Dying Light 2: Bloody Ties Trophy & Achievement Guide

Welcome to the Dying Light 2: Bloody Ties Trophy and Achievement guide!

7/10 Estimated Difficulty – Parkour Time Trials
6-10 Estimated Hours to Completion.
1 Minimum Story Playthrough
1 Missable Trophies/Achievements – Connoisseur 

In order to start the DLC you will need to have at least finished the prologue of the base game. When loading up your save, the mission “First Blood” will be added to your journal. If it doesn’t happen immediately, leave the safe zone you’re in and run around for a bit. It will pop up on screen and be added to your journal.

Five of the eight of the Trophies/Achievements are story related, so those will come just by playing through the DLC’s main story. Being that this Dying Light, it is possible for Trophies/Achievements to not pop. You’re going to want to keep back up saves just in case any of the Trophies/Achievements do not pop.

There is one Trophy/Achievement that can be missed and that is “Connoisseur.” There are collectibles that are tied to Side Missions which can be missed if you don’t play them. The side missions you need to look for are below:

  • The Gilded Cage
  • Backstory
  • The Only Hope
  • Portrait of a Hangover

The area in Gilded Cage will become inaccessible after finishing the mission.

If you miss the side missions, you can join someone else’s game if they are playing the mission and collect it just like in the base game.

Overall, the list is fairly easy, but there is one aspect of “True Champion” that can be difficult. These are the parkour trials. They are going to require a lot of practice and patience to learn the courses so that you can finish with a time good enough for gold.



 Nemesis

Meet Skullface

This is an unmissable story related Trophy & Achievement.

This should pop after the cutscene when you first meet Skullface, but it has been reported to pop at various times later on. You’ll meet him after the fight in the empty pool.

Keep a back up save of this mission just in case it doesn’t pop by the time you finish the DLC.


 Enter the Hall

Reach the Carnage Hall

This is an unmissable story related Trophy & Achievement.

You’ll be able to head to Carnage Hall after completing the final test that has you surviving a fight against infected on a roof during the mission “Madmen From Villedor.”

Keep a back up save of this mission just in case it doesn’t pop by the time you finish the DLC.


Night of Terrors

Survive the Night of Terrors

This is an unmissable story related Trophy & Achievement.

You’ll survive the Night of Terrors during the story mission “Fame or Infamy.” This should pop after leaving Astrid’s room.

If you free the four prisoners when you have two minutes to reach Ciro, the prisoners will help you during the fight against Skullface.

Keep a back up save of this mission just in case it doesn’t pop by the time you finish the DLC.


 My Friend Ciro

Decide Ciro’s fate

This is an unmissable story related Trophy & Achievement.

At the end of the “Road to Perdition” mission, you’ll need to make a choice to spare or kill Ciro. It does not matter what choice you make for this Trophy/Achievement. If you want to spare Ciro, just let him attack you a few times. He will help you during the fight against Skullface if you let him live.


 Skullcrusher

Defeat Skullface

This is an unmissable story related Trophy & Achievement.

You’ll fight Skullface during “The Show Must Go On” mission.

If you rescued the four prisoners during “Fame or Infamy,” they will help you during the fight. Ciro will also help you during the fight if you let him beat you during the previous fight.


The Madman of Villedor

Earn a gold medal in all ‘Madmen of Villedor’ trials.

You will gain access to these trials as part of the story. You will be forced to score at least a bronze on them in order to prove you are worthy of entering Carnage Hall which is required for the story. This will take place during the “Madmen of Villedor” mission.

While you need to get a bronze to advance the story, you will need gold on each one in order to earn this Trophy/Achievement. They can be replayed if you want or need to come back to them later.

  • Parkour – Like the Wind – 1:40
  • Combat – Between Two Fires – 1:27
  • Combat – Treasure Hunt – 0:36

If this doesn’t pop after getting gold on all of them, you can replay a trial and get gold again to get it to pop.


True Champion

Earn a gold medal in all Carnage Hall shows.

Before you can start earning the gold medals on the shows, you will need to complete at least the medium tier shows for Carnage, Rush and Freak Fight. The Spectacles are not timed, so you won’t be able to get gold on them, but you’ll need to beat them.

There are 16 total challenges, but you can only get gold medals on 12 of them.

After that, you can do the shows by interacting with posters on the walls. Exit your room and go left. Interact with the posters to start the shows.

  • Combat
    • Trouble in Harran – 02:25
    • Riot in the Castle – 02:35
    • Bedlam in Babel – 03:45
    • Forge of Mayhem – 03:30

Combat shows can be easily beaten by taking advantage of a spear glitch. In order to do it, all you have to do is take a little bit of damage and then find a spear in the arena. Then, hold / to use your healing item at the same time as you pick up the spear. This will give you infinite spears that you can spam. Spam the spears until the enemies are dead. The spear will one or two shot the enemies.

  • Freak Fight
    • Abandon All Hope – 00:30
    • Prim-Ate – 00:30
    • Phantom of the Opera – 00:49
    • Brawl in the Bog – 00:45

You can use the spear glitch in three of the boss fights. Brawl in the Bog does not have any spears, but you can spam the drop kick attack to do a lot of damage. Without spamming spears or drop kicks, just stay near the boss attacking them and dodging their attacks.

  • Parkour
    • Run Boy Run – 01:22
    • Man in Tights – 00:55
    • Running Up That Tower – 02:40
    • God of Speed – 02:00

The parkour challenges are the toughest here. It’s going to take some patience and probably a lot of practice. You should treat the runs as trial and error. You’re going to want to go through them learning them and learning what works the best for you until you can get the hang of whatever trial you’re on. Use some practice runs to learn where you can use your glider, the hook, sliding and speed boosts by making use of the Dart skill from the Parkour skill tree.


Connoisseur

Find all Carnage Hall collectables.

MISSABLE

There are 36 collectibles to be found in the DLC, and some of them can be missed.

There are some that can only be picked up during side quests. The side quests can be missed if you do not do them. If you miss the side missions, you can join someone else’s game if they are playing the mission and collect it just like in the base game.

Keep an eye out for the following side missions:

  • The Gilded Cage
    • Astrid will contact you as you increase your fame rank and progress through the story. Go see her.
  • Backstory
    • Speak to Rune in Carnage Hall where the training equipment is.
  • The Only Hope
    • Ogar will contact you as you increase your fame rank and progress through the story. Go see him.
  • Portrait of a Hangover
    • Severus will offer you this side quest. Make sure to accept the quests he offers.

You’ll be able to start finding collectibles once you reach Carnage Hall. You’ll need to advance the story in order to get access to them all.

  1. Memento – Viral Hunters Wanted – Go up the stairs inside of Carnage Hall main area. Take the staircase on the left to reach the top floor and then go right at the top of the stairs. This collectible is found on a small table with zebra print and a chess board across from a purple mannequin.
  2. Memento – Carnage Hall is Hiring – This is found on the top floor inside of Carnage Hall near the previous Memento. From the Viral Hunters Wanted folder, continue on the walkway and into the big archway nearby. As you turn right, you’ll see an infected in a cage. Go behind the cage to find another infected locked up with a sign that says, “DO NOT FEED!!!” This memento is on the ledge to the right of the cage next to another purple mannequin.
  3. The Minotaur and Infected Princess – This is found on the top floor inside of Carnage Hall near the previous two Mementos. Go to the bar on the top floor and jump behind it. Follow the walkway and this note will be found on a crate in-between a stack of barrels and a pallet jack.
  4. The Fights #1 – Skullface vs The Rookie – This is on the bottom floor of the main area of Carnage Hall. From facing the stairs, go right down the hallway with four screens surrounding the entrance. Follow the short hallway to the end to find this Tape on a shelf to the right next to two picture frames and a bottle of wine.
  5. A Choir – Astrid’s Note to the Stage Director #1 – This is on the bottom floor of the main area of Carnage Hall. From facing the stairs, go to the right side of the staircase. Go past the shops and you’ll come to an area with a green couch facing a big TV screen. This note is on the small table in front of the green couch.
  6. Humanity’s Demons – Jack Matt’s Letter to Astrid #1 – From the main area of Carnage Hall, go up the stairs and head down the hallway straight ahead of you. Take a right at the three gold mannequins and follow this hallway up to another staircase. Take stairs all the way up to the top floor. At the top floor, go straight across to the other side of the floor to find this note on a small table in-between a red and brown chair.
  7. Guard Report 20/10/2036 – From the main area of Carnage Hall, go up the stairs and head down the hallway straight ahead of you. Take a left at the three gold mannequins and follow this hallway to the next room around the corner where this report will be found on a small table with zebra print next to a brown couch and red chair.
  8. Report #1 – Go down the hallway to the right as you enter the training area with equipment. Follow the hallway straight until you come to a staircase that leads down. Go to the bottom and you’ll find this under the stairs on a table covered by a white cloth.
  9. Guard Report 12/09/2035 – This is found in your saferoom near Severus and the gym equipment. It is in an open locker near the door.
  10. Demolisher Hunters Needed – This is found on the west side of Carnage Hall outside. Go through the arch that leads to the gardens across from the building that has a sign that reads, “Fresh Goods Delivery.” There will be a stack of boxes in the archway. Take the first right and you’ll find this on a table against the fence.
  11. Thank You and Farewell – Astrid’s Note to the Stage Director #3 – This is outside on the lower west side of Carnage Hall in a small shack along western most fence. It is next to a big hole in the ground with a blue shipping container. Pick the lock of the shack to find this on a table inside.
  12. Guard Report 10/2036 – This is found in the back of a green truck on some pallets on the eastern side of Carnage Hall. The truck is basically on the opposite side of the area from the previous collectible straight across east.
  13. Backstory Side Mission – Meet Astrid – Magazine Cover – This is found in the chapel on the west side of Carnage Hall. Climb up and enter the chapel trough an opening at the top. Drop down and shimmy through an opening in the wall to find this on a table.
  14. Guard Report 23/09/2036 – This is found on a small wooden crate outside of the chapel next to a wooden pallet being used as a table where the previous collectible was located.
  15. Backstory Side Mission – Astrid Cancelled – Newspaper Article – On the south side of Carnage Hall there are escalators that lead down underground. Before going down, turn around and run straight back to the wall to find this under a small roof on a stack of tires.
  16. The Fights #4 – Abel vs Skullface – Go down the escalators from the previous collectible and take a right at the bottom. Enter the Nate Market on your left and go into the back room to find this in a locker.
  17. Hospital Patient Card – Continue going deeper in the metro tunnel until you reach the generator room. As you enter, this is on a shelf to your immediate right.
  18. Backstory Side Mission – Arena Combat Rules – From the previous collectible in the generator room, drop down and this posted up on one of the pillars in the middle of the room.
  19. Guard Report 25/09/2036 – As you exit the generator room hall way, you’ll see turnstiles right in front of you with the words, “Metro Information” above them. Go through the turnstiles and go left. Follow the hallway until you see blue barrels on the left. This collectible is on a small stack of boxes with a light on them just behind the blue barrels.
  20. The Nightworld – Exit the metro tunnels back up the escalators you took down. You’ll notice that are two sets of escalators. There is a pathway in-between the two sets of escalators along the hedge wall. Go through this path and go right. The stepping stones will lead the correct way. Follow the path until you reach the statue with wings holding a scale. This is found on the scale the statue is holding.
  21. Backstory Side Mission – Carnage Hall Poster – This is on the back of a statue with a horse in the north east corner of Carnage Hall.
  22. Report #2 – This is found in the metro tunnels. You’ll come here when you have to turn the power back on, so the way point of that story mission will lead you here. After jumping down the elevator shaft and exiting, there will be an infected in front of you. Don’t exit the room. Take your immediate right and follow this room around to the back side where this collectible can be found on a computer console.
  23. Kings of the Arena – This is found on the back of a statue of a woman holding up a sword on the eastern side of Carnage Hall. You will need to climb up the statue and grab it as you jump to reach it.
  24. The Gilded Age Side Mission – Skumbuckets on Parade! Skullface’s Debt List – While following the objective marker, it’ll lead you to a door that you need to lockpick to open. As soon as you open it, look to your right to find this on a small crate in front of long red couch. This is the same room with a bar on the other side with a mattress behind it.
  25. The Gilded Age Side Mission – Skullface’s Rest Day – While sneaking through the area, this is found on your immediate left as you enter the room with a ring in the middle. It is on a red seat.
  26. The Gilded Age Side Mission – Principles of Humanity – Jack Matt’s Letter to Astrid #2 – This is found on the piano in the room you drop into after going through the vents.
  27. The Fights #3 – Ogar vs Skullface – This is found in the metro tunnels to left of Ogar next to the lantern. You will have the optional objective to meet Ogar during the “Road to Perdition” mission. Make sure you go meet him and the way points will lead you here.
  28. The Only Hope Side Mission – The Fights #2 – Ogar bs Stamma – This is found in the basement of Stamma’s house. You will have to go here in order to retrieve Ogar’s armor. As soon as you enter basement, the tape is on your immediate right on a shelf next to a computer tower.
  29. Portrait of a Hangover Side Mission – Portrait of a Hangover – This will be given to you by Adisa after speaking to him and agreeing to help at the beginning of the side mission.
  30. Portrait of a Hangover Side Mission – Fighter Card – Anubis – This is found on a small table on the top floor of a hotel on the lower western side of Garrison. The objective marker will appear as you get close.
  31. Portrait of a Hangover Side Mission – Fighter Card – Night Crow – This is found in a utility crate at military checkpoint in the upper west side of Garrison. The objective marker will appear as you get close.
  32. Portrait of a Hangover Side Mission – Fighter Card – Skullface – This is found on the top floor on a table next to Harper in New Dawn Park. The objective marker will appear as you get close.
  33. Portrait of a Hangover Side Mission – Fighter Card – Snake Eyes – This is found in a yellow chest at the bottom of the dam on the western side of the map. The dam is a location that’ll be on your map as long as you’ve already been there. Jump in the water and then climb out onto one of the platforms at the bottom to find the chest. The objective marker will appear as you get close.
  34. Portrait of a Hangover Side Mission – Fighter Card – Kaiju – This is found in the back of the greenhouse to the south in Quarry End. The objective marker for this will take you to the search area.
  35. Portrait of a Hangover Side Mission – Fighter Card – Ogar – This is found in a building with a green roof in Houndfield right on the border of Trinity on a desk with a computer monitor and printer. The objective marker will appear as you get close.
  36. Portrait of a Hangover Side Mission – Fighter Card – Aiden – Return to Carnage Hall with all of the posters and speak to Adisa. He will give you this collectible as a reward for helping.


 

2 thoughts on “Dying Light 2: Bloody Ties Trophy & Achievement Guide

  1. Got gold on all 3 madman of villedor trials, replayed all of them multiple times with a gold medal. No trophy/achievement popping.

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