Immortals of Aveum Collectible Guide

immortals of aveum collectible guide

Welcome to the Immortals of Aveum Collectible guide!

Before we begin, you will not be able to find everything until late in the game/post game. There are collectibles that require certain abilities to reach. You will not have all of the abilities until late in the story. But there are some that can be collected, so I’ve listed what you can get as you progress through the story. This should make the post game collectible hunt a little less grindy. The missable Trophies/Achievements are also included below.

None of the collectibles are missable. However, collectibles do not save when picked up. You will need to reach the next checkpoint in order for them to save.

You’re gonna be on the lookout for three different types of collectibles:

  • Lore Pages

Lore Texts are pages, notes and books that are found in the environment. There are more than 50 of them, so you don’t need to find them all.

  • Shroudfanes

Shroudfanes are challenges that will increase your mana or health by completing them. Some of them are traversal challenges and the rest are combat related. There are only 26 of them to complete.

If you’re playing on Immortal, some of these may be a little difficult. So quit out and come back on a lower difficulty after the story if needed.

  • Golden Chests

There are 120 Golden Chests to open. Opening these will reward you with weapons, totems, money or Ascension points. These usually require you to complete a quick puzzle to access.

Immortals of Aveum Trophy & Achievement Guide





Chapter – Streetwise



  • Objective: Follow Luna

Lore: Eviction Notice – After riding the second the elevator up, continue following Luna until you come to a wall with glowing blue plants on it. From there, follow the path around to an open area with other NPCs standing around talking. There is a square shaped hole in the middle of the platform. Look to your right to see this lore on a table in a side room just off of the main path.

Lore: Lurge Notice – From the previous collectible, look left and exit the side room. This lore will be on a bucket just before the next doorway to the shooting tutorial.

  • Objective: Speak to Luna

Lore: Lightless in the Light’s Army – After the cutscene in which you meet Babs, go forward through the home and this will be on a table next to Babs.

Lore: Enlistment Contract – From the previous collectible, head upstairs to Luna’s room. This is on a dresser next to her bed.

Lore: Luna’s Deed – From the previous collectible, look slightly to the left to see this hanging on the wall next to Luna’s bed.

  • Objective: Follow Luna

Lore: Enlistment Pamphlet – After the dinner cutscene, you’ll be following Luna. This can be found on a table to your right after dropping down a ledge.

Lore: Wanted Notice – Ride down the elevator with Luna and continue on the path. This can be found on a big crate to your right just as Luna asks if something is wrong with Jak.

  • Objective: Search the Manor

Lore: Letter from Laverny – Use the zipline and then look to the table on your left to find this collectible.

Lore: Unforeseen and Unbidden – From the previous collectible, look to the right to see a hallway. Go down that hallway to find this on a bookshelf next to a fountain. This is on the first floor.

Lore: Letter of Warning – From the previous collectible, turn around and go down the opposite hallway on the first floor. Look to your left down the hallway to see an open door to a bedroom. Go into the bedroom to find this collectible on the floor.



Chapter – The Magnus



  • Objective: Complete Your Training

Lore: Lost Diary – This is found on a bench to the left of the health crystal. Finding and using the health crystal is part of the tutorial.

Lore: Case Report: Changewinds – This is found just after picking up “Shatter.” Pick it up and move forward into the next room. Once in there, go to your immediate right and turn around to see this on a shelf in the corner.



Chapter – Yltheum



  • Objective: Return to the Tower

Lore: Spell Altar, Annotated – Continue through the chapter until you come to an open courtyard where you will have to fight a group of enemies. Kill them and then use the blue spell on the two crystals on the door on the left side of the area. Go through the door and up the stairs on the left. Follow the path and this collectible can be found on the ground on the left before reaching the spell altar.

Gold Chest: Cinder Ring – After you get “Blastwave,” drop back down into the courtyard and then kill all of the enemies. With that done, look over to the right side of the courtyard and you should see a door with all three colors on it. Look straight up above that door and the blue target crystal will be way at the top. Shoot it with the blue power and then look a bit down to see green. Shoot the green crystal with the green power and then shoot the red crystal just above the door with the red power. Go inside to find this chest.

  • Objective: Follow the Hand of Sandrakk

Lore: Druahmen Fanesong – Drop into the hole to the temple and continue forward. The next area will be a open space with platforms that you need to jump to. Go down the stairs and jump the first gap. Go down the next set of stairs and jump to the platform to the left. Once there, go left and follow this to the collectible on the ground next to a money chest.

  • Reach the Battlefield

Lore: Shroudfanes and Sentience – Exit the temple by using the newly acquired Limpet. Just on the other side of the big green barrier, head down the path until you come outside. Go over to the right side and you’ll see a blue barrier. This collectible is found on the ground next to that barrier.



Chapter – Road to the Palathon



  • Objective: Travel to the Palathon

Lore: Field Orders – Go through the gate after using the Forge for the first time. Go down the big staircase. Go left at the bottom of the stairs and follow the dirt trail to the right. Follow it to another small stair case that will take you up to a platform where 5 soldiers can be found next to a ballista. This collectible is on a table next to two soldiers.

Lore: The Lucium Gazette – Continue through the chapter on the path until you go through a big doorway in the mountain. The path will continue through the village on the other side. There will also be a big combat section in here. One of the stronger enemies will have a shield around themself. Go up the stairs on the right to a house. Go around to the back side of the house to find this sitting on a small wooden bench. If you reach the Shroudfane, you’ve gone too far.

Shroudfane: Radiant Health Stone – From the previous collectible, get back on the path and follow it until you get the message about Shroudfanes. Interact with it and kill all of the enemies inside to complete this.

Gold Chest: Blastwave Ring – Continue through the chapter until you reach a wooden bridge to a castle in Greyveil. Before going across the bridge, go to the left. Follow the path around and up the mountain on the left. There will be enemies that spawn up here. After they’re dealt with, use a Green Vial on the boulder with the power symbols on it. When it’s slowed, grip it and turn it to the right to reveal the blue power crystal. Shoot it and then grip and turn it to the left to reveal the red power crystal. Shoot it and the boulder will rise up out of your way. This chest will be sitting just behind that boulder.

Shroudfane: Radiant Mana Stone – From the previous chest, keep going on this path and you will run into this Shroudfane at the end. Interact with it and complete the platforming challenge.

Gold Chest: Ripper Shrikbolt – Continue through the chapter until you speak with Orphe. Go through the door behind him and you’ll be in a circular room. Go up the stairs on the left and follow the path to the back of the room where this chest can be found.



Chapter – The Immortals



  • Objectives: Rest in your Quarters & (Optional) Speak to your Allies

Socialite – After you complete The Path, you’ll be speaking to Kirkan at a party. After you’re done speaking with her, go around the party and speak to everyone that has a button prompt. There are 7 people to speak with here at the party. Speak to Silas, Zendara, Belming, Damolie, Devyn, Captain Selko and Orphe before going to your quarters. Otherwise, you will miss this Trophy/Achievement.

  • Objective: Rest in your Quarters

Lore: The Ionicus in Brief – After speaking to all of your Allies, exit the Grand Hall. As you exit, look over to the right to see this collectible on a table under a tent.

Lore: Tragedy of Void Harbor – From the previous collectible, turnaround and follow the red rug over to the opposite side of this area where you will come to a blue barrier. At the barrier, go to the left corner to see this collectible on a crate with a blue tarp.

Lore: Notice of Admonishment – Head into the door that leads inside of the building where your quarters are located. As you enter the building, go up the small set of stairs, past the first hallway and then take a left into the second hallway (turn right if you came in through the second door). This will be on a bench across from a money chest next to some NPCs having a conversation.

Lore: Welcome! – Enter your Chambers and go to the back left corner to find this on a table next to your bed.



Chapter – The Hand of Sandrakk



  • Objective: Meet Kirkan in the Vault

Lore: Sweptpipe’s Collected Anecdotes of the Line, Vol. 1 – From the beginning of the chapter, exit your room and go to the right. There will be a door ahead of you on the right. Go in that door and you’ll see Silas talking to two other NPCs. This collectible is on a table near Silas.

Lore: The Stewards – Enter the Vault. Go straight to the room in the middle. Once inside, go to the right to find this collectible on a pedestal behind some display cases.

  • Objective: Speak to Zandara in the War Chamber

Lore: Pentac Coordinates – Head toward the objective marker until you are in the backside of the Grand Hall or through the blue barrier from a collectible in Chapter 5. You can get here multiple ways. As you enter that backside area, there will be a Forge in front of you. Go past the Forge and follow the red rug on the ground to an empty merchant stand where this collectible can be found.

Fast travel to the objective at Greyveil Plaza.

  • Objective: Enter the Pale Forest

Lore: Recruitment Flier – From the fast travel portal, go over to the right toward the market. Take the first stairs up to the left. Turn left at the top to find this collectible on a table.

Lore: Yltheum Fane – Progress through the chapter until you come to a a green and brown building. This will be on the story path. Go through the doorway and up the stairs. Follow the path up and to the left and there will be a hut like structure ahead of you. This collectible is on a table under that hut.

Lore: Magnus Decree – From the previous collectible, continue forward on the path. Go through another green gate house like building and then head up to the left. Look up at the stopped windmill and go left to a house where this note can be found on the door.

Gold Chest: Harrows Seekerheads – Continue through the area until you come to the staircase that will take you through another green gatehouse. At the bottom of the stairs, look to your left (west). You should see a path that goes through a small corn field. Follow that path straight back around the left of the house and past the two animal huts. The cliff wall will be right in front of you. If you look up, there will be a tree and a stone pillar. Jump up ton the stone pillar and shoot it with the red power. Now, quickly drop down to the right (south) and there will be two more pillars in front of the locked door. Go to the farthest pillar and shoot it with your green power. Then, quickly hit the last pillar with your blue power. If you did it fast enough, the door will open revealing the chest. The blue power has to be last because the timer runs out the quickest.

Lore: Shopping List – Continue through the area until you come to a Forge. The objective will be straight ahead and the Forge will be on the right. Go left (west), and go into the yard of the house closest to you. It has overgrown grass in the yard along with two chicken coop like buildings. Go to the right side of that house by the tree stump to find this collectible on a small wooden bench.

Gold Chest: Fury Ring – From the previous collectible, look right and head to the nearby well. Use your green power to shoot the green crystal on the inside of the well roof. Then, look right and you should see another green crystal on a stone wall. Shoot it. With those two lit, turn and go southwest. You should see a blue crystal on a wall with a platform elevator. Shoot it and ride the elevator up. Follow the path at the top around until you see another blue crystal across a big gap. Shoot the crystal and then quickly double jump + glide over to the platform that is slowly moving. Go up the next set of stairs to the top. There will be a platform elevator ahead of you. Jump up and you should see a blue crystal tucked inside of the platform elevator. Shoot that crystal and the elevator will go down. As it is going down, jump and glide over to the elevator and wait for it to ride up. Exit the elevator at the top and shoot the final green crystal. Drop down and enter the now opened gate to get this chest.

  • Objective: Reach the Leyline Tower

Lore: Request Denied – Continue through the chapter until you come a big gate house that you will walk under. As you go through, you’ll be ambushed by enemies. Kill them and then look over to the west side of the area. Go up the stairs and follow that path all the way up to the top of the gate house. This collectible can be found on the ground next to a dead soldier.

Gold Chest: Blink Bands – From the previous collectible, drop dead off of the gate house and go to the northeast corner. There is destroyed room to the left of the circular gate near the Spell Altar. Jump into that destroyed room to find this chest.

Gold Chest: Azure Gauntlet – Continue through the chapter until you reach the logging area. There will be a railroad track through the middle along with big white tree trunks. This will also be the first combat section with the Construct. Look over to the southeast direction. There will be two logs suspended in the air next to a cabin. Go over to those logs and shoot the blue crystal. Jump on on to the log that lowers and then ride it back up. Jump to the path at the top and follow it to a waterfall gap. Jump across the gap to the broken dock and enter the cabin to find this chest.

Lore: Lordsfell Fanes – This is in the same room as the previous chest. It is on a bed.

Gold Chest: Lancer Javelin – Continue through the chapter until you come to an area where you will have to fight two construct enemies. After you’ve dealt with the enemies, look to the northeast to see a really big water wheel with a log hanging near it. Jump over to the rock platform by the log and shoot the blue crystal on the crane. Jump on to the log and then jump to the building where this chest can be seen.

  • Objective: Search the Tower

Lore: Entrenchment Standards – Continue through the story until you come to an open area with a big tree trunk in the middle of the area. After killing the enemies here, go up the stairs on the left (west). Follow the path up the second set of stairs and go around to the top of the gatehouse. This is on the ground near a ballista. You entered this area below.

Gold Chest: Chaos Fragfire – Enter the tower and go left. Shoot the green crystals on the wall and then quickly shoot the blue crystals to lower the barrier inside. Go through the newly opened door to find this chest.



Chapter – Nocea



  • Objective: Meet Kirkan in Nocea

Lore: Crownsgate Fanes – Continue through the chapter until you reach the fast travel portal in Havensheer. Go past the house on the left next to the portal and then take the path in front of the house that takes you east. Cross the bridge to an area with a well and a lot of broken crates. Head behind the green sign across from the tower with the red cryatal to find this collectible on a table with green bottles.

Gold Chest: Corrosive Ring – From the previous collectible, head straight south. You should see the red glow of the chest from the previous collectible. Just go straight across the area.

Lore: Expeditionary Force Report – Continue through the chapter until you fight the armored enemy near a bridge and fast travel portal. This collectible is on a table in front of the fast travel portal.

  • Objective: Debrief in the War Chamber

Lore: A Humble Suggestion – After a scene, you’ll wake up in your room. This can be found on a table in your room to the right of where you stand after waking up.

Lore: Pentatic Planartheogy Vol. MCDLIII – Exit your room and take the first right. Go outside and then take a left at the end of the walkway. Go right at the center area near Damolie and enter the building ahead. As you enter the room, you’ll be in The Forge. Go to the back left side of the first floor to find this collectible.



Chapter – Exile



The Shroudfane at the beginning of the chapter is story-related.

  • Objective: Reach the Library of Akoth

Gold Chest: Warden Bracer – After killing the Leylodon mini boss, you will need to grapple up and out of the area. Grapple up to the middle stone pillar and look southwest to see this chest. You can double jump to it

Lore: Old Issue of the Oremen Tribune – Continue platforming through the next area. This will be on the ground of a stone platform you have to land on. It’s pretty hard to miss, but keep an eye out as you platform through the canyon very shortly after the previous chest.

  • Objective: Enter the Archives

Lore: Akoth and the Gatteround – Standing in front of the the blue metal memory that you need to clear to enter the archives, go into the room on the right (northwest). As you enter the room, go slightly to the left and straight back to find this collectible on the stone in the back of the room. Across from the glowing blue objective.

Gold Chest: Ascension Points – Clear out the remaining metal memory in the same room as the previous collectible. When it’s all cleared, shoot the green crystal on the northwest wall. Then, shoot the blue crystal on the southwest side of the room. It will be up above, but facing down. Then, platform all the way up to the top and get to the highest ledge on the southwest wall. Shoot the red crystal and the door to the right of the red crystal will open revealing this chest.

Lore: Oremen Council on Planar Cohesion – Go to the other side room and clear out the first metal memory. This is found on a brazier on the southeast side of the room by the big window.

Lore: Teterson’s Infamous Scofflaws in Oremic History – From the previous collectible, look up and grapple to the platform above. When you land, look north to see this on a brazier on the platform behind the one you landed on.

Gold Chest: Crystal Brazier – Clear out all of the metal memory in this room. From the platform suspended in the middle of the room, shoot the green crystal below on the southwest wall. Then, get up to the top level and shoot the blue crystal on the north wall next to the door and grapple hook point. Finally, get to the top level of the southeast wall to shoot the red crystal. The door below the red crystal will open which will reveal the chest.

Gold Chest: Keen Seekershard – This chest will be out in plain sight in the main room after you clear the metal memory. You’ll need to fight three Chroniclers first.

Lore: Pale Forest Fanes – This is found on a table on the upper left side of the same room where you fought Archon.



Chapter – Magic Eaters



  • Objective: Reach the Underwell

Backtracker – Progress through the chapter until you reach the Kalthus fast travel portal. A message will appear on screen saying it is unlocked. You will also be ambushed by a group of enemies here. When they’re all taken care of, use the fast travel portal here to travel back to Palathon. This will pop as soon as you get there.

Gold Chest: Chaos Lens – From the previous combat area, go left toward the objective and you should see a grapple point off to the left. Grapple to it and then grapple to the next one further into the canyon. From the second grapple point, jump across to the camp fire where this chest can be found.

Gold Chest: Life Ring – Continue through the chapter until you reach the Spell Altar objective. Look up on a pillar to see a red crystal near the altar. Shoot it, then shoot the second red crystal on the wall behind the altar. Quickly shoot the green crystal above the second red one and then shoot the blue crystal to next to the altar to unlock the gate holding the chest.

Shroudfane: Radiant Mana Stone – Continue through the chapter until you go down a long stair case. There will be canyon at the bottom that you need to grapple through. Grapple to the second point and then look straught down. You should see a wooden platform with red crystals down below. Drop down there to find this Shroudfane.

Gold Chest: Ascension Points – This is to the immediate right of the previous Shroudfane.

  • Objective: Explore the Underwell

Lore: Kalthus Shroudfanes – Progress through the chapter until you come to a pressure plate that controls a gate. Use a Limpet on the pressure plate and quickly run under the gate. This collectible will be in the next room next to a Forge.

Lore: Outpost Orders – After escaping the Aelori for the second time, follow the path and this will be on the right next to a cart.

Gold Chest: Gold – From the previous collectible, look to the left and drop down off the ledge to find this chest close by.

Gold Chest: Ring of Missiles – Escape the Aelori again and follow the path down to the end where there is a gap. Jump across the gap to the other ledge and go left to find this chest.

Gold Chest: Ravager Shrikbolt – This chest is in the area where you will fight off a group of enemies and another Aelori. It is the area with two pressure plates. This chest is in a small cave that you can see from the top pressure plate.

Gold Chest: Ascension Points – Continue to the area where you have to fight off two Aelori while a grapple point rises up. Grapple up, but don’t go through the door. Instead, turn around and go to the other side of this top floor to find this chest.



Chapter – Caldera



  • Objective: Enter Thaddeus’ Fortress

Lore: Torn Label – Continue through the chapter until you have to use the second blue sphere to open a gate. When you pass through to the next area, you’ll be ambushed by two red Gestalts. Kill them and go over to the left. There is a gap you can jump across into a room with a chest. This collectible is near that chest in the same room.

Lore: Lost Journal Page – Continue through the chapter until Thaddeus’ fortress is straight ahead of you. You will need to have moved a blue sphere to unlock the door to get to this area. From the entrance, jump over to the right platform and then head left on it to the end to find this collectible behind a black pillar that is attached to the building on the right.

  • Objective: Speak to Kirkan in the War Chamber

Gold Chest: Gold – After finding out the identity of The Hand, turn around and back track the way you came until you get to the end of the platform you’re on. Look over to the right to see this chest. Jump across and grab it.

Lore: Friendly Reminder – After returning to Palathon, go to your room in the barracks to get this off the same table as the others.



Chapter – The Binding Mark



  • Objective: Clear the Area

Gold Chest: Gold – Go to the right side of the battlefield area and kill the Red Magnus. Go up the staircase on that side and then look behind the stone pillar at the top to find this chest.

  • Objective: Speak to Zendara

Gold Chest: Oremic Breachfire – After the cutscene regarding the Binding Stone, go up the stairs behind the rubble in front of you to find this chest.



Chapter – Colossal



  • Objectives – Meet Zendara in the War Chamber & (Optional) Speak to Kenzie in Your Quarters

IMPORTANT – Make sure you go around and speak to the following characters before advancing the story. You have to exhaust all of their dialogue options. They are all in the Palathon. Otherwise you will miss several Trophies/Achievements.

The absolute last chance to speak with everyone on the Palathon will be before you speak to Devyn at the end of Colossal.

  • Silas
  • Damolie
  • Belming
  • Hauser
  • Orphe

Fowl Play – Near the beginning of Chapter 12, a cutscene will play where Jak is drinking with Zendara and Devyn. During that scene, a bird will appear on the table in front of them. When the cutscene is over, go to the bottom level of the Palathon to the Hall of Memories. The bird can be found on the ground behind the Forge in the Hall of Memories. All you have to do is walk up to it and this will pop.You have to get this before leaving Palathon.

  • Objective – Meet Selko at Thayven’s Point

Shroudfane: Radiant Health Stone – Progress through the chapter until you come to a locked gate that requires you to use your Disrupt Totem on a red crystal. On the left side of this area is Leylodon nest. Clear it out and it will reveal this Shroudfane.

Gold Chest: Lucent Burstfire – This is behind the previous Shroudfane.

Gold Chest: Temporal Ring – From the area where you need to reconstruct the bridge, drop down and shoot the blue crystal under the bridge. Head over a few steps north. There will be a green crystal on a stone pillar next to a small boat. Shoot it and then grapple over the water to the other side. The red crystal is to the left of the door. Shoot it and then go collect this chest.

Lore: Mt. Dresnyr Shroudfanes – Enter Thayven’s Point and then go up the stairs on the right. Go past the blacksmith and up the next set of stairs to find this on a desk straight ahead.

Lore: Lights Army Regulations – From the previous collectible, head toward the objective marker. When you get to the other side of the area, you’ll unlock the Thayven’s Point fast travel portal. This collectible is found on a table next to the fast travel portal.

Lore: Holiday Notice – Progress the chapter until you are outside. Once outside, go up the stairs on the right and head east. This collectible is in a tent on the right. It has a red fabric roof.

  • Objective: Speak to Devyn

Lore: Dance the Square – As soon as you get control of Jak aboard the Colossal for the first time, go through the doorway ahead of you. Go down the stairs and then head right. This will be shortly ahead of you on a a crate. If you’ve been following along with this guide, this will be your 50th written lore and the “Scholar” Trophy/Achievement will pop here.

Lore: A Ballad for Captain Bloodlash – This will be on your path next to the green crystal that you need to use the Disrupt Totem on.



Chapter – Collateral



  • Objective: Find Sandrakk

Gold Chest: Ascension Points – Continue through the chapter until you have to kill the Leylodon. Afterwards, there will be two blue barriers ahead of you. The one on the left is the story path. Melee the one on the right. Go through it and follow the stairs down. At the bottom, look left to see an entry way to room. Go inside to find this chest.

Gold Chest: Magnus Arclight – Continue through the chapter until you drop down the big hole in the ground. After killing the enemies at the bottom, go to the southwest corner of the same area to find this chest behind a blue barrier. Do this before opening the big circular door.



Chapter – Occupation



  • Objective: Escape from Seren

Lore: Class A Sanctions – This is found in the second combat area after getting your gear back. This is on a wall to the west next to a money chest.

Lore: Class B Sanctions – This is on your direct path out of the area. It will be posted on a wall right in front of the elevator you need to use. Very hard to miss.

Shroudfane: Health Stone – Progress until you use two grapple points to swing across a big gap. On the other side will be a combat encounter. Kill all of the enemies and then shoot the blue crystal on the on the southeast side. It is attached to what looks like a boat. Next, shoot the red crystal on the red orb pillar. After that, go all the way up to the top floor. There will be two big rotating gears ahead. Turn around and jump over to the platform across the gap with netting. Shoot the red crystal on the gear. Drop back down to the bottom floor and use your Distract Totem on the red crystal. Once you’ve lined up the lasers, the door will open revealing the Shroudfane.

Gold Chest: Sansek – This is found right next to the previous Shroudfane.

Lore: Intercepted Letter – Ride another elevator. At the top, go straight across the area up stairs to find this on a table.



Chapter – Glaivegate



Lore: Seren Shroudfane – Ride the red Leyline. Jump off the line at the first platform on the right. As soon as you land, this will be on a crate on the northwest side of the small area.

Shroudfane: Health Stone –  From the previous collectible, go inside of the building.

Gold Chest: Vaetanus – This is found in the back right corner of the same room as the previous Shroudfane behind a pillar.

  • Objective: Travel to Sandrakk’s Ship

Gold Chest: Guardian Bands – Enter the building after the cutscene and this chest will be in front of the fast travel portal on the path to it.

Lore: Terminus – From the previous chest, look back toward the entrance this building and go toward it. Go right to find this on a table

Lore: Shrouded Ream Shroudfanes – From the previous collectible, go down the stairs to the bottom level. At the bottom of the stairs, turn left and then immediately right to find this collectible on a crate.

Good Boy – From the previous collectible, turn around and head to the northwest side of the bottom floor. Go down a small set of stairs and then go right up a small set of stairs. The Veki will be on your right under a big wooden shelf with a soldier sitting next to it. Walk over to it and interact with it to pet it.

Lore: Oath of Contradiction – Turn around from the Veki and go to the top right corner. There is a brazier, bookshelves, NPCs and a money chest over here. This collectible is on a table in the corner.

Gold Chest: Tor – Adal – Turn around from the previous collectible and look up. You should see red and green crystals up above you. The blue crystal is down by the Veki above a locked gate. Shoot the red, green and then blue quickly in order to open that gate. The chest will be inside.

Gold Chest: Ascension Points – Exit the building and go outside on the bottom floor. There will be a skiff in the center with two pillars on either side. Go to the pillar on the right and jump onto the scaffolding around it to find this chest. This is near Orphe.



Chapter – Shrouded Realm



  • Objective: Return to Sandrakk

Gold Chest: Exalted Arclight – Continue through the chapter until you clear out the first Leylodon. When facing the statue in the middle of the area, jump to the west platform and go to the top to find this chest.

Gold Chest: Ascension Points – After the next combat encounter against the blue, green and red enemies, jump up to the top platform where the objective marker is waiting for you. Before interacting with it, look up to the right to see a ledge you can jump to. Jump to it to find this chest.

Gold Chest: Ascension Points – This will be right in front of you in the next area after the Exalted Archon fight. Very hard to miss.

  • Objective: Speak to Kirkan

Lore: Theory on the Locus – Exit the portal back into Glaivegate and turn left. This collectible will be on a table.



Postgame



Lore: Journal of Contemplation – This will be right next to you after you regain control of Jak in the Epilogue.



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