olivia Burkhart

Go into Scrapper’s Den near the center of the map. Fight your way through to the top and kill Jan Dunsany. Loot this card off of Jan’s body. Jan needs to be killed as part of the For a Few Digits More quest. You don’t need to have the quest to get this card.

 

 

 

 

Card #47 – Phillip Chu

From the Scrapper’s Den fast travel point, go southeast to the nearby trench line. Follow this trench all the way to the end of it going east. At the end, there will be a Rift Anomaly. Use the Brawny trait or Engineering 5 to open the broken door next to the rift. This card is inside sticking out of a book to the left of the microphone.

 

 

 

 

Card #48 – Matthew Zimmerman

This card is found in a train car in the southwest corner of Matriarch’s Mercy. There will be a Sub Rosa Gunhand blocking the door. You can convince the guard to let you in if you helped Emeline Galloway in Fairfield. She is in the greenhouse in Fairfield. Complete her quest, Schemes of the Secret Smugglers, and then tell the guard you helped her. The guard will let you in and then you can pick up the card. The card is on some boxes next to Sub Rosa Agent Kobor.

 

 

 

 

 

 

 

 

Card #49 – James Chea

MISSABLE

You’ll speak to Seer Landon Wiley as part of the main story mission, On the Trail of the Traitor, in Matriarch’s Mercy. In order to get this card, you’re going to need to pickpocket the card from him. After speaking with him, make a save. Use Distraction Devices to get the nearby NPCs looking away from the Seer. When they are, pickpocket the card from him. If you get caught, reload your save and try again.

Card #50 – Julius Thompson

As you head toward Zyranium Manufactory VII, there will be a small station that is southwest from Zyranium Manufactory VII and southeast from the landing pad. Almost right in-between the two locations. From the entrance to the open building, go around to the back side to find a brown blocky machine. This card is laying under the small screen on that machine.

 

 

 

 

Card #51 – David Vodhanel

This card is found inside of Alexandra Monastery on the third floor. You’ll eventually cross a short connecting bridge that connects one building to the other. After crossing, go into the first room on your right and look for this on the bookshelf near the entrance.

 

 

 

 

Mural Fragment #5

This is found inside of Alexandra Monastery. It is in the building next to the building that has one of the bells that you need to ring in order to enter the Observatory. This is a main story quest objective. It is against the southern wall. The building has a sign that says, “Golden Ridge Tramicular Of Expediency” above the doorway.

 

 

 

 

Card #52 – Feargus Urquhart

After ringing both bells as part of the story in Alexandra Monastery, go inside of the Observatory. As soon as you enter, look to your right to see a terminal you can interact with. Enter 414 on it and the wall next to it will open. The card is behind the wall inside of the locker.

 

 

 

 

Card #53 – Dennis Hyunh

This card can be found sticking out of the crystals just to the left of the terminal you can interact with the collect the weapon in the display in the Observatory.

 

 

 

 

Card #54 – Hannah Kennedy

On the top floor of Alexandra Station Entrance, there is a door to the right of the entrance way to the landing pad. This door was locked earlier, but when you return here after the story events at the Monastery, the door will now be open and there will be enemies here. Go into that door and loot the container inside to find this card.

 

 

 

 

Card #55 – Craig Tolliver

This card is going to require you to come back when you have the rift anomaly modulator.

There are 3 rifts to the west of the Decommissioned Autonomous Extractorium. You need to interact with each one in order to platform to this card. After interacting with the third rift, jump over to the next normal platform and then pick up the hat that is on a container. The card is under the hat.

 

 

 

 

 

 

 

 



Greater Tranquility Station



All of the cards in this section are missable if you complete this area without picking them up.

Card #56 – Erica Wang

Ride the platform across the first gap. As soon as you’re on the other side look over to the right to see a vent next to a control panel. Go through that vent and then climb down the ladder that is straight ahead of you. At the bottom of the ladder, go left and then follow the walkway right. Focus on the wall with Observation 6 to reveal a hidden opening you can crouch through. This card is on a small toolbox inside of that hidden room.

 

 

 

 

 

 

 

 

Card #57 – Ryan Powell

Ride the second platform, go through the fan and then climb up the ladder. This card is found in the only locker you can open in the next room.

 

 

 

 

Card #58 – Siri Xie

Cross over another gap using the third platform. This card will be in a small container on the path ahead next to a big command console.

 

 

 

 

Card #59 – Chris Cheung

This card is to your immediate right after the cutscene when confronting De Vries.

 

 

 

 



Praetor



Card #60 – Dennis Presnell

You can do a companion quest for Niles as soon as you land here and that is north from the landing pad. From the landing pad, stick to the eastern wall of the map and head north. There is a small cave along the eastern wall that you can enter. This card is found on a body propped up against the back wall of this cave.

 

 

 

 

Grounding Station – Lightning Tower Northeast

This station is found just south of the Tomb of the Matriarch. You’ll need to repair a panel in this small station. The part you need is found in the same camp as Rob Donovan’s card. The part is found on a container in the back cave of the camp. Once you have the part, return to Lightning Tower – Northeast and repair it. Afterwards, interact with the terminal and recalibrate the lightning tower.

 

 

 

 

Card #61 – Rob Donovan

Continue north along the eastern wall and you’ll come to a camp, near the Lightning Tower – Northeast. Enter the camp and head over to big mining equipment and loot the mining cart to find this card.

 

 

 

 

Card #62 – Susan DeVenero

This card is found on the console to the left of the PC inside of the Lightning Tower – Northeast. This just a bit north from the entrance to the previous camp.

 

 

 

 

Card #63 – Chris Sosa

As you enter the Tomb of the Matriarch, go through the door on the left. Then, go down the stairs on the right side of the room. Head over to the left side of the next room to see 4 displays lined up next to each other. You will need to use Lockpicking 9 on the second display in order to get the card.

 

 

 

 

Card #64 – Matt Walker

During the companion quest, Do More Harm, you will need to cross through a room with laser traps that will electrify the floor. This is still inside of the Tomb of the Matriarch. Make your way through those lasers toward the switch to power the door. Just before reaching the switch, there will be a drawer on a filing cabinet that is somewhat opened. The card is sticking out of a folder in that drawer.

 

 

 

 

Card #65 – Geoff Schoffield

After applying the explosive gel during the quest, Do More Harm, enter the newly opened room and look to your immediate left to find this card on a table in the corner of the room.

 

 

 

 

Card #66 – Kory Molohon

This card is found outside laying on a bag on the ground southeast from the Tomb of the Matriarch.

 

 

 

 

Card #67 – B.R. Guthrie

This is found inside of a cave full of Raptidon that is west from the Automech Production Facility. You will need to enter the cave and climb over a rock wall to reach the other side where this card can be found in a Raptidon nest.

 

 

 

 

Card #68 – James Melilli

This card is found inside of the Automech Production Facility. It is in a locker in the south end of the building on the first floor.

 

 

 

 

Card #69 – Brandon Adler

After picking up the Rift Anomaly Modulator, use it on the rift in front of you and then platform your way up. Take the elevator down to the 2nd floor. Exit the elevator and go right. Follow the path to a barred door. Look up to see an open vent you can climb into. Go through it and there will be 2 enemies in the next room. Kill them and then loot this card off of one of their bodies.

 

 

 

 

Card #70 – Chris Parker

This card is found in the same area as Brandon Adler’s. With Observation 6, look over to the wall on the right and inspect it to open it. In this hidden room, look to your immediate right to find a safe that has the card in it. If your lockpicking is not high enough, look behind the toilet in the same room to find a note with the combination.

 

 

 

 

Card #71 – Kathy Ray

On the first floor of Automech Production Facility, take the door at the north side of the room labeled, Interstitial Weapons Development. Go right and head toward the rift. Go behind the rift to find this on a table. While you’re here, interact with the rift and get the Armageddon weapon. This is needed for another Trophy.

 

 

 

 

Card #72 – Eric Daily

This card is found on a shelf hidden behind a helmet in-between two beds on the second floor of the Automech Production Facility. This is found in the same room that has a rift anomaly that you can use to platform up into Chief Vaillancourt’s quarters. Do not go through the main hangar door yet.

 

 

 

 

Card #73 – Hayley Stone

From Eric Daily’s card, use the rift anomaly to platform up to the vents so that you can access Chief Vaillancourt’s quarters. This card is found on the pillow on the bed in Chief Vaillancourt’s quarters. You can grab the access card for Dr. Hurley from this room as well if you chose to help her earlier.

 

 

 

 

Grounding Station – Lightning Tower Northwest

This tower is found northwest of the Interstitial Reconfiguration Center. All you have to do here is interact with the terminal and recalibrate it.

Card #74 – Laela Russell

Follow the path from Lightning Tower Northwest, well, northwest and you’ll come to a rift in a small camp. This card is behind the rift stuck the side of a container in the middle of the area. You’ll need to come here as part of Aza’s companion quest, Stabbing at Shadows.

 

 

 

 

Card #75 – Paolo Damaso

This card is found on a shelf behind the front desk in the armory at Central Control. The armory is the building on the left side of the courtyard from the main entrance to the location.

 

 

 

 

Card #76 – Peter Wano

This card is found southeast from Central Control up on a hill. There will be an NPC burning books. This card is on the pile of books that are being burned.

 

 

 

 

Grounding Station – Lightning Tower Southeast

This station is found behind the Grounding station is the southeast corner of the map. Once you’re there, all you need to do is interact with the terminal inside and recalibrate the tower.

 

 

 

 

Card #77 – Austin Merritt

This is found on the floor in front of a locker on the right near the entrance to Auntie’s Fine Product Revitalization. You can get inside through a vent on the side of the building when doing quests for Auntie’s Choice.

Card #78 – Dan Qiao

This card is found on the roof of Auntie’s Choice Chemical Factory. Go to the western corner behind the factory to find a ladder that will allow you to climb up a silo. Climb up the silo and then use the equipment on top to climb up where the yellow wire is running up. Go along the ledge next to an empty bucket of spilled yellow paint. Just past that bucket is a small cutout on the right that has this card on an open book.

 

 

 

 

 

 

 

 

Grounding Station – Lightning Tower Southwest

This tower is found southwest from the Interstitial Reconfiguration Center. The door to the tower will be locked. There are 2 rifts outside of the tower that you need to use in order to platform onto the roof and into the tower. Once inside, use the terminal to recalibrate the tower.

Card #79 – Jack Krawczyk

This card is pickpocketed from Head Refresher Gould found in the northern room of the Observational Oversight floor of inside of Placid Waters. When you enter the room, the floor name will change to Cognitive Easement. Make a save before pickpocketing the card in case you are caught.

 

 

 

 

Card #80 – Andrew Erickson

This card is found in a storage room in the center room of the Observational Oversight floor inside of Placid Waters. You can either go through the facility by answering questions and pretending to be a patient, or you can hack the door with lockpicking 17.

 

 

 

 

Card #81 – Weston Mitchell

This card is found south of Placid Waters on a table in a small outdoor research area along the coastline.

 

 

 

 

Grounding Station – Lightning Tower Central

This station is located in the middle of the map. You can reach it by going southeast from the Interstitial Reconfiguration Center. The door will be locked, but you can use lockpicking 2 to open the door, or you can climb up to the roof and drop in. Interact with the terminal inside to recalibrate the tower.

Card #82 – Blaine Hodge

This card can only be picked up during Inez’s side quest, Half-Truths in Advertising. Enter the blockade and deal with the enemies. Go up the stairs on the south side of the building and enter the control room. This card is found on a table in the back of the room.

 

 

 

 



Cloister



The order for the cards in this area are going to vary for each player. We are nearing the point of no return of the main story. Before advancing, A Complication with the Computronic Cerebrum main story quest, you’re going to need to make sure you’ve cleaned up all missable faction related quests if you are trying to get them all in a single playthrough. So don’t speak to anyone related to the main story here until you’ve done all three of the faction Trophies. You can also earn the missable Trophy, Capture the Archive The Hard Way here. You can see The Outer Worlds 2 Trophy Guide & Roadmap for more details.

Card #83 – Shon “The Cleaner” Stewart

This card is found inside of the trailer near the landing pad. As soon as you enter, look to your right to find this on a mop.

 

 

 

 

Card #84 – Josephus Fielder

This card is found in Laplace’s Garden on a round table under a duffel bag in the same room as Conciliator Philo Tresmer. You can get Josephus Fielder’s card for turning in 5 magazines on Paradise, but picking this card up will count as another one. I checked the Trophy tracker before and after picking this card up and the counter increased.

Remember, don’t advance the story in Laplace until you are ready to move on with all of the faction related Trophies.

 

 

 

 

Card #85 – Liz Akerman

This card is found on the second floor of the building where you meet up with Anais Bujold for Marisol’s companion quest, The Midpoint to the Endpoint, at Reason’s Pass. It is in the first room on your left on the ground.

 

 

 

 

Card #86 – Dylan Florence

Go behind the building where you met with Anais Bujold for Marisol’s companion quest. Drop down and you should see a crashed pod in the area. Go down the path south of the pod and follow it around to the back where there will be a mine cart sitting by itself. The card is in the mine cart.

 

 

 

 

Card #87 – Leonard Boyarsky

This card is found on an altar in a cultist camp that is east of the EARL fast travel point. The altar is right next to the rift in the camp.

 

 

 

 

Card #88 – Logan Wall

This card is found on the ground in a section of the trench that goes slightly under ground east of the Spireton fast travel point. It is on the back side of the big crater. it’s on the ground in front of a barrel.

 

 

 

 

Card #89 – Justin Hilton

This card is found in the backroom of the Smuggler’s General Store. Go into the store, close the door and then pickpocket the key to open the backroom from the Sub Rosa Vendor. Then, go into the backroom to find this card on the table under the window that looks out into where the vendor is. Make a save before pickpocketing and stealing the card in case you’re caught.

 

 

 

 

 

 

 

 

Card #90 – Kate McComber

This card is found in a building with a malfunctioning door north of the Winter’s Grasp fast travel point. It is on the west side of a small group of buildings. You can use Brawny or Engineering 7 to open the door. You can also use Hack 7 on the panel on the roof to open the door. Once inside, the card can be found under the window.

 

 

 

 

Card #91 – Joan Lora

This card is found in the building you have to go to for Marisol’s companion quest, The Midpoint to the Endpoint, in Winter’s Grasp. It is on the third floor behind a locked door in the hallway with the laser traps. You will need lockpicking 7 in order to open the door. once inside, it can be found on a shelf next to some bottles of liquor.

 

 

 

 

Card #92 – Stacey Craychee

This card is found at the top of the tower at the dock that is east of Winter’s Grasp. Ride the elevator up to the top to find this on the table to the right.

 

 

 

 

Card #93 – Aarik Dorobiala

Head northeast from the previous card and go until you see a crashed pod. There is a cave entrance in the ice wall near this pod. Go in it to find this card in the cave propped up in another pod.

 

 

 

 

Excogitation Log #1

This log is found inside of the Excogitation Chapel that is southeast of the previous card. Enter and then climb your way up to the top. Find this on the table on your left as you enter.

 

 

 

 

Card #94 – Kevin Lam

This card is found in Newton. When you go down the street toward the bridge, get on the roof of the buildings on your left. Then jump across rooftops until you get to the roof of the middle building. There is an item on this roof you can interact with to blow open the door to the constable’s building across the street. In order to get this, you will need to have one of the following: Explosives 11, Background – Ex-Convict or Perk – Incendiary Chef. If you have any of those, blow open the door and then go inside to get the card from the cell inside.

 

 

 

 

 

 

 

 

Card #95 – Gurjit Suri

This card is found in the Excogitation Chapel on the eastern side of the map. Loot the card for the chapel off of Buckshot Bill outside and then enter. Go into the room in the back of the chapel to find this card on a shelf over a bed.

 

 

 

 

Excogitation Log #2

This log is found in the same area as the previous card. Climb the ladder in the front room of the chapel and this will be on a table.

Excogitation Log #3

This is found in the Excogitation Chapel to the north. it is west of Auntie’s Choice Forward Operating Base. You can open the busted door with Brawny or Engineering 4. If you don’t have either of those, you can climb the outside of the chapel and enter through a vent. When you do get inside, this is found on a table on the second floor.

 

 

 

 

Card #96 – Steven “The Chaos” Moret

After crossing the bridge to the Archive, go into the door to the left if the main entrance to the Archive.

 

 

 

 

Card #97 – Clair Nentarz

In the Archive, make your way over to the Spireton Lift optional objective. As you fight through a cave like area, there will be a door on the left side of the room with a red cable running into it. Go in it and then go to the back of that room to see a vent. Crawl through that vent and exit on the other side. This card can be found in this area on a round table next to a chair sitting on a pallet.

 

 

 

 



Cloister Underlands



Card #98 – Kyle Swaim

After entering the Underlands, go left and ride the platform elevator down. At the bottom, enter the doorway on the left. Inside, look over to your right to find this card on the ground under a small table.

 

 

 

 

Card #99 – Deonte Lang

This card can be found sticking out of a book next to a mattress and a lamp on a chair on the southern most bridge in the Underlands.

 

 

 

 

Excogitation Log #4

Go to the building in the southwest side of the Underlands and interact with the terminal inside to reactivate the lifts to the surface. Afterwards, ride the elevator in the building east of the one you were just in to the surface. The chapel will be ahead of you. Enter it and then go straight back to find the final audio log on a container to your right in front of a body slumped up against the wall.

 

 

 

 

 

 

 

 

Return to the Underlands.

Card #100 – Brian Menze

Go across the bridge in the center of the area. At the other end of the bridge, go left toward some shipping containers (not into the building.) This card can be found inside of the shipping container on the left.

 

 

 

 

Card #101 – David Szymczyk

This card is found in the shipping container right next to Brian Menze.

Card #102 – Wyatt Martilik

After riding the elevator down into Cold Storage, take your immediate left to find this card on a box on a platform to the side.

 

 

 

 

Card #103 – Marina Bekeshko

After riding the elevator down to Repair the Reactor, go into the open doorway on the right next to the screen with the big eye on it. In the next room, take an immediate right into a room with the interactable switch. Pull it and then ride the platform over the gap. Ride it to the end and then jump over to a small platform with a container. This card is in the container.

 

 

 

 



ACS Undisputed Claim



Card #104 – Casey Hambrick

This card is found in a toilet just before the Client Intake Tram Station. As you go through the first door, there will be a door on your immediate left. Go through and then go into the bathroom stall on your immediate right to find this card in the toilet.

 

 

 

 

Card #105 – Llia Daryaei

During Inez’s companion quest, Half-Truths in Advertising, you will need to speak to Vice President Willard Konnen. Pickpocket his key card from him. Then, go to The Best Choice in the Value-Added Esplanade and take the elevator. Get into the lounge and head straight across the room to the locked door. Use Konnen’s card on the door and this card can be found on the couch in the private room.

If you are doing your Anti-Consumerist run, you can get into the area by climbing through a vent in the lobby. You don’t have to pay the NPC at the front door.

 

 

 

 

 

 

 

 

Card #106- Warner Scheibe

This card is found on a small table that has drinks on it just before meeting Auntie Cleo.

 

 

 

 

Card #107 – David Chan

This card is found inside of a vent that you can crawl into on the small stage inside of Auntie Cleo’s room.

 

 

 

 



Point Obviation – Eden



You come here during Marisol’s companion quest, Endpoint’s End.

Card #108 – Kari Nishimura

Go up the elevator and then look over to the left use the crates and shipping container to jump up onto the roof of the building to find this card in a nest at the top.

 

 

 

 



Broken Knees



You will only come to this location if you side with Auntie’s Choice.

Card #109 – Geoffrey Fogle

Just before reaching the first big mining machine, the path will turn left toward the machine. Before going down the path, look to the right to see some debris against the wall. Jump over that debris and then crouch into a hallway. Go to the end to find this card under a Trauma Kit.

 

 

 

 

Card #110 – Scott Everts

Loot William Wray’s body. If you don’t kill him, you will need to pickpocket the card off of him

 

 

 

 



 

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