Welcome to the Dragon Quest I & II HD-2D Remake Trophy Guide & Roadmap!
- 1/10 – Estimated Difficulty – On Dracky Quest
- 10 – 12 – Estimated Hours to Completion
- 1 – Minimum Play-Throughs
- 0 – Missable Trophies
- 0 – Difficulty Related Trophy
- 0 – Online Multiplayer Trophies
The Trophy list for Dragon Quest I & II HD-2D Remake contain Trophies for both Dragon Quest I and Dragon Quest II. They do not have separate lists. They are combined into one list, so you will need to play both games in order to get this Platinum Trophy.
This first page is a Trophy Guide for Dragon Quest I. You can find the Trophy Guide for Dragon Quest II on the next page.
Step 1
If you played Dragon Quest III HD-2D Remake, then you can expect a similar experience here. You’re going to need to play through the story while collecting mini medals, spell/ability scrolls and items. There is also a side quest that needs to be completed. There is nothing too difficult here and there are no missables. You can free roam after the final boss.
While playing through the game, you’re going to want to explore and pick up every item you come across. Items can be found in chests and sparkle locations on the world map. They can also be found in pots, barrels, bookshelves, nightstands and bags hanging from walls. So, whenever you enter a new town, make sure to search through those in order to find more items. You will need to find 150 unique items. As long as you are thorough when exploring, you should have no issue with this.
Also, make sure you battling and defeating every enemy you come across as you progress through the story. You will need to defeat 800 enemies. Do not flee from too many battles, otherwise you’ll need to grind this out later on.
For collectibles, you can follow the Dragon Quest I & II HD-2D Remake Collectible Guide for the locations of everything needed for Trophies. That guide includes mini medals, scrolls, Erdrick’s gear as well as the steps to the side quest.
Quality of Life Settings / Difficulty Settings
Before getting started, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings. If you’re struggling with difficulty, you can switch the game’s difficulty to Dracky Quest which will allow you to turn on invincibility. Misc. Menu > System Settings > Difficulty Settings. Trophies are not disabled by using any of these settings.
Looking for more Dragon Quest?
Dragon Quest I
The Quest Begins
DQ I: Awarded for heading out into the world.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Robbin’ Who?
DQ I: Awarded for defeating Robbin’ ‘Ood.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Dragon Defeated
DQ I: Awarded for defeating the dragon in Quagmire Cave.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Stone Cold Killer
DQ I: Awarded for defeating the golem.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Late Knight
DQ I: Awarded for defeating the knight aberrant in Damdara.
The knight aberrant is an optional boss that is found over on the eastern side of Damdara. It will be marked with an exclamation point. Walk over to it to start the fight. This is a tough boss, so you’re going to want to go there and fight it late in the game. Make sure you are at least level 35 and wear a Rousing Ring. This boss loves trying to put you to sleep with Snooze. It is also a demon, so you can make use of the Demon Demeaner ability to increase your damage against him.
Made Your Marks
DQ I: Awarded for crafting all five sigils.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Light Bringer
DQ I: Awarded for triumphing over a draconic evil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Ally to Alefgard
DQ I: Awarded for defeating 800 monsters.
As you play through the game, do not flee from battles or use items/spells/abilities that reduce random encounters. Make sure you are fighting and winning every battle you find yourself in. You can keep track of your progress by going to the Misc Menu > Info > Monsters Defeated.
Item Enthusiast
DQ I: Awarded for obtaining 150 items.
For this, you need 150 unique items. Not, 150 of the same item. Items can be found in chests and sparkle locations on the world map. They can also be found in pots, barrels, bookshelves, nightstands and bags hanging from walls. So, whenever you enter a new town, make sure to search through those in order to find more items. Pots, barrels and hanging bags can also be found in secret areas on the world map. You can also buy items from shops that you don’t have. Secret spot locations can be added to the map by going into the Misc. Menu > System Settings > Helpful Settings. These will show up as rings on the map when you are near a secret spot.
There are 191 different items in the game, so you don’t need to find every single one. You can keep track of your progress by going to the Misc Menu > Info > Types of Item Collected.
A Man of Many Talents
DQ I: Awarded for learning every spell and ability.
There are two different ways for learning spells/abilities and you will need to do both. First, spells/abelites are automatically learned as you level up. Second, there are scrolls that are found throughout the game that you need to collect. Once you have collected a scroll, you can read it from your inventory to learn the spell/ability.
You should unlock all of the level based spells/abilities as you work toward defeating 800 monsters for “Ally to Alefgard.”
As for the scroll based spells/abilities, you can follow the Dragon Quest I & II HD-2D Remake Collectible Guide to find their locations.
Level Based Spells/Abilities
- Cattle Prod – Default
- Cop Out – Default
- Level 3 – Heal
- Level 4 – Sizz
- Level 6 – Snooze & Flame Slash
- Level 8 – Zap & Peep
- Level 10 – Fizzle & Dodgy Dance
- Level 12 – Evac & Dragon Slash
- Level 13 – Zoom
- Level 14 – Sizzle
- Level 15 – Holy Protection
- Level 16 – Defending Champion
- Level 17 – Midheal
- Level 18 – Gust Slash
- Level 21 – Zapple
- Level 24 – Lightning Slash
- Level 27 – Falcon Slash
- Level 30 – Kasizz
- Level 32 – Insulatle
- Level 35 – Kazap
- Level 40 – Gigaslash
Scroll Based Spells/Abilities
- Attack Attacker Scroll
- Crack Scroll
- Crackle Scroll
- Demon Demeaner Scroll
- Focus Pocus Scroll
- Kacrack Scroll
- Kacrackle Slash Scroll
- Magic Barrier Scroll
- Meditation Scroll
- Miracle Slash Scroll
- Moreheal Scroll
- Muster Strength Scroll
- Nose for Treasure Scroll
- Padfoot Scroll
- Reheal Scroll
- Safe Passage Scroll
- Sandstorm Scroll
- Snoop Scroll
- Snub Scroll
- Undead Undoer Scroll
- Whistle Scroll
- Wild Side Scroll
Medal Maniac
DQ I: Awarded for obtaining all the Monarch of Medals’ prizes.
In order to earn this, you’re going to first have to collect all 40 Mini Medals. Their locations are all listed in the Dragon Quest I & II HD-2D Remake Collectible Guide. After collecting all of the medals, you’ll need to turn them all in to the Monarch of Medals. He is found in the southwestern section of the map in the Citadel of the Monarch of the Medals.
My First Scroll
Awarded for reading a scroll for the first time.
When you find any scroll for the first time, go into your items and select the scroll. Use the scroll to “read” it and you’ll learn the ability. This will pop after the animation of using the scroll.
Wipeout
Awarded for wiping out in battle for the first time.
This will be earned the first time you lose a battle. You cannot earn this Trophy with invincibility turned on on Dracky Quest difficulty. You’ll need to turn that off and lose a battle.
Erdick’s Legacy
DQ I: Awarded for equipping all of Erdrick’s gear.
There are 5 pieces of gear to find. Once you have them all, you will simply need to have all 5 pieces equipped at the same time. You won’t be able to track these down until late in the main story. Their locations can be found in the the Dragon Quest I & II HD-2D Remake Collectible Guide.
A Night to Remember
DQ I: Awarded for staying in an inn with a companion.
This Trophy can be earned in Tantegel. Go to the stone bridge on the south side of town and speak with the woman on the bridge. She’ll follow you after speaking with her. When she follows you, go into the Inn next to the bridge and stay for the night.
Master Crafter
DQ I: Awarded for making all craftable items.
Items can be crafted in Faerie Village by speaking to the Craft-Master in the northeast building in the village. All you have to do is speak to her and choose an item from the list to craft as long as you have the required materials.
- Pure Water is required to craft Holy Water
- Spider Web is required to craft Tangleweb
- Twitching Powder is required to craft Coagulant
- Hextract is required to craft Oomph Powder
- Frazzled Feathers is required to craft Chimera Wing
- Jeeper Creeper is required to craft Musk
- Slippery Sap is required to craft Unsealant
- Two-Leaf Clover is required to craft Strong Medicine
Dealing with the Devil
DQ I: Awarded for making the dark half of the world your own.
This is earned just before the final boss fight. When speaking to Dragonlord, he will offer you the chance to join him. In order to earn this Trophy, you’ll need to say, “Yes,” when he offers you the chance. Don’t worry. You aren’t choosing a bad or wrong ending. It will just turn out to be a dream and you will wake up. You can then return and fight him to finish the game.
Happy Homecoming
DQ I: Awarded for taking Princess Gwaelin home to Tantegel Castle.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
A New Song of Erdrick
DQ I: Awarded for inspiring Zalen.
Inspiring Zalen will require completing a side quest that takes place over the course of the game. You’re going to need to do a few different things for this. You’ll have to speak with him in 5 different locations in order as you progress through the story:
- Forgotten Ruins – To begin the quest.
- Nameless Ruins
- Damdara
- Cantlin
- Galenholm
- Field of Fowers – Speak to the Faerie that will already be there.
- Western Isle – Speak to the Dream-Whisperer in the Shrine of Rain to be taken to Western Isle.
- Rimuldar
You can refer to the Dragon Quest I & II HD-2D Remake Collectible Guide to see where they fit in across the playthrough as a whole.
Dragon Quest II Trophy Guide ->
- 1/10 – Estimated Difficulty – Dracky Quest
- 20 – 25 – Estimated Hours to Completion
- 1 – Minimum Play-Throughs
- 0 – Missable Trophies
- 0 – Difficulty Related Trophy
- 0 – Online Multiplayer Trophies
The Trophy list for Dragon Quest I & II HD-2D Remake contain Trophies for both Dragon Quest I and Dragon Quest II. They do not have separate lists. They are combined into one list, so you will need to play both games in order to get this Platinum Trophy.
This page is the guide for Dragon Quest II HD-2D Remake.
Step 1
If you played Dragon Quest III, or I HD-2D Remake, then you can expect a similar experience here. You’re going to need to play through the story while collecting mini medals, spell/ability scrolls and items. There is nothing too difficult here and there are no missables. You can also free roam after the final boss.
While playing through the game, you’re going to want to explore and pick up every item you come across. Items can be found in chests and sparkle locations on the world map. They can also be found in pots, barrels, bookshelves, nightstands and bags hanging from walls. So, whenever you enter a new town, make sure to search through those in order to find more items. You will need to find 320 unique items. As long as you are thorough when exploring, you should have no issue with this.
Also, make sure you battling and defeating every enemy you come across as you progress through the story. You will need to defeat 1500 enemies. Do not flee from too many battles, otherwise you’ll need to grind this out later on.
For collectibles, you can follow the Dragon Quest I & II HD-2D Remake Collectible Guide for the locations of everything needed for Trophies.
Quality of Life Settings / Difficulty Settings
Before getting started, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings. If you’re struggling with difficulty, you can switch the game’s difficulty to Dracky Quest which will allow you to turn on invincibility. Misc. Menu > System Settings > Difficulty Settings. Trophies are not disabled by using any of these settings.
Looking for more Dragon Quest?
- Dragon Quest I HD-2D Remake Trophy Guide & Roadmap
- Dragon Quest III HD-2D Remake Trophy Guide & Roadmap
Dragon Quest II
See Thy Duty Done
DQ II: Awarded for heading out into the world.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Lost & Found
DQ II: Awarded for joining forces with the Prince of Cannock.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Call Me Cousin
DQ II: Awarded for joining forces with the Princess of Moonbrooke.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Oceans Await
DQ II: Awarded for obtaining a ship.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Late to the Party
DQ II: Awarded for joining forces with the Princess of Cannock.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Tried and Tested
DQ II: Awarded for obtaining the Moon Sigil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Mask Off
DQ II: Awarded for obtaining the Star Sigil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Into the Light
DQ II: Awarded for obtaining the Sun Sigil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Under the Sea
DQ II: Awarded for visiting Mersea for the first time after saving the mermaids.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Swag Bagged
DQ II: Awarded for obtaining the Water Sigil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
In Deep
DQ II: Awarded for obtaining the Soul Sigil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Good Morning, Goddess
DQ II: Awarded for obtaining all the sigils and waking Rubiss.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Twice Tested, Twice Bested
DQ II: Awarded for proving your might to the King of Dirkandor.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Into a World of White
DQ II: Awarded for reaching Rendarak.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Deities Destroyed
DQ II: Awarded for defeating Atlas, Pazuzu and Belial.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Hargon Hath Fallen
DQ II: Awarded for defeating Hargon.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Long Live the King
DQ II: Awarded for triumphing over evil.
This is an automatic story related Trophy.
If you’re unsure of where to go to advance the story, you can turn on objective markers as well as treasure chest and secret spot locations by going into the Misc. Menu > System Settings > Helpful Settings.
Welcome Home, Muffin
DQ II: Awarded for triumphing over true evil.
This is earned by getting the true ending of the game. In order to do so, you will need to beat the final bosses once to beat the game. In the post game, you will need to get Erdrick’s Supreme Sword. You’ll get this sword upon beating Dragonlord’s Great Grandson, which is the The Ultimate Test Trophy.
Once you have the supreme sword, go and battle the final two bosses one more time. During these fights, use Erdrick’s Supreme Sword as an item. Doing so will unlock a third boss that will spawn after the final two. Beat this third final boss to reach the true ending. After the fights, You’ll have a few story objectives/conversations that you will need to complete before this Trophy unlocks.
Make a Wish
DQ II: Awarded for defeating Xenlon.
In order to fight Xenlon, you’ll need to first collect all 7 of the Living Memories. Speak to the Record Keeper in Faerie Palace to begin this quest. You won’t be able to complete this quest until late in the story. You’ll need to the Ultimate Key as well as the ability to dive deeper underwater in the ship. You’ll be able to dive into deep water and then will eventually gain the ability to dive even deeper later on. When you are underwater for the story, keep an eye out for the Ghost Ship. It moves locations and has a strong boss on it. When you see it, enter it and then leave. You’ll be able to fast travel back to it when you’re ready to come back.
- Living Memory 1 – This is found underwater east of the Lighthouse.
- Living Memory 2 – This is found underwater south of the Monarch of Medals and slightly northwest of Shrine North of Beran.
- Living Memory 3 – This is found deeper underwater west of Burrowell.
- Living Memory 4 – This is found deeper underwater west of Shrine South of Midenhall.
- Living Memory 5 – This is found in the Northern Sealord’s Lair.
- Living Memory 6 – This is found in the Southern Sealord’s Lair.
- Living Memory 7 – This will be in the area where you fight the boss on the Ghost Ship.
Once you have all seven living memories, speak to the Record-Keeper at Faerie Palace. Then, speak to the faerie near the entrance to Faerie Palace and a warp pad will now be active. It will take you to Cloudsgate Citadel. Go through the Citadel and then you’ll come to Citadel Tower. Xenlon is at the top of the tower.
Monster Masher
DQ II: Awarded for defeating 1500 monsters.
As you play through the game, do not flee from battles or use items/spells/abilities that reduce random encounters. Make sure you are fighting and winning every battle you find yourself in. You can keep track of your progress by going to the Misc Menu > Info > Monsters Defeated.
They’ve Gotta Have It
DQ II: Awarded for obtaining 320 items.
For this, you need 320 unique items. Not, 320 of the same item. Items can be found in chests and sparkle locations on the world map. They can also be found in pots, barrels, bookshelves, nightstands and bags hanging from walls. So, whenever you enter a new town, make sure to search through those in order to find more items. Pots, barrels and hanging bags can also be found in secret areas on the world map. You can also buy items from shops that you don’t have. Secret spot locations can be added to the map by going into the Misc. Menu > System Settings > Helpful Settings. These will show up as rings on the map when you are near a secret spot.
There are 400 different items in the game, so you don’t need to find every single one. You can keep track of your progress by going to the Misc Menu > Info > Types of Item Collected.
Masters of Arts
DQ II: Awarded for learning every spell and ability.
There are two different ways for learning spells/abilities and you will need to do both. First, spells/abelites are automatically learned as you level up. Second, there are scrolls that are found throughout the game that you need to collect. Once you have collected a scroll, you can read it from your inventory to learn the spell/ability.
As for the scroll based spells/abilities, you can follow the Dragon Quest I & II HD-2D Remake Collectible Guide to find their locations.
In DQII, you’ll have a party this time around. So, multiple party members can learn the some of the same abilities from scrolls. That does not matter for this Trophy. You can teach the scrolls to whoever you’d like. Also, there are some scrolls that have multiple locations. You do not need to collect every one of the same scroll. This Trophy just requires that every ability is learned at least once. As an example, there are multiple Crackle scrolls in the game, but you only need to get one and teach it. You don’t need every Crackle scroll. The one exception to this is the Power Puff-Puff scroll. You will need to have two of those. The reason for that is that the two characters who can learn it will use it in different ways. So, you’ll need to get that from Xenlon twice.
Hero of Midenhall
- Level 1 – Cattle Prod, Flying Knee, Mercurial Thrust
- Level 4 – Stone’s Throw
- Level 7 – Muster Strength
- Level 9 – Helm Splitter
- Level 13 – Hawkeye Claw
- Level 16 – Double Edged Slash
- Level 18 – Dragon Slash
- Level 20 – Hatchet Man
- Level 24 – Attack Attacker
- Level 26 – Knuckle Sandwich
- Level 28 – Forbearance
- Level 30 – Double Up
- Level 31 – Egg On
- Level 34 – Meditation
- Level 36 – Multifists
- Level 38 – Helichopter
- Level 41 – Cutting Edge
Caradoc
- Level 1 – Cop Out, Flame Slash, Heal, Poof, Sizz
- Level 6 – Squelch
- Level 7 – Buff
- Level 8 – Dodgy Dance, Fizzle
- Level 9 – Evac
- Level 11 – Zap
- Level 12 – Whistle
- Level 13 – Roundhouse Kick
- Level 15 – Midheal
- Level 16 – Sizzle
- Level 17 – Miracle Slash, Zoom
- Level 18 – Kabuff
- Level 19 – Lightning Slash, Safe Passage
- Level 20 – Whack
- Level 23 – Gust Slash
- Level 24 – Zapple
- Level 25 – Zing
- Level 26 – Thwack
- Level 27 – Falcon Slash
- Level 28 – Fullheal
- Level 31 – Kasizz
- Level 37 – Kazap, Kazing
- Level 38 – Kamakazee
- Level 40 – Omniheal
- Level 42 – Gigaslash
Peronel
- Level 1 – Call of the Wild, Dazzle, Dig, Evac, Heal, Holy Protection, Midheal, Snooze, Woosh, Nose for Treasure
- Level 11 – Zoom
- Level 12 – Bang
- Level 13 – Sap
- Level 14 – Snap Crackle, Poof
- Level 15 – Tingle
- Level 16 – Blow Kiss, Swoosh
- Level 17 – Cock-A-Doodle-Doo
- Level 18 – Kasap
- Level 20 – Focus Pocus, Magic Barrier
- Level 21 – Zing
- Level 22 – Boom, Lashing of Love
- Level 23 – Drain Magic
- Level 24 – Fuddle, Sobering Slap
- Level 25 – Oomph
- Level 26 – Insulatle
- Level 28 – Hip Drop
- Level 29 – Sheen
- Level 30 – Kaswoosh
- Level 32 – Multiheal
- Level 35 – Wild Side
- Level 37 – Kaboom
- Level 41 – Kazing
- Level 42 – Hocus Pocus
- Level 44 – Channel Anger
Matilda
- Level 1 – Dodgy Dance, Frizz, Heal, Rib-Tickler, Sleepy Slap, Sobering Slap
- Level 6 – Crack
- Level 10 – Crackle, Frizzle, Peep, Roundhouse Kick, Shocking Slash
- Level 23 – Wizardly Waft
- Level 25 – Thin Air
- Level 26 – Kacrack
- Level 27 – Hypnowhip
- Level 30 – Reheal
- Level 32 – Absorb Magic, Harvest Moon
- Level 33 – Serenity
- Level 34 – Kacrackle
- Level 35 – Persecutter
- Level 37 – Hustle Dance
- Level 38 – Kafrizz
- Level 41 – Twin Dragon Lash
Scrolls
- Assassin’s Stab Scroll
- Bang Scroll
- Bazoom Scroll
- Boom Scroll
- Bounce Scroll
- Buff Scroll
- Channel Anger Scroll
- Crack Scroll
- Crackle Scroll
- Critical Claim Scroll
- Defizzle Scroll
- Demon Demeaner Scroll
- Dragon Slash Scroll
- Egg On Scroll
- Focus Pocus Scroll
- Fog of War Scroll
- Frizz Scroll
- Frizzle Scroll
- Hawkeye Claw Scroll
- Harvest Moon Scroll
- Hypnowhip Scroll
- Insulatle Scroll
- Kaboom Scroll
- Kabuff Scroll
- Kaclang Scroll
- Kacrack Scroll
- Kacrackle Scroll
- Kacrackle Slash Scroll
- Kafrizz Scroll
- Kasap Scroll
- Kerplunk Dance Scroll
- Lightning Scroll
- Metal Slash Scroll
- Miracle Slash Scroll
- Multislice Scroll
- Multiheal Scroll
- Muster Strength Scroll
- Padfoot Scroll
- Power Puff-Puff Scroll – Need 2 of these.
- Propeller Blade Scroll
- Puff-Puff Scroll
- Reheal Scroll
- Ripple of Disruption Scroll
- Sap Scroll
- Service Call Scroll
- Snub Scroll
- Snoop Scroll
- Soothing Song Scroll
- Spooky Aura Scroll
- Steal Sickle Scroll
- Sword Dance Scroll
- Undead Undoer Scroll
- Wild Side Scroll
- Wind Sickles Scroll
- Zin Scroll
Master of Medals
DQ II: Awarded for obtaining all the Maharaja of Medals’ prizes.
In order to earn this, you’re going to first have to collect all 80 Mini Medals. Their locations are all listed in the Dragon Quest I & II HD-2D Remake Collectible Guide. Once you have all 80, go to the Isle of the Monarch of Medals and turn them all in.
Die Hard
DQ II: Awarded for defeating a total of 10 metal slimes and liquid metal slimes combined.
Metal slimes have high defense and will very often flee the battle before you can kill them. You can find them as you progress through the story, but they’ll be rare. Fortunately, there is a small island that only spawns slimes, including metal slimes. You won’t be able to reach it until late in the story. You’ll need to have unlocked the Moonshard (story related) in order to reach the island. This will allow you to clear rocks that are blocking the path in the water. The island is located southeast of the Shrine West of Moonbroke. Sail from there on your ship to the island. Once there, quickslot Whistle by holding
The Ultimate Test
DQ II: Awarded for defeating the Dragonlord’s great-grandson.
There are a few steps that are required in order to fight Dragonlord’s Great-Grandson.
First, you will need to get Erdrick’s Sword. Dragonlord’s Great-Grandson will start you on this quest when you speak to him during the story. He will give you the Faded Blade. Once you have that, you can start working on the quest. You won’t be able to finish it until the postgame.
- Go to Kol and speak with the NPC next to the counter on the second floor of the armor shop.
- Speak with the NPC on the second floor of the building in the middle/west side of Cantlin. He is in the room on the left on the second floor.
- Speak to the NPC in the jail cell on the second floor of the church in Tantegel.
- Head to Craggy Cave and take the stairs in the southeast corner of B1. Interact with the shiny spot next to the stairs you used to enter B2 to pick up the Orichalcum.
- Return to Kol and speak with the armor vendor NPC one more time. You’ll be given the sword.
- Go and speak with the Dragonlord’s Great-Grandson again and he’ll task you with finding the Sphere of Light.
The Sphere of Light is found by reaching the end of the Cave of Confusion. The Cave of Confusion is a 25 dungeon cave. Each cave is a different location from across Dragon Quest I, II and III HD-2D Remakes. In order to get through each floor, you need to find the right exit. Only 1 exit is the correct one in each floor. You cannot Evac or fast travel out of the cave. There are some floors that do have warp pads you can use to leave, though. Once you reach the end, you’ll automatically be given the Sphere of Light. Take that back to Dragonlord’s Great-Grandson and it will initiate the fight.
Felicitations, Friend!
DQ II: Awarded for winning the ultimate prize at a tombola stall.
As you explore the game, you will be able to find Tombola Tickets. These are spent at the tombola stall in Moonahan to win a randomized prize. In order to earn this Trophy, you’re going to need to get the ultimate prize which are the Golden Claws. Before doing the drawing, go to the church and make a manual save. Then, go over to the Tombola tent and use the tickets we’ve picked up to try and win the ultimate prize. If you don’t get the prize, you can just reload the manual save and try again until you win it. The Golden Claws are a strong weapon, but they increase random battles. That can be annoying, but it will actually help with knocking out the Trophy for beating 1,500 monsters. Which will also help with leveling up to learn every spell/ability.
Like Cats and Dogs
DQ II: Awarded for having all four party members dress up in animal costumes.
As you explore the world, you can find dog and cat costumes. If you have save data from Dragon Quest III HD-2D Remake, you’ll automatically be given one costume. You’ll need to find the rest of them. You won’t be able to find them until late in the game. Once you have 4 suits, equip them to your self and your party members to earn the Trophy.
Dog Suit 1 – This is found in a blue chest on the northwest side of Faerie Palace – 1F.
Cat Suit 1 – This is found in a wardrobe in the room with the locked door in the big port building in Galenholm.
Cat Suit 2 – This can be won at the Tombola game in Rimuldar.
Dog Suit 2 – This is found in the blue chest in the secret spot that is slightly southwest of the Hall of Hargon.
Treasure-Hunter
DQ II: Awarded for defeating an überkilling machine in the Seabed Storeroom.
You won’t be able to do this Trophy until late in the story. You will need to have unlocked the ability to dive underwater. The description states the “Seabed Storeroom” but there are multiple locations with that name. The one required for this Trophy is the Northern Seabed Storeroom. This is located underwater southwest from Midenhall. When you are over the dark part of the ocean in this area, dive underwater and look for the entrance. Once you’re inside, go over to the east side or center door of the location and interact with the NPC guarding the doors to initiate the fight.

