Welcome to the Syphon Filter 2 Trophy guide!
2/10 Estimated Difficulty
8 – 12 Estimated Hours to completion
1 Minimum Playthrough
The latest PS One classic to hit PSN is Syphon Filter 2 and it comes with Trophies just like the first game. There are 22 Trophies and they are all tied to completing the missions. There are no collectible related Trophies or miscellaneous Trophies.
So, a single playthrough from start to finish will earn you this Platinum. None of them can be missed.
The game itself is mostly easy, but some of the mission objectives can be a little tricky to figure out. So, the guide below is a walk through of every mission in the game.
Doors and corners, kid
While the game is mostly easy, there are some difficult sections. Syphon Filter 2 likes to surprise attack you. A lot. When you’re rounding corners, there will almost always be an enemy or several waiting for you. If you come around a corner too quickly, you may run right to your death in an ambush.
So, stop when approaching doorways or corners. Slowly walk to the doorway or corner and swing the camera around as best as you can to take a look at what is waiting for you. You can even take this to the next level and barely peek out around a corner to play with the perspectives. Inch your way near a corner and hold to go into first person view. You can make it so that you can see some of the enemy, but they can’t see you. Peek out just a bit, and pick off enemies with headshots. Remember, doors and corners. That’s where they get you.
Make your own checkpoint
Just like with the previous PS One classics, Syphon Filter 2 allows you to press Options and rewind gameplay as well as make saves anywhere.
This makes the game incredibly easy to get through. If at any point you die, mess something up or take too long. You can press Options to rewind your gameplay and try whatever you did again. You can essentially make this a trial and error system.
There is no punishment for rewinding and it will not disable Trophies. Feel free to make use of this feature as often as you need while playing through the missions.
Fantastic Job, Gabe
Unlock all trophies in Syphon Filter 2
Came Down the Hard Way
Complete ‘Colorado Mountains’
To begin this mission, you’ gain control of Gabe as he’s coming down in a parachute. Steer the parachute by pushing down on the left stick to glide over to the raised cliff up against where the group of soldiers is huddled around a fire. There is an H11 up here in a box.
Drop down from the ledge and speak to the soldiers huddled around the fire.
After speaking to them, turn around and for the ridge where another soldier can be seen crouched.
Press to climb up onto the ridge.
Once you’re on the ridge, head to the back near the ledge to find an M-16 in another box.
Speak to the soldier crouched on the ridge.
Follow the two soldiers and a brief cutscene will play where you’ll be told Chance went into that cave.
Before going into the cave, head toward the fire that is up on a ridge. Just before the ridge is a box with a shotgun in it to the left.
From the shotgun, climb up onto the ridge where that fire is by pressing . There is a Flak Jacket case up here near the fire that you may need later.
Go through the opening near the fire up on this ridge.
Go straight to the big boulder ahead of you. Go to the edge of the mountain next to that boulder. Hold and move forward and you’ll drop down to a ledge where you can find the air taser.
From here, return to the cave where you were told Chance went in to. Continue through the cave and you’ll encounter two more soldiers.
Keep going through the cave and you will eventually meet Chance. Chance will give you the transponder locator. He will leave and an enemy will land behind you via parachute.
Before heading back, you can actually drop down and hang on the ledge of the gap in the middle of the area by holding and moving forward. There is a secret cave down here where an H11 can be found along with a map for multiplayer, if you’re interested. You’ll hear Gabe say something in there and that will signal the map has been unlocked.
Go back through the cave you used to get here. When you reach the two soldiers in the cave, you’ll hear explosions. Keep running and there will be a cave in when you reach the exit.
As you exit the cave, you’ll be under attack by enemies all around the area. They will keep spawning until you advance. So kill some of the enemies and move forward by climbing up the ridges and head back to the cave that you used to originally enter this area.
This is the cave you followed soldiers through earlier. Not the cave with the explosions.
As you move through the cave, you’ll receive call saying Kowalski is under fire.
There will be three enemies surrounding the fire near the boulder that had the H11 on it. Deal with them and then go over there.
Run to the dead soldier to get the C4. You’ll be attacked by parachuting enemies after this. Fight your way through and head back to the cave in area.
When you get back, don’t go into the cave in yet. Head to area where we picked up the air taser earlier.
Follow the fires and you’ll come to an area with four enemies. Kill them and then climb up the tall rock the enemies were around.
Climb to the top and use the transponder by pressing .
Carefully climb down the transponder location back down to the ground.
Return to the cave in and plant the C4 to clear the debris. Make sure to quickly run from the C4 to avoid killing yourself.
Continue through the cave back to the waterfall area. You can either climb the ridge to your left and cross, or auto jump by going on the ridge to your right.
There’s a Flak Jacket on the right near the waterfall if needed.
Either way, keep moving forward dealing with enemies as they come. You’ll hit a checkpoint in the cave. Climb up to your left and keep going.
As you exit this cave, there will be soldiers under fire and you’ll be targeted by snipers.
You’re going to need to take the enemies out. While making your way toward them, make sure to spam to roll and avoid headshots.
Kill the two snipers to get a checkpoint. They both have Flak Jackets and they auto aim your head. So be careful when dealing with them.
Once they’re dealt with, go to the exit where the second sniper was and the two soldiers behind you will then be under attack.
Go back and deal with the ambushing enemies. They all have Flak Jackets as well, so try to aim for the head. You can hold to aim in first person.
Deal with the six enemies and then run through the exit after speaking to the soldiers to finish the level.
Running on Adrenaline
Complete ‘McKenzie Airbase Interior’
When the mission begins, there will be a timer running. You will need to find some Adrenaline to keep Lian conscious.
A guard will walk by the door immediately as the mission opens. Exit the room and go right.
Take the first right and then stop and wait at the end of the hallway. You’ll hear a conversation between Stevens and Dr. Elsa.
Wait for them to finish and then go in the room they were standing in front of. It will be labeled A9. Take the Adrenaline shot in here by pressing .
Exit the room with the Adrenaline and go left. Take the left at the end of the hallway.
Slowly peek around the corner of this next hallway next to the room labeled A7. There will be two guards down this next hallway. One will be patrolling and the other will be stationary.
When the patrolling guard is going toward the stationary guard, hold to crouch and sneak down the hallway. Do not get too close to the patrolling guard and slip into the room on the left with the camera and red light. It will be labeled A6.
A cutscene will play when you enter the room.
After the cutscene, go to the right and interact with the switch on the wall to open the glass.
Exit the room and go right. Take that immediate left and go to the end of the hallway.
At the end of the hallway with the exit sign, swing the camera around to see around the corner and you’ll see a guard walking down the hallway.
He’ll walk to a window and have a conversation with another guard. Hide in the cutout on the right in the hallway and wait for the conversation to end.
When the conversation ends, the guard will exit through a door on the left. Hold to crouch walk down the hall and under the window with the other guard.
Go down the hallway on the right after passing the window.
Follow this hallways into a locker room labeled B1. Interact with the second locker from the left to retrieve your combat gear.
When the cutscene ends, there will be a guard right in front of you. Sneak up behind him and take him out using the taser.
Interact with the switch on the wall and the door in the hallway that the previous guard went into will be open.
As soon as you flip the switch, you need to quickly run out of this room and into that doorway. Keep going down stairs through another door. These doors will be on a timer, so be quick.
When you make it through the second door, hide in the cutout on the immediate left and wait for the guard to come down the hallway.
Stay crouched in this space and use the taser on the guard after he passes by.
Run to the end of this hallway and look around the corner. There will be a guard on patrol. Wait for him to turn around and then sneak up and hide in a cut out on the left.
The guard will turn around and come back toward you. Stay crouched in the cutout and use the taser on him after he passes by.
Head for the exit to end the mission.
Relying on Chance
Complete ‘Colorado Interstate 70’
As soon as the mission begins, you will be under fire with no gear. You need to run into the tunnel.
There will be two enemies shooting at you just behind a Humvee. Run by them and spam to roll by them avoiding damage. As you come to a truck, be careful. There will be an enemy directly behind the truck.
Come around the back and use your knife to kill that enemy. Be quick. After that, press on the back of the truck to get your equipment back.
Backtrack to the entrance of the tunnel where you started to help Chance. Kill the enemies in your way as you run back out.
You’ll need to be quick here as it is possible for Chance to be killed. Kill of the enemies attack Chance outside. When they’re all dealt with, meet with chance for a brief cutscene.
After the scene, enter the doorway just behind Chance across from the Humvee. Press on the door to kick it open.
Go left inside of this hallway and open the next door. You’ll be in an open room with a chest. The binoculars will be in the chest. Pick them up and you’ll unlock a multiplayer map.
Return to the tunnel with Chance. Continue going through the tunnel killing enemies. The shotgun is best used for this section.
Eventually, Chance will say, “Gabe, we’ve got trouble.” At this point, a short cutscene will play. When it ends, you will have a flamethrower equipped. Kill the waves of enemies. The enemies will come from behind and in front of you.
Follow Chance out of the tunnel. You come to an outside area where another Humvee will be parked. Sneak up and stealth kill the guard with your knife here. If you’re spotted or alert the enemies, there will be snipers you have to deal with.
There will be more guards shortly after the previous one. Stealth kill them as well. For the guard up against the railing, you can actually climb over the railing with and sneak up behind him.
Go across to the opposite side of the street from the railing after killing him. Slowly move up and the two guards in front of the truck will walk away from each other giving you an opportunity to kill them silently. One will walk in front of the truck and the other will be behind it. Go around the right to kill the guard behind the truck.
Go into the tunnel and there will be a guard with a Flak Jacket hiding in the cutout on the left side of the tunnel.
Move up in the tunnel until reach Chance. A cutscene will then play
Chance will surrender and create a diversion for you.
When the guards are with Chance, go around the right side of the truck and press on the back to get some grenades. It’s going to look like the guards will see you from where they are standing, but they wont.
Run back to the cutout where the Flak Jacket enemy was hiding. Kick open the door with and take the path to the right.
You’ll come to a generator room. Throw a grenade in there and quickly retreat.
The grenade will knock out the lights of the tunnel and you’ll automatically be in night vision.
Head back to Chance. You can stealth your way through the tunnel by crouch walking and using your knife in the darkness. Or you can run and gun. Whatever you choose.
Kill all of the enemies and make it to the end of the tunnel to complete the mission.
He’s Proving Troublesome
Complete ‘I-70 Mountain Bridge’
As this mission begins, you’ll be on a timer. You will need to kill the commander directly in front of you silently. You wont have the gear to get this done.
So, take either the left or right side of the bridge. Hold and walk forward to the edge of the bridge on either side and you’ll hang.
Shimmy your way down the bridge until you are past the commander. Climb up and continue walking down the bridge toward the truck after the Humvee. If you climb up too early, the commander will see you.
There will be two guards patrolling around the truck. Sneak behind them to the back of the truck and press to get a gas grenade from the truck.
Go back to the commander. You can run down the street instead of climbing and shimmying. Make sure to avoid the two patrolling guards around the truck.
Make your way back to the commander and throw the gas grenade at him. If you miss or are spotted, you’ll fail. You can sneak up the side of the Humvee to try and get closer for your throw.
Go back to the side of the bridge you used to sneak by the commander and hang from the side. Drop down and Gabe will automatically catch himself on the steel beams under the bridge.
Use the sniper rifle to take the enemies under the bridge. After you kill them, make your way along the steel beams to the left to find C4. The C4 will be marked on your mini map under the bridge.
Defuse the C4 by standing over it and pressing .
Make your way back to the top where you dropped down. It might not look like it, but you can jump back up to the top of the bridge. Press under the steal beam you dropped down here on. You’ll jump back up. Press again to jump back up to the bridge street level.
Now that you’re back up on the bridge, make your way to the left side of the truck you grabbed the gas grenade from. Watch out for the two patrolling guards as the mission will fail if they see you.
Drop down over the side next to the front door of the truck. You’ll see the next C4 below you.
Drop down and disarm the C4. Climb back up to the bridge.
Move further down the bridge to the next truck and hang over the edge near the front of the truck.
Drop down two levels and look down and to the left to see another enemy that you will need to take out.
Kill the enemy. Go forward on the beam, go right and then drop down
You should see the red light of the next C4 after dropping down again.
Disarm the C4 and then climb back to the platform you just dropped down. Climb back up to the bridge.
Cross the bridge drop down near the 70 sign at the tunnel entrance.
Drop down another level and disarm the C4 on your left.
Drop down to the bottom level and climb your way back up to the top of the bridge.
At the top of the bridge, make your way into the tunnel.
You’ll eventually come to a section where there are two captured soldiers. Take out the guards with headshots using your sniper rifle.
The two guards will cross each other and you can actually take them both out with a single shot.
Meet with the two soldiers and continue through the tunnel.
You’ll eventually be attacked by three trucks of enemies. Use your grenades to take out the trucks.
Kill all of the enemies and exit the tunnel to complete the mission.
Complete ‘McKenzie Airbase Exterior’
As soon as the mission begins, you’ll see two guards having a conversation in front of you to the left.
Sneak up, hide and wait for their conversation to end. When the conversation ends, one of the guards will leave the area. Sneak up behind the one that is still there and tase him.
Follow the path the other soldier used to run from the conversation.
Follow the hallway until you reach the end and a cutscene will play. When it’s over, stay hidden. One of the trucks will leave and there will be a guard patrolling around the other truck in front of you.
That guard will come down the sidewalk toward you. When he gets to the corner, he’ll stop and then turn back around. When he turns around. Get behind him and tase him. You’ll need to sneak by holding as you get closer to him.
Take the sniper rifle from the back of the truck.
There will be another guard to your left on the other side of the sidewalk.
Run toward him when he turns and sneak as you get closer. Tase him as well.
From that guard, go down the alleyway near him and climb over the wall.
As soon as you drop down to the other side, you’ll hear a guard say he thinks he heard something.
There is a part of the building behind you that sticks out. You can hide behind this and wait for the guard.
The guard will circle the truck completely, so you can sneak up and tase him when his back is to you.
After that guard is taken care of, slowly enter the walkway next to the truck. There is another guard in here, so be careful.
Climb over the green boxes in front of you. Drop down the other side of them and tase the guard.
Continue down the hallway and you’ll eventually hear Falkan and Morgan having a conversation. There will also be a guard coming down toward you.
Quickly hide in the cutout of this same hallway and wait for the guard. Tase him as he passes by and then follow Falkan and Morgan.
You’ll receive a radio call as you move forward.
After the call, exit the hallway and go right.
Interact with the switch on the wall to open the door.
Enter the now opened door and follow the hallway around to a hangar where you will see a fighter jet. There is an enemy standing on it up the yellow ladder.
Use your sniper rifle to take him out.
After he is dealt with, go under the plane and sabotage it by pressing .
After the cutscene ends, there will be another guard coming your way. Equip the taser and tase the guard. If you stay crouched at the corner, he’ll walk in without seeing you.
Exit the hangar the way you entered and get back outside.
Hide behind the brown box in front of you outside as there will be two guards coming from the right.
As the guards go behind the double stacked brown boxes ahead of you, one will stop and stay behind there. The other will come around the box you’re behind. If you get on the other side of that box, you can tase him just before he rounds the corner and sees you. The timing can be a little tricky, but it can be done.
Go around to the backside of the double stacked boxes and tase the other guard.
Head down the way they came from. As you turn the corner, watch out for the spotlight ahead.
Run straight across avoiding the light and keep running until you get a checkpoint.
Wait at the top left corner. A truck will come by. As the truck drives by, run to it and press . You jump on and hang off of it.
You’ll pass by two enemies standing next to each other at the top of the screen. Stay on the truck and you’ll pass by another enemy at the top of the screen.
Press to get off the truck a little ways after that third enemy when you see the opening at the top of the screen. There will be an enemy on your side of the road, so if you wait too long, you’ll be spotted.
Go in there.
Follow the hallway to the hangar and hide at the corner. You’ll see Falkan and Morgan walking out.
Quickly run and hide on the other side of the parked truck as there will be another guard that stands at the entrance. Wait for him to leave and then run to that exit where you’ll see a cutscene.
When the cutscene ends, you’ll be in an alleyway.
From the alleyway, go back into the hangar and hide behind the truck. Holman will be walking with a guard.
When they get to the doorway, Holman will tell the guard he doesn’t need an escort and go alone.
Circle your way around the room and get behind the guard. Tase him and then go down the hallway after Holman. A cutscene will eventually play as you sneak up behind him.
From Holman, turnaround and go back through the hangar to where you were hiding in the alleyway during a cutscene.
Go into the hangar across from that alleyway.
Take the first corner as there will be a guard on patrol there. Tase him and keep going.
As you head for the exit, stay behind the stacked green crates. There is an enemy outside that will be looking in this direction.
Take the narrow hallway near those green boxes. When you come out, there will be a guard standing in a doorway and search light above him. Use the sniper rifle to shoot out the search light.
Turn around and backtrack through the narrow corridor to the green boxes. Go outside and tase the guard on patrol.
Run over to the truck and interact with the driver side door.
The truck will reverse and the guards will run after it. Run through the door that they were guarding.
Run in the building and take the path on the right into an elevator.
When you reach the top floor. Go right out of the elevator. Go around the back of the elevator and you’ll come to a guard facing a big green map. Tase him and then go tase the other guard in the room.
Interact with the green box on the wall to get the transponder frequency.
Go back down the elevator you came in.
Go straight down the hallway from the elevator door. Follow the hallway until you see Falkan speaking with a guard.
Sneak up and tase the guard. Then, sneak up and tase Falkan.
Run to the helicopter to finish the mission.
Trained to Kill
Complete ‘Colorado Train Ride’
Run forward from the start of the mission and you’ll jump across train cars. The helicopter will drop three enemies off in front you shortly after jumping across.
Kill the enemies and keep running forward.
You’ll come to a second combat encounter. The enemy on the right will be throwing grenades, so take him out quickly.
After that, keep going forward and you’ll be ambushed by three guards. Two in front and one behind you. The shotgun makes quick work of these enemies.
There will be two more enemies running toward on top of the cars as you advance.
As you approach the oil tanker, there will be two enemies behind it. Use your sniper rifle to take them out.
Keep moving forward and there will be two more enemies coming toward you as you cross the second oil tanker.
As you reach the flat train cars, there will be two enemies below you between cars and then another further ahead throwing grenades. Get the grenade thrower and keep moving ahead.
You will eventually reach a section where the train goes into a dark tunnel. You’ll have night vision auto equipped.
Keep heading forward killing enemies as you go and you will eventually make it to the end of the mission.
Complete ‘Colorado Train Race’
As soon as the mission starts, you’ll have eight minutes to stop the train.
Climb up onto the top of the train car you spawn in. There will be two enemies running toward you up top. Take them out and keep going.
Jump down onto the car with the boxes and crates. There will be three enemies down here and a Flak Jacket in a case near where you land on the train car.
Climb up and continue running down the train.
You’ll reach another train car full of boxes. No enemies down here this time.
However, there will be an enemy with a Flak Jacket up top firing at you as soon as you climb up. Quickly take him out with a headshot.
Keep going and two more enemies will charge you,
There is another pair of enemies waiting for you down on the next flat train car.
You’ll come to another car of boxes with two enemies.
Climb up to face another two enemies on top.
Make your way to the front of the train killing enemies. There will be a shotgun enemy with a Flak Jacket coming toward you. Kill him and run to the very end of the train to trigger a cutscene and the end of the mission.
The One Thing They Won’t Expect
Complete ‘C-130 Wreck Site’
Parachute in and kill the two enemies that are directly in front of you. Take the Flak Jacket from the case as well.
Run along the left side of the map killing enemies until you hear, “He’s in position, now!” As soon as you hear that, turn around and run back the way you came while spamming to roll. There will be a sniper targeting you and grenades being thrown at you.
Back track a little bit until you’re out of danger.
Inch your way forward until the sniper reappears above you straight ahead. Get him with a headshot as quickly as you can.
With the sniper dealt with, move up killing the enemies to your right and ahead of you.
When all of the enemies have been cleared out. Make your way to the tail of the plane. Do not open the white case yet.
Instead, run behind the tail of the plain and open the weapon case to get a M-79.
After you get the M-79, interact with the data disc box. A cutscene will play and you’ll immediately be under sniper fire when the scene ends. Quickly roll to the back side of the tail to get away from the snipers.
Feel free to use the M-79 to quickly deal with the snipers. Run out and hold to auto target and fire grenades at them.
When they’re done, you’ll get a checkpoint.
Head back to where you began this mission.
Make sure to run along the right side of the map. There will be snipers that spawn on the left targeting your head.
Just keep rolling and you’ll the snipers behind. Another round of enemies will be called in, but just keep running and rolling.
When you get to where you landed in the parachute, Archer will be hanging from a helicopter that is taking off.
Aim for Archer and shoot him. Hit him with a head shot and he’ll fall to the ground and die. The mission will then end.
Last Month’s Issue
Complete ‘Pharcom Expo Center’
As soon as the mission begins, take out the two enemies below you.
Drop down an pick up the Silenced HK-5 from one of the guards. Exit and continue down the hallway.
Make your way through the hallway and take the guy that will eventually be in front of you.
As soon as he dies, more enemies will enter from the top of the room. Stay back behind the crates and try to pick them off from a distance.
Once you’ve finished them off, slowly look around the corner in the room to the right. There will be another enemy waiting to ambush you when you enter.
Collect the ammo and Flak Jacket after the combat is done with.
Go up the ramp and shoot the vent to open it up in the hallway.
Climb into the vent.
Make your way through the vent and shoot out the cover at the end. You’ll receive a checkpoint when exiting the vent.
From the vent, go right slowly. You’ll enter night vision and there will be an enemy in front of you.
Deal with him and keep moving.
Slowly move around the next corner to find another enemy on patrol.
There is a Flak Jacket in the case here if you need it.
Slowly move forward through the hallway and there will be a third enemy. Take him out.
A fourth enemy will appear on the catwalk above the moon exhibit on the left.
Drop down into the moon exhibit and use the crates to climb up and onto the catwalk.
Look to the right on the catwalk to see another vent that you can shoot. Shoot it and climb in.
Move through the vent and go past the first cover you across. There is a second cover nearby. Go to the second one. Shoot out the cover and use your crossbow on the MP guard below. Do not shoot him in the head.
After knocking him out, continue through the vent until you reach the exit.
Drop down out of the vent and hide below. Two MPs will come running. Wait for them to talk and one will run off.
When there is only one left here, climb up and take him out with the taser.
Move ahead down the hallway and slowly look around the corner.
Tase the MP around the corner that is guarding the dead end.
Return to the area where you dropped in from vent. Climb over the crates to find another MP. Tase him.
Kick open the door he was guarding with to enter a locker room.
There will be two guards in here looking at a magazine. Wait and one will walk off. Sneak up and tase the guard at the locker and then sneak behind the other and tase him too.
You can return to that locker and press to acquire the special item “Girlie Mag.”
Exit the locker room by following the hallway to the left of the lockers.
In the next room, go right to the red structure and look ahead to see a MP standing there. You can take him out with your crossbow.
Go around to the side the guard was on and climb up the boxes. Climb up once and look up to a walkway. There is an MP patrolling up there. Use your crossbow to take him out.
You can climb up and shoot him with the crossbow when he turns around.
Climb up to the top of the boxes and then jump to the rocket. It doesn’t look like you can make the jump, but Gabe will jump from the rocket to the ledge where the fallen warning sign is.
Jump across and follow the walkway to the other side of the room to another vent.
As you start moving through the vent, you’ll see a cutscene where the enemy knows you’re in the vent.
Follow the vent to the end and exit. Climb up the ledge from the walkway and be ready for an enemy to come around the corner throwing grenades.
Kill him and be ready for another enemy around the next corner. Kill him and take the grenades from the box.
Climb into the vent next to the grenade box.
Go through the vent and exit.
From the exit, go straight and look right slowly around the corner. Kill the guard.
Turnaround and go the other way.
Continue following the hallway until you come a pyramid exhibit. Take out the enemies here. There are three.
After they’re gone, drop down onto the crates below at the far end of the hallway. Slowly make your way around the stack of crates to see another enemy on patrol under the walkway you just dropped down from. Take him out.
Take the exit on the other side of the exhibit.
Go around the corner slowly. There is a guard waiting. Take him and out and follow the hallway.
You’ll eventually come an MP on patrol. Sneak up behind him and tase him. Go left to find another future tase victim.
After you tase the two MPs, plant the decoy explosive on the horizontal pillar between two vertical pillars.
Go to the left to find a crate and a vent on the ceiling. Shoot the vent and climb into it. There will be two guard at the exit of the vent. Drop a grenade down there to take them both out at once.
Drop down and enter the next vent on the ceiling. This vent can be a little tricky. There will be enemies throwing grenades at you in here. When you see a grenade land in front of you, back up. When it explodes, quickly move on until to you reach the exit. Dodge the grenades and exit the vent.
Drop down and go forward. There will be two MPs below you. Silently move down and take them out with your taser.
The next room will have Egyptian artifacts as well as some more big boxes. There are two MPs in here that you need to sneak past. You need to sneak through the middle of the room to the back where another vent can be found. One of the patrolling enemies will come through here, so be quick or take him out with the taser.
Climb into the vent. When you exit, you’ll be in night vision with three MPs on patrol. Tase them or sneak by them. Continue down the hallway on the left of the room.
You’ll come to a Stonehenge exhibit. As soon as you step in the middle of the exhibit, you’ll be ambushed by enemies. The best way to deal with them is to turn around and face the hallway you came out of. Slowly back up while still facing the hallway. Throw a grenade down the hallway as you near the center of the room. If you time it right, the grenade will explode just as the group of enemies comes out killing them all at the same time.
After those enemies are killed, climb onto the Stonehenge exhibit and make your way across to the vent. Shoot the vent and climb in to end the mission.
When the mission begins, you’ll be joined by Teresa. She will start disarming the bomb below where you begin.
Run across the room and head up the stairs where you’ll receive a radio call.
A guard will rush toward you.
Kill the guard and follow the hallway around. You’ll find Morgan and another bomb. Morgan will run off and Teresa will come defuse the bomb. You will need to defend Teresa as she defuses the bomb. Kill the enemies and you’ll get a checkpoint.
After the bomb is defused, follow Teresa back out into the original area of the mission. She’ll unlock a new gate.
Follow her to the next bomb. You’ll need to defend her as she defuses this bomb, just like earlier.
After that, follow her out into a new area and then back down the next hallway. Defend her while she defuses the third bomb.
When the last bomb is defused, go back to the open area and face Morgan.
For this fight, you will need to stay away from him. Run around avoiding him. He will have an M-79, so you’ll need to watch out.
Morgan is going to be running in circles around the area. You can easily avoid him by standing behind a stack of boxes and hiding behind the different sides as he runs around. Get behind the box, wait for him. As he goes around the left, you go around the right. You can make it so that he wont see you at all while waiting out the timer.
When the timer runs out, it’ll be time to kill him. Get behind the boxes in front of you. He will still be circling the area, so you can actually aim where he’ll be running and then get him with a headshot as he comes into view.
The mission will end when he is dead.
Saturday Night Danger
Complete ‘Moscow Club 32’
As the mission begins, kill the enemy on the walkway level with you. You’ll need to stay on the move and kill the enemies below you. They’ll start throwing grenades at you. You can grab the BIZ-2 from the enemy you killed up here and auto aim below with to get the enemies below.
When the enemies are dead, run across the walkway bridge and jump off the end and you’ll hang on part of the dance floor.
Drop down to the ground.
As you drop down, there will be two enemies that ambush you. Take them out.
Collect ammo down here and exit through the doorway.
There will be an enemy that pops out when rounding the next corner. You’ll need to be quick cause he will be targeting your head.
Follow the hallway and you’ll come to a staircase that goes down. As you go down, there will be two enemies that rush you.
There will be another enemy at the bottom of the stairs around the corner. He will have a shotgun, so peek around the corner slowly and get him with a headshot.
Go through the hallway and you’ll come out into a bar. There will be two enemies down the bar hallway.
There will be two more enemies around the next corner. The one in the back will have a Flak Jacket and the one in front will be throwing grenades. Use the shotgun to kill the grenade enemy first and get back into cover. Peek around the corner and head shot the Flak Jacket enemy.
Continue down the next hallway and there will be another enemy behind a bar counter.
Take him out and get ready to deal with more enemies around the next corner by the booths.
As you turn the corner and engage the enemies, there will be a shotgun wielding enemy that comes up behind you. You can use the peek method around the corner to get one of the enemies. The next will have a Flak Jacket, so you can run past him and down the next hallway while rolling. There will be another enemy down this hallway, but you can kill him with a single shotgun blast. The previous two enemies will not follow you down here. So, you can slowly go back up and get headshots by peeking around the corner to clear them out.
Climb into the vent next to the vending machine after dealing with the enemies.
Make your way through the vent and you’ll come to two enemies. Quickly kill them and exit the vent. They’ll throw a grenade at you, so be fast.
Exit and continue down the hallway and you’ll enter the cutscene.
Press after the cutscene to use your radio. The two enemies in front of you will be killed.
Run across the way and go behind counter. There will be another enemy behind the counter crouched and waiting. Kill him and interact with the switch to open a door.
Enter the secret door and go into the basement.
There will be three enemies around an upcoming corner. Take them out and then there will be two more down the next hallway. They auto target your head, so watch out.
Keep moving through the hallways killing enemies. There will be an enemy throwing grenades at the bottom of more stairs.
After killing the grenade throwing enemy at the bottom of the stairs, you can go right and find a box with grenades you can pick up under a green light.
Take the grenades and kill the 2 shotgunning enemies in front of some double doors. Interact with the double doors to continue.
You’ll enter another dance floor area. There will be two enemies on the same floor as you. One on the left and one on the right. There will also be an enemy above you throwing grenades.
When the enemies are dead, climb up onto the speakers and then up to the walkway.
An enemy will attack you from around a corner as you enter the red lit room above the dance floor.
There will be enemies down the red lit hallway having a shootout with Russian Militia. When the enemies die, roll across to the other side and enter a bathroom. There will be an enemy crouched in here. Take him out and press for a transmission. After that, shoot the window above the lockers and climb up and out of it.
Where the Streets Have No Names
Complete ‘Moscow Streets’
As the mission starts, there will be militia soldiers to your right that are killed by a grenade. Pick up the PK-102 from the militia soldiers after the grenade explodes.
Quickly get back into cover as there will be more grenades thrown down here.
If you need a Flak Jacket, you can get one from the police car down the same alley.
After a grenade explodes, run down the street. Use your shotgun to run and gun the enemies down.
After the first two, run into the tunnel and be ready for two more to jump out at you. Kill them and keep running.
You’ll see Gregorov just ahead of you. As you approach him, he’ll run off and you’ll be ambushed by an enemy from the right. Kill the enemy and press to receive a transmission.
Head down the street and there will be two snipers on the rooftops to your left above a red car. One of them will be throwing grenades.
Pick up their sniper rifles when you kill them and fall down to your level.
From the snipers, turn around run back toward the Petrov store. There will be a police car ahead of you and some militia. You can’t kill the militia, so sneak up and tase them.
When they’re tased, go to the back door of the police car and interact with it to get the tear gas launcher.
From the police car, turn around and run back toward where the snipers were above the red car earlier. Make sure to have the tear gas launcher equipped.
When you get near Petrov’s store, stop running. A car will come from the left and crash into two enemies running toward you.
After that, keep going down the street.
As you get near the building with the blue martini glass, there will be militia running toward you. Use your tear gas launcher to knock them out. There will be four on the street and one on the roof.
Make your way up the street and you’ll see Gregorov. He’ll have a headshot on you so quickly roll to the cutout and get behind cover.
As you hide, he’ll take off running. Follow him down the alley. A scene will play and a car will come from behind you. Run forward and get into the cutout on the right to avoid being hit by the car.
The car will crash and explode for some reason.
Climb up the car and climb up to the rooftops to keep chasing Gregorov.
Its a pretty linear path so keep going. You’ll jump across two gaps and then slide down a roof back to the street. When you get to the street, there will be an enemy above you that you can kill.
Keep running down the alleyway and two cars will come toward you. Jump up with to the bar going across the alleyway to avoid being hit by the cars.
Drop down from the overhanging bar and quickly run forward. There will be two enemies behind you with one of them shooting at you with an M-79. Roll into the cutout to the right to get cover from Gregorov.
After Gregorov runs off, you can inch your way back down the alley to kill the enemies as far as you can to reduce your risk of getting hit with the grenades.
Kill them and then go down there and pick up the M-79 and their Flak Jackets if needed. If you’re struggling with these enemies, you can also use the tear gas launcher to take them out if you have some rounds left for it.
Head back after Gregorov.
As you get to the street, there will be three enemies on the rooftop shooting M-79 rounds at you. You can duck into the corners and inch your way out looking for headshots to get them. Make sure to hold to auto lock them which will reveal their locations.
After the M-79 soldiers, keep running and you’ll eventually reach Gregorov. He’ll be targeting your head still. So spam and take cover behind cars.
Keep moving up while staying behind cars and he will eventually run into the park across the street. Watch out for cars driving by as they can kill you.
Chase Gregorov into the park to end the mission.
A Walk in the Park
Complete ‘Volkov Park’
As soon as the mission begins, there will be two enemies right in front of you. Stay away from the cars as they will be shot and explode. Take out the two enemies and move into the park.
Gregorov will be straight ahead. Run toward him and keep rolling to avoid his gunfire. Try to stay behind the tree and use them for cover as you make your way through.
Run up to the statue that Gregorov is standing on and he will run off again. Follow him down a pathway and a group of enemies will run toward you. You can take cover around a corner and take them all out.
Run down the pathway and you’ll be ambushed by three more enemies at the end of it. Take them out and then go down the path to the right of the area.
You’ll eventually come to a night vision section. There will be some more enemies here with you, but they wont know where you are. As long as you stay crouch walking and remain behind the enemies, you can easily sneak up to them and tase them.
As you enter the area go left and follow the wall to find the exit.
As you enter the next area, Gregorov will shoot out the lights and you’ll be in night vision again. Run after Gregorov and keep rolling. Take cover behind trees as you work your up toward him.
You’ll make it to the next open area. Gregorov will run off and there will be enemies in here. Hide behind the trees and pick them off.
Kill the enemies and make your way into the next pathway.
You’ll get a checkpoint as you reach the bridge. You’ll also be ambushed by enemies directly in front of you. Your best bet here will be to throw a grenade just as you approach the bridge so that the enemies spawn when the grenade explodes. This is going to be tricky as this little section can be tough.
Keep going over the bridge to a gate where the mission will end.
This mission will be a boss fight against Gregorov.
When the mission starts, get behind the tree nearest to you. Shoot out a light. When you fire, Gregorov will fire at your head. Run and roll to get behind another tree. Continue shooting out the remaining three lights in this area.
When the lights are out, you’ll enter night vision. Stay crouched and hidden. You can now sneak up behind Gregorov and tase him.
He has to be taken alive, you cannot kill him. It will only take one shot from the taser to knock him out.
One Way In
Complete ‘Aljir Prison Break-In’
Head for the hallway straight ahead of you. If you’re fast enough, you can tase the guard down here before he exits the hallway. If not, don’t worry. He’ll go have a conversation with another person to the left. While he’s talking, you can sneak down the opposite direction. Make sure you stay crouched, otherwise you’ll be spotted.
Regardless of how you do it, go down the hallway and enter the room on the right.
Go through the narrow hallway around and you’ll hear a prisoner being beaten. Sneak out and tase the guard. Turn around and head back to the hallway you originally entered the room from. Sneak up and you’ll see another guard. Tase him and then the guard hitting the prisoner will come over.
As soon as you tase that guard, quickly get into the cutout and wait for the other guard. If you’re hiding behind the pillar, you’ll be spotted. You need to be at the corner and tase the guard as she comes into view. There wont be much time.
From the prisoner, turn around and go down the opposite hallway. You’ll eventually come to and open door on the left of this hallway. Wait near the door and a guard will come through. Tase him as he comes out.
Enter the doorway and go straight. Crouch where the hallway turns and look around the corner to see another guard.
When the guard pictured above turns around. Follow him to the next corner. Wait and he’ll turn around. He won’t come back to you. Instead, he’ll enter an open prison cell. Follow him in and tase him.
From the prison cell you’re in, turn the camera a bit to look at the guard on patrol behind the big gate.
You can shoot him with the crossbow from here or sneak by when he turns around.
Continue on the walkway until you hear guards speaking to each other. Wait for the the conversation to end and 2 of the 4 guards to leave.
When there are only two left, slowly sneak up to the section of the walk way where the railing is missing. Drop down the ledge and shimmy across until you can’t anymore. Pull yourself up when you’ve shimmied as far as you can.
Enter the room to your left and go down the hallway. There will be a guard chasing a prisoner. Sneak up behind the guard and tase him. Keep going and tase the guard hitting the prisoner.
From the prisoner, turn around and go back down the hallway until you see a hallway on your left. Go into the hallway and a cutscene will play with two guards getting off the elevator.
Wait for them to go down the stairs and then go get in the elevator they came down in. Press while standing on the elevator to ride it down.
Wait near the elevator and it will eventually go back up. When it does, drop down into the hole where the elevator was.
Stay down here until you hear the guard say, “It’s Valery. Everything’s quiet.” Jump up and sneak out of here.
You’ll see two guards standing in the middle of the next room. Stay crouched and sneak out of here to the right.
Keep sneaking and you’ll come to an area where there is a guard on your right. Tase him and keep going straight. You’ll reach a checkpoint where the hallway turns and you’ll speak with Gabe.
After the cutscene, sneak under the camera while the red light is OFF. Hide in a corner and a guard will come toward you opening the gate. As the guard passes by, sneak through the open gate.
As you enter through the gate, go behind the desk and tase the guard there. You’ll receive another checkpoint here.
Flip the switch on the right and be ready to tase a guard that comes in from the gate you just opened.
Go down the hallway a little bit and swing the camera around to look through the door way on the left to see a guard. When he turns around, go tase him.
Run to the other doorway and go right. There will be another guard here. Tase him and run into the control room ahead. A scene will play and the mission will end.
Any Way Out
Complete ‘Aljir Prison Escape’
You’ll be under heavy fire the second this mission begins. Hold to stay crouched. Turn around and wait. An enemy with a shotgun is going to crouch walk in to your area. Head shot him as he does.
After that, slowly peek around the corner and over the short wall with bars to try and pick off the rest of the enemies in here.
Once they’re cleared out, pick up all the ammo in here and then exit via the hallway on the left side of the room.
As you exit that hallway, you’ll be swarmed by more guards. There will be one on your side with a shotgun and two across the way. Back track into the hallway and take cover around a corner. Peek out and kill the guards.
There will also be a guard up above you straight across. You can crouch from inside the hallway and shoot him.
When you’re clear, continue following the hallway. You’ll encounter two enemies at a set of stairs. Kill them and then there will be two more enemies down the next flight of stairs. These guys will have shotguns, so be careful.
Keep going and kick open the red door at the end after dealing with the enemies.
There will be two enemies above you outside of the red door. These guys can be a pain to get, so use the shot gun and hold to auto target them. Do your best to run around and avoid being shot as you fire up at them. This section may take a few tries.
When they’re dead, go up the stairs. Just when you get to the door, enemies will kick it open, so be ready for them.
When the door flies open, stop running. They’ll both run out and you shoot them with the shotgun and kill them both quickly.
As you make your way through the hallways, you’ll come to an enemy surrendering in the corner. Leave him there, don’t kill him.
You’ll eventually come to an area where you find several dead enemies. As the cutscene ends, you’ll be ambushed from the left by two enemies. One with a shotgun.
Keep going and you’ll come to another cutscene.
As the cutscene ends, you’ll have the real Gregorov. You’ll also be ambushed by three enemies. The shotgun will make quick work of them.
Move up to the next room and clear it out and then Gregorov will follow.
Clear more enemies and beware of the one in the next hall way. He has a flack jacket and a shotgun. You can head shot him by peeking around the corner.
As you move through, you’ll come to a hallway where prisoners will be shot as they run. There are two more enemies right around this corner.
Before kicking open the red door the two guards were in front of, go down the opposite end of the hallway to find a flack jacket if you need it.
Kick open the red door and you’ll see more prisoners being shot. Take step out onto the walkway and then quickly pull back into the room with Gregorov. A cutscene will play and then Gregorov will just so happen to have smoke grenade. Run through the smoke to avoid being killed by the snipers.
Run through and Gregorov will stop. You will need to shoot the door lock in order to open it. The lock is on the front of the gate about the height of the walkway rails.
Shoot open the gate, but don’t go through it yet. Equip your shotgun and go around the corner. It’ll look like the fire is blocking your path, but it isn’t. Shoot the NPC that’s running toward you on fire or else you’ll catch on fire. There will be an enemy down the walkway with a tear gas launcher. Kill him and take the tear gas launcher.
After that, head back and go through the gate you shot open.
Keep going and you’ll see two guards get killed near the showers. There are prisoners down there shooting at you. Use the tear gas launcher to take them out non lethally. You’ll get a checkpoint here.
The next section will have two long hallways full of guards running around. Clear them out and then go back to Gregorov. He’ll now have a weapon.
As you make your way through the next few hallways, you’ll have guards ambushing you. They won’t have flack jackets, so the shotgun will dispatch them quickly.
You’ll eventually come to another red door. Open it and you’ll receive a checkpoint.
Now that you’re outside, look up to see a spot light and a guard. Kill the guard shoot the spotlight
Move forward and there will be two more guards in the courtyard, a spotlight and another guard up top next to the light. You can either go in guns blazing, or sneak your way behind them all by hugging the wall.
Either way, you’ll come to another courtyard with another spotlight. The exit is straight ahead of you. Get inside and press the switch on the wall to take an elevator up.
There will be more guards up here, but it’s a straight shot. You just need to run straight down the walkway until you reach the end of the mission.
Don’t Hurt Me, I Just Work Here
Complete ‘Agency Bio-Lab’
Exit the room at the beginning and go right. The hallway will be labeled as A3. Take a right and follow the hallway until a cutscene plays about a body bag.
Go through the door ahead of you and hold to casually walk through the door. Do not run or get too close to the NPCs in here.
Continue following the hallway. At the top, there will be an enemy coming from the right. Wait in this hallway and let him walk by
As he goes by, go down the hallway he came from. There will be another guard in here. Stand and face the wall to let this guard walk by.
He won’t go very far and will come back. As he comes back, hold to walk behind him and hide in the next corner the same way. Face away from him.
This next hallway will have more guards. You will need to use the same strategy through here. Get behind boxes and face away from the guards so they don’t see your face. Watch their patrols and look for corners and boxes to hide behind.
You’ll eventually come to a hallway with a camera. Go down the hallway and enter the doorway on the right. It will be labeled A1.
Be careful not to run through the second A1 door. There is a guard on the other side of it. Wait for that enemy to go right and then walk down the left hallway.
There will be another enemy down the next hallway, but you can walk behind him by holding and you wont be seen as long as you don’t get too close or in front of him.
Walk to the stretcher at the end of the hallway and interact with it to pick up the knife.
You can turn around and kill the guard behind you and get his weapon.
Turn around and go back toward the stretcher. Follow the hallway around to another A1 labeled door. Open the door to see another enemy. Enter the doorway to your immediate right.
Go around to the cubicle and interact with the computer to get another cutscene and checkpoint.
Exit this office the way you entered and head back to the stretcher hallway from earlier. There will be another door you can open on the right near the stretcher.
Run in and you’ll be decontaminated. Exit through the door to your right. There will be an enemy in this next room. Take out the guard and walk forward to get another cutscene.
From here, go through the door on the right.
As you enter, a scientist will notice you and go crouch in a corner. Interact with the computer the scientist was standing in front of. Then, go around to the lockers in this room. You’ll scare another scientist. After that, interact with the third locker from the right to retrieve your gear.
Tase the scientists in here and exit this office.
Look over to the cells and use a silenced weapon to kill the two guards in this room and then a cutscene will play.
From the prisoner’s cell, turn around and head back up the ramp. Turn left at the top of the ramp and go to the other side. Go through the door on your right.
As you go through the door, you should see a camera straight ahead of you. It’s facing the other way, so walk underneath it and equip the camera scrambler from your weapon inventory and interact with the camera when you’re close enough.
From there, go down the hallway and enter the door labeled A2. Keep going straight and head through doors A3 and then turn right to go through A4.
Turn left at the green exit sign. As soon as you look straight, stop running. There will be three bio crates ahead of you with green logos. A guard is going to walk into view from that hallway. Take him out when he does.
Go down the hallway the last guard was patrolling to find more bio crates. At the end, peek around right to see a camera. There is also another guard that will come into view as you approach.
Wait for the guard to walk into view. When he turns around to go back, run to the camera and disable it with the scrambler. With the camera disabled, kill the guard.
Go down the hallway the guard was patrolling to find a vent. Shoot the vent and climb in.
Follow the vent to the exit and get out. Go around the cubicle and a cutscene will play. You’ll meet up with Gershon.
Gershon will then escort you to where you need to go. You need to stay near him or he’ll try to escape. Equip your taser and be ready to use it. There will be a scientist that sees you as you turn the first corners. Quickly tase him.
Gershon will take you to the data room shortly after that. Go down to the big desk in the middle of the room and interact with the console.
After you interact with the console, you’ll be attacked by enemies. Run to the back corner of the room and take cover behind the servers. After you kill the first three enemies, two more will run in.
Kill them and pick up the silenced HK-5 dropped by them. Return to the prison cell area where you found Ramirez earlier. To get there, exit the data room the way you came in. Take a right, left and right to see a door. Go through the door and you’ll be back.
Enter the other door on this walkway.
Follow the hallway to the lab. When you enter the lab, two scientists below you will spot you and run to the alarm. Quickly kill them. The silenced HK-5 is pretty handy here with the auto lock.
After they’re dead, go down the ramp and look up into the room in the middle. There is another scientist behind the windows. You won’t be able to shoot through the glass. Go to the other side of the room and up the ramp toward him. Interact with the console on the wall near where he is standing and you’ll kill him via gas.
After that, a cutscene will play. Go up and exit through the door at the top of the walkway near where you gassed the scientist. Run down the hallway, kill the guard and you’ll come to an operating room with a cutscene.
Kill the scientist after the scene and drop down with . Exit and go until you see a vent underneath a B3 sign. Shoot the vent and climb in.
Go through the vent until the end. Shoot the scientist from the vent and exit through the door at the top of the room to end the mission.
Paid Your Respects to Girdeux
Complete ‘Agency Bio-Lab Escape’
As the mission starts, an armored enemy will run in to the room. You won’t be able kill him with gunfire, so aim for the yellow bottles on the counter. Shoot them and they’ll explode which will kill the enemy.
You can pick up an HK-5 from a case in this same room. Go through the closed door to your left. This is the same door the previous enemy ran through. Climb into the vent on the left side of the room.
Drop out of the vent and run right. Follow the hallway around. You’ll come around a corner with the path going straight or a hallway to the right. Keep going straight. There will be an enemy chasing you, so be quick
When you turn the next corner, there will be a door ahead of you with yellow and black paint down the middle and a path to the right. Go down the path on the right. You’ll see A3 above the door as you turn. Take another right into a closed door just before the A3 sign. You’ll be in the room you started the previous mission in. There will be a stretcher and several vents. Shoot out the vent above a desk with a computer on it.
Climb into the vent.
Follow the vent and drop out into the morgue. Run through the morgue to find another vent that you can climb into. Climb in.
When you drop out of this vent, you’ll be in an office. Go over to the lockers in here and interact with the third locker from the right to find an M-79.
Turn around from the previous locker and you’ll see an empty table. There is another vent for you climb in next to this table up on the wall.
Shoot out the exit of the vent and then equip the M-79 before dropping down. As you drop down look to your right to see two guards. Place an M-79 shot between them to take them both out at the same time.
Run down the hallway that the enemies were guarding. Follow it around and you’ll see A1 above the door. Approach the door and an enemy will come from around the corner in front of you. Kill him and keep running down the hallway. AS you turn another corner there will be one more enemy coming toward you. Kill him and climb up into the vent.
You’ll need to keep running through last section. If you stop or are too slow, two more enemies will come from behind and in front of you. It’ll make it hard to shoot the vent open. So make sure you just keep moving.
Anyway, move through the vent and you’ll reach a cutscene. Exit the vent and don’t worry. Gabe will fall, but he’ll grab the ledge down below automatically. Climb up into this next vent.
Drop out of this vent and you’ll be in Ramirez’s cell. Use your last few M-79 rounds to kill some more enemies and then grab the M-79 ammo out of the case next to Ramirez’s body. The M-79 has a max limit of 5, so if you pick up ammo with 2 left, you’re only getting 3 more rounds. Instead, use the rounds you have left first and then pick up ammo when you’re empty.
There will be enemy in front of you above. When you go forward, another will come from above but behind you.
When they’re dead and you’ve refilled your ammo, go up the ramp. At the top, you’ll be ambushed by another soldier from the hallway
Go through the doorway where you just killed that last enemy. There will be another waiting out here in front of elevator doors. Take him out and go into the room on the left next to where he was.
It’ll be a small office with another enemy inside. Be careful not to shoot your M-79 inside here as that will destroy the computer you need. The enemy will roll in front of you as you approach the office. Turn around and roll out of the way. Get out of that hallway.
You can actually shoot the wall of the hall from outside of it and it will kill the enemy and save the computer you need.
Target the area pictured below.
Interact with the computer and then quickly turn around as there will be another enemy running toward you. Kill him and get out of the way. His body can catch you on fire if it hits you.
Run to the elevator and end the mission.
Assisted New York’s Finest
Complete ‘New York Slums’
An enemy will run toward you from your left. He’ll come out near the wall with the purple and orange graffiti. Kill him, You can go down the alley he came out of to get a flak jacket if you need it.
Run down the truck and take cover behind it. There will be a sniper on the roof behind you. You can get him pretty easily by using the auto lock and air taser.
From near the truck, look down the street and you should be able to see a guard ready to ambush you on the right in a cutout along the wall. Pick him off with a headshot from here.
Move forward another enemy will come from the right side toward you. There is a short alley way on the left side of the street. There is a box with a G-18 in it. When you go down that alley, an enemy will spawn above you. Auto lock him and get him the air taser.
Continue following the street and two black vans will block your path. Shot the lock on the door of the green pawn shop to the left of the vans.
As soon as you enter the pawn shop you’ll be ambushed. There will be two enemies in front of you and one behind you on a roof throwing grenades. You can quickly back out and run back down the street to the truck area. You can angle the perspective from down the street to get a headshot on the enemy above you.
Get back to the pawn shop and take out the other two enemies. The glass will take a few shots to break.
Take them out and then hop over the wall where the previous two enemies were. Go down the hallway. There will be an enemy on your right hiding in a corner.
Keep going and you’ll come to an open room with a shelf randomly in the middle. There is also an M-16 in a box in here.
Exit the room and look to your right. There is an enemy up above you. Take him out and grab the flak jacket behind you if needed.
After that, climb up the brown dumpster across from the doorway and climb over the wall. As soon as you climb up, equip the air taser. There will be an enemy that drops down from the left that you can easily dispose of with the taser.
Climb onto the air conditioning unit in front of you and then up to the next roof. You’ll be ambushed by two more enemies as you move forward up here.
When they’re dealt with, climb over the ledge of the building and drop down. You’ll land on a blue awning,
As you land, a SWAT soldier will run by underneath you. Drop down to the ground. You can go left for a flak jacket if needed. Go right and you’ll be ambushed by several enemies behind you. They will be on the ground and up on the roof tops.
When you’re clear, go down a ramp across from the Silver’s Gym billboard.
Make your way through the hallways down here and avoid catching yourself on fire. You’ll eventually come to an area with washing machines. Run on the part of the ground that is smoking and you’ll fall through to the next floor.
When you fall through, turn around to see a red switch on the wall. Pull it and you’ll activate the sprinkler system. As soon as you pull the switch, turn around. There will be two more enemies that run in here.
Take them out and go up the ramp. There will be another enemy running away from you. You can get him with the auto lock and taser.
At the top, you’ll be back in the laundry room that you fell through a few moments ago. Go through the doorway this time.
You’ll be tracking down the two snipers in this next area. The first one will be in a room to your left. He actually set himself on fire in my game, so if that doesn’t happen in yours, be ready to shoot him.
Keep going through the hallways and you’ll come to a room with an overturned table. Take cover and kill the enemy behind the table. As he dies, another enemy will drop into the room. Kill him too.
Press on the overturned table to climb on to it. Press again to jump up to where the last enemy dropped in from.
As you exit the room, you’ll be spotted by SWAT, but he will then be killed by two enemies. Take cover in the room you climbed up in and kill the two enemies. The one that stays outside of the room will be throwing grenades.
Wait for a grenade to explode and then quickly get him with the taser.
Keep going through the hallway. There will be a room on your left that has two more enemies in it. Another enemy will round the corner ahead of you as you start to go down the ramp.
The final sniper will be alone in the room just after the previous guard.
Climb out of the window and you’ll be back in the area where you dropped into on the blue awning earlier.
There will be three more enemies out here. One on the ground another two on the rooftops. You can get them with air taser as they are not wearing flak jackets.
When they’re done, go into the alleyway across from the blue awning you dropped in on. There will be a fence with a hole in it that you can roll through.
As you turn toward the fence, an enemy will roll through.
Go through the area with the swings and SWAT will see you. Quickly roll back behind cover and the SWAT officer will be hit by a van.
After the van explodes, two enemies will come running toward you from over there. Stay behind your cover and take them out.
Equip the taser and hold as you run toward the van. An enemy will spawn behind you, but you should auto lock him. Tase him when you do.
Enter the garage and peek around the doorway in here to see a flak jacket enemy inside waiting for you.
Make your way through the hallway. You’ll come to another room with a desk. There will be G-18 ammo in box behind the desk.
Exit the hallway and you’ll come to a courtyard with a SWAT officer pinned down by snipers. Take cover next her behind the car.
You’re going to need to fire at the snipers to cover the officer. You’ll need to be very quick here. Get the two snipers with headshots as fast as you can.
After they’re dealt with and Gabe leaves the officer, continue moving forward up the stairs. You’re going to need to clear out the enemies up here.
After the last enemy is dead, a cutscene will play and the mission will end.
Just Another Dead Agent
Complete ‘New York Sewer’
Follow Teresa to begin the mission. You’ll have enemies on all sides shooting at you as you run through the sewers.
Just keep running and hold to fire as you go. Teresa has a strong weapon and she can hold her own as you both run.
You’ll eventually reach a section where you will need to find a sewage drain switch.
Turn around from Teresa and cross the bridge left in front of you.
Stay on this path all the way up and around until you see a doorway on your left. From Teresa it’ll be forward, left, right forward, left, left and then a final left into the room.
Go in the doorway and there will be a computer console in the middle of the room. The drainage switch is on the wall in the back of the room. Kill the enemies and interact with the drainage switch.
As soon as you turn around from the switch, there will be two flak jacket enemies in the room with you. kill them and then run back to where you left Teresa.
Climb down to the now empty sewage area and climb up to the only other walkway. Follow the pathway around killing enemies as they come. Both sides of this path will lead you to an area with a computer console on the right.
Take care of the enemies here and go down the path to find a flak jacket as well as a pole that you can jump up to. Shimmy across the pole to the other side of the sewers.
You’ll be attacked by enemies as you shimmy across the pole. Hold to auto aim and kill them. Drop down from the pole on the other side and go down the hallway. It’ll eventually lead you to a parking garage.
Kill the three enemies here and then move up to the next floor. When you reach the next floor, Teresa will be taking out the enemies. There will also be a van that comes speeding toward you so quickly roll straight across to avoid it.
An enemy will be behind Teresa, so quickly kill him or else she will be killed. After he is dead, go to Teresa and she’ll come up with a plan to finish of the rest of the enemies in here.
She’ll throw a smoke grenade in the next room and all of the enemies will come running out so be ready to take them down. You can aim with head high and rack up some headshots here. You’ll need to be quick here as the enemies will have M-79s. Pick one up and grab the ammo for it from the others.
Go in the room you just cleared out and head up the stairs. There will be one enemy waiting at the top of the first staircase and then two more at the top of the next. Feel free to use the M-79 to clear the two out the same time.
There will be another lone enemy after the previous two. After that one will be another floor of two enemies.
Keep going up the stairs past the doorway. There will be two enemies with M-79s on the 5th level of the stair case. Quickly take them out with your own M-79.
There will be one more enemy with an M-79 on the next staircase after the two you just killed. After that, there will be two more enemies a level higher. One will be throwing grenades. Take them out and you’ll finally have reached the top where you can find more precious M-79 ammo.
Turn around and head down the stairs to that doorway you passed earlier.
You’ll be under fire as soon as you run through the door. Clear out the enemies on this floor and a cutscene will play. Teresa will chase Stevens missing her shots terribly.
Shoot Stevens to end the mission.
No More Second Chances
The final mission of the game will be a boss battle against Chance. You won’t be able to damage him with gunfire. You’re going to need to push him back into the rear rotor blades of the helicopter.
He’s going to be on you as soon as the mission begins. So quickly roll out of the way. There is a flak jacket in the helicopter on the far side. There is also a UAS-12 shotgun in the helicopter behind the flak jacket. You’re going to need the UAS-12 if you’re out of M-79 ammo.
There is a ramp that goes down a bit that you can use for cover in the back corner of the garage. Take cover back there and when Chance comes around, auto target him. Depending on what way he comes from, run at an angle that’ll line him up with the rotor blades when you shoot him. Keep constant fire on him with the M-79 or UAS-12. Each shot will push him further back until he hits the blades.