Star Wars Jedi: Survivor Complete Walkthrough



Koboh Rumors





Rumor – Visit Doma’s Shop

If you have not done so yet, go into Doma’s shop and speak with her. Her shop is located right across from the Saloon’s main entrance.


Rumor – Visit Zee’s Shop

Enter the Saloon and head upstairs. Go over to Zee and interact with her shop next to the aquarium to complete this rumor.


Rumor – Investigate the Central Valley Facility

Enter the Saloon and speak to Turgle near the bar to receive this Rumor

Exit the Saloon and head for the Stables. Cross the stream of water by using the yellow destroyed bridge. Go to the right and you’ll see the door in the side of the mountain wall.

 

 

 

 

Enter through the door and follow the path inside to where the bridge used to be.

Drop down and climb the vines all the way down. Lean to the right and jump. Quickly double jump onto the open ledge. Grab the blue chest and then wall run out of here through the back and get back up to the top.

Once you’re back up top, stand on the elevator and ride it down.

Go through the door and you’ll find a Meditation Point. Ignore the red computer consoles down here for now. Continue following the path. You’ll shortly come to an open area with an echo. Go grab the echo for the Patience data entry.

Go through the open doorway to the end of the walkway. Stand there for a second and a console will rise up out of the floor. Interact with it to complete the Rumor.


Rumor – Find the Gorge’s Secret

Go to the back of the Saloon and speak to the Prospector near the a speeder leaning against a pole.

Fast travel to the Derelict Dam Meditation Point. Head forward and make your across the dam.

Once there, look up to the Torontoshell and press / to tame it. It’ll then lower its head.

Jump over to the tentacle with vines on it and climb it. It’ll then raise its head up allowing you to reach a high up ledge.

Make your way through the Winding Ravine until you come to a fork in the road. First, go left.

 

Kill the enemies and then force push the big yellow cube around to reach a ledge on the other side of the area.

 

There will be a long wall running canyon ahead of you. There is an opening on the left side that you can jump into while wall running to find a blue chest.

 

Get that and then make your way to the back of that wall running canyon. Go around and kill the two enemies that appear.

Force push the big yellow cube in front of you down to the bottom level. Jump down as well.

Force push one of the cubes into the walkway between the two ledges and then force push the other over it to reach the other side.

 

Climb up using the second cube and grab the Force Essence. Return to the fork from earlier.

 Go right and you can wall run your way through a cave. When you reach the platform, don’t go left. Continue wall running and you’ll find a Priorite Shard.

Return to that previous platform and this time, go through it to wall run some more. Wall run between the stones and then force pull the rope to you so that you can swing across.

As soon as you land, turn around. Jump back over the gap and force pull the rope to you and swing to the top of the platform you just wall ran against to find another Priorite Shard.

Round the corner and you’ll have to fight a Gorocco. Kill it and then jump top where it was originally standing and use the Relter to glide to the farthest platform where a chest can be seen.

Land and open the chest to complete the Rumor. Make sure to cut the rope to create a shortcut next to the chest.


Rumor – Investigate the Roller Mine Factory

To begin, speak to the prospector outside of the Saloon across the street.

Head over to Hunter’s Quarry a little ways behind the building where you picked this Rumor up.

 

 

 

 

 

You wont be able to open the front door so, you’ll need to climb, wall run and climb some more to make your way around to the back to find an opening you can use to get in.

 

 

 

 

 

As soon as you enter, turn around and scan the object on the floor to get the A Mechanical Touch data entry.

Proceed a little further and there will be another scannable object. Scan it to get the A Gift Revoked entry. There is also a Priorite Shard to the left of the entry. Then, interact with the console with the red light.

As soon as you slice the console, a roller mine will spawn. Have it follow you to the front door. Pick it up and throw it at the door with the force to blow the door open.

Then, get another roller mine to follow you and have it follow you outside. There is another sealed door in the mountain side. We actually climbed over it earlier.

Pick up the mine and throw it at this door and then enter. Grab the Force Essence to complete the Rumor.


Rumor – Investigate the Raider Watch Tower

To get this Rumor, speak to the prospector leaning up against the wall near the entrance to Rambler’s Reach.

Head to the location pictured below.

 

 

 

 

 

Make your way to the right of the tower and you’ll be able to wall run and force pull a rope toward you to reach the tower.

As soon as you land, scan the objects to the right of the Meditation Point to get The Warlord’s Standard entry. Interact with the Meditation Point, cut the shortcut rope and then head inside of the tower.

Climb up the elevator shaft by jumping from one wall to the other.

Grab on the the vines near opening in the wall and climb up to the top of the tower. Kill the droids at the top.

Once the enemies are dead, cut the shortcut rope on the right and then pick up the echo on the left. This will give you the A Brokered Alliance entry. From the echo continue going left around to the back to find a Priorite Shard on a white case.

Pick up the shard and then climb higher to the very top to find a chest you can open. Open it and then go to the immediate right of the chest to find a Health Essence.


Rumor – Investigate the Abandoned Shack / Recruit the Mysterious Fisherman

Travel to the stables and speak with the prospector at the entrance to get this Rumor.

Head up the path near the saloon to Foothill Falls.

 

 

 

 

 

At the fork in the road, go right. Ride the rope over to the other side.

Once here, speak to Skoova Stev to recruit him. This will complete the Recruit the Mysterious Fisherman Rumor. This is also a step required for the Skoova Diving Trophy/Achievement.

With that done, go over to the Relter and use it to glide over to the shack in question.

Go behind the shack and kill the raiders. Use the force to pull open the door to the basement and drop in.

Grab the echo. This is the Makeshift Grave entry. Then, speak to the droid named T-1N8 down here. You’ll recruit her to the cantina after your conversation with her.

Across from her is a piece of debris covering a hole in the wall. Force pull it down and then shimmy through the hole. This next area is called Phon’Qi Caverns.

Go to the right to get the Meditation Point.

Then, grab the echo to get the Abandoned Corpse entry. Unfortunately, that’s all we can do here for now. We’ll need to get more abilities in order to complete this area. But we have the Meditation Point which will allow us to fast travel back here when ready. So, for now, exit the basement.

From the outside of the shack, force push the front doors of the shack down and then go down the sloping path on the left side of the area.

 

Scan the items on the left side of the small area at the bottom of the path to get the Child’s Hideaway entry. Then, tame and ride the Nekko found down here back up to the shack.

They’re Probably Fine – Before continuing, we can knock out a Trophy/Achievement here.

Get on a Nekko, jump off the cliff and then double jump your way back to the ledge.

jedi survivor trophy achievement guide

This may not pop right away. This can sometimes pop on a long delay. If you do it and it doesn’t pop, just wait for a bit. If it still won’t pop, try fast traveling away, resting, or reboot your game and try again.

If that was the only available Nekko, quit and reload your save.

When you’re ready, use the Nekko double jump to reach the wall so that you can wall run up higher.

Swing across to the next platform and then slice the red light console. This will spawn a roller mine. Run to the edge of the scaffolding and throw the roller mine into the shack to destroy the wall inside.

With the wall blown up, jump down into the shack and open the Stim chest inside to complete the rumor.


Rumor – Find the Missing Prospectors

This Rumor can be acquired by speaking with the prospector to the right of the Rambler’s Reach Meditation Point near the entrance of the outpost.

This Rumor is actually directly across from where you pick it up.

 

 

 

 

 

 

Enter the mine and jump up to the pipe overhead and use it to climb over the gap. Drop down on the other side and use the force on the wall to knock it down.

Drop down the small ledge ahead of you and go left to kill an enemy and find a Priorite Shard.

Jump back up to the ledge above the shard and you will see a door that you can use the force on to push open. Open it and go through.

Kill the enemy at the end of the dark tunnel and then cut through the hanging pipes to clear your way. Wall run to the other side.

Follow the path and you will be ambushed by a new enemy type. Kill them and then scan them to get the Bramlik tactical entry.

Use force push on the wall to create a bridge that you can jump across. Kill the enemy here and you’ll be at a fork in the path.

Go left first. Cut the cables and then shimmy through the wall. Interact with the echo on the body to get the Dead Researcher entry.

 

Turn around and head back the way you came and then take the other direction at the fork.

Cut through the cables of the right path and go through. Follow it to the right and you’ll come to a scannable creature on the metal bridge. Scan it for the Dead Gorgers entry.

Shimmy through the wall near the Dead Gorger scan and quickly kill the bot in front of you to get a Priorite Shard. Scan the bot to get the Scavenger Droid entry.

 

From the dead Scavenger Droid, go to the left and you’ll enter a dark hallway. Kill the two enemies and go all the way to the back of the dark room to find a chest that you can open.

When you’re done with that, head back to the dead Scavenger Droid and continue down the opposite path.

Jump across to the rock platform and then shimmy through the hole in the wall. Follow this next path up and interact with the rope console to create a shortcut.

As you follow the path, there will be a big skeleton on your right. Scan it for the Massive Ribcage entry.

At the end of that short path, there will be an echo on your left and a Meditation Point on your right. Pick up the echo to get the Prospector Remains entry.

Go over to the Meditation Point and rest.

When you’re ready, drop down into the next area and it’ll be time for a boss fight.

The fight will be against a rancor.

This boss hits very hard, so make sure you’re ready to take it on. Get a few hits in and then dodge back and away. You don’t want to be too close for too long. It has a wide attack radius.

The Rumor will be completed upon defeating the rancor. This rancor is also a legendary enemy which is needed for the I’m a Living Legend Trophy/Achievement.

Scan the rancor to get the tactical entry and then pick up the Shatter perk in the back of the area and that will be the end of this area.


Rumor – Explore the High Republic Chamber

If you’ve been following along with this guide, you will already have this Rumor. If not, you can speak to Toa in the Forest Array. You’ll pass right by her as you make your way through Chapter 2.

 

 

 

 

 

Fast travel to the Basalt Rift Meditation Point and head forward. Cross the stone pillar bridge and keep going forward. Go through the arch and then jump over the downed stone pillar. Keep heading straight until you come to a destroyed bridge on your right.

Jump from the bridge and force pull the rope to you to swing over.

Interact with the big golden door to open it and step in to ride the elevator down. Go forward and jump to the rope and slide down all the way to the bottom.

First, interact with the machine in the center. Then, grab the orb and place it in the slot to create a bridge.

Cross the bridge and look to the right to see a wall you can force pull. Destroy it and then force pull the orb inside and get back to the other side of the bridge.

Once back, set the orb down and then force push the machine in the center to push the bridge to the left side.

Pick up the second orb we just brought over and take it across the bridge.

Stand on the lift to ride it up and place this orb in the machine.

Grab the orb and place it in the slot on the left first.

Go back down the lift and pick up the echo in the corner. This is the Talk to the Future entry.

Take the lift back up and grab the other echo next to the control mechanism. This is the Goals of Khri.

Interact with the control mechanism to move the orb over to the right and then cross that bridge.

As you cross this bridge, look down to the original orb we used and force pull it up to you.

Carry it to the next platform and place it in the slot to create a bridge to an echo. Go pick it up and get the Dead End entry.

Go back and stand next to the orb. Force pull the control mechanism and the platform you’re on will rise up.

Cross the bridge to find some collectibles.

As soon as you reach the end of the bridge, look to your right to see another echo. Pick it up to get the In Good Time entry. From there, head left.

Look to the right wall to see a drawing you can scan. Scan it and you’ll get the A Secret Meeting entry.

Continue straight and you’ll see a Datadisc on the left near the edge.

With all of that done, return the platform you used to get up here.

Grab the orb and force throw it into the open hole high up on the wall on the right.

Go through the hallway to find a blue chest you can open.

Get the chest and then pull the orb and return to the platform. Go to the opposite end of the platform and throw the orb across to the next slot.

Cross the bridge and go left up the stairs to get the Dexterity perk. This will also complete the Rumor.

Force push the control mechanism on the wall to create a bridge to the exit.


Rumor – Find the Musician and their Droid / Use the Saloon’s Jukebox

Speak to Monk at the Saloon. He’ll give you the Rumor.

Mount a Nekko and run up the slope to reach Harvest Ridge.

 

 

 

 

 

Speak to Ashe Javi and Cal will convince them to go to the Saloon. This will complete this part of the Rumor.

Return to the Saloon and speak to DD-EC to complete the Jukebox Rumor as well.

These two are also needed for the Max Capacity Trophy/Achievement.


Rumor – Visit the Saloon’s Garden

Take the stairs to the top floor of the Saloon and then go through the door across from the aquarium and go up to the garden at the roof.

If you have collected any seeds, you can plant them here. You will need to grow 10 different plants here in order to earn the Growth Spurt Trophy/Achievement.

While you’re on the roof, cut the rope to create a shortcut.

When you see plants with particles flying around them, attack them and you’ll get the seeds. Return here to plant them.


Rumor – Locate the Odd Pair

Talk to Moran who is sitting at the bar in the Saloon. If he doesn’t give it to you, speak to him again.

From there, fast travel to the Riverbed Watch Meditation Point. Use a Nekko to run up the slope and then jump over the gap where you will see a rope console you can slice to create a shortcut.

 

 

 

 

 

Kill the enemies and scan the new type, the BX Droid (Rifle). Grab the Fort Kah’Lin Meditation Point while you’re here.

From the Meditation Point, head straight through the area to the Untamed Downs.

Go to the back right corner of the Untamed Downs.

 

 

 

 

 

Head straight into the new area and go to the left where the path forks. Pick up the echo and you’ll receive the Turgle, Saved entry.

Continue down the path and get the Boiling Bluff Meditation Point.

Before going further, mount a Nekko and do the Nekko double jump to reach the ledge above the Meditation Point on the right to get another echo. This will be The Wheel Turns entry.

Drop down and get back on the Nekko. Go to the left and do the Nekko jump to reach the ledge.

Go straight and platform across the gap to reach the duo. You will need to first kill a Mogu.

Kill it and then speak to the duo.

Speaking to them will complete the favor as well as recruit Bhima and Tulli to the cantina. These two are also needed for the Max Capacity Trophy/Achievement.


Rumor – Play a Game of Holotactics

After recruiting Bhima and Tulli, fast travel back to the Saloon.

Go up to the second floor of the Saloon and speak to them.

They will explain the game of Holotactics to you. This will be completed after they explain the game to you.

You don’t have to play an actual game right now, but the Gambler Trophy/Achievement is tied to beating every character that will play. This is something best saved for after you have recruited everyone possible to the cantina.


Misc. Trophies/Achievements


King of the World – Travel to Harvest Ridge. Harvest Ridge is an area of Koboh to the southeast of the Saloon. If you have the Riverbed Watch Meditation Point unlocked, you can fast travel there.

Once there, mount a Nekko and go up the sloped hill near the big red building.

If you don’t have proper access to the area, go near the red building along the side of it and jump with the Nekko and then jump again to reach the ledge.

 

 

 

 

 

From there, go around to the front of the building and get on another Nekko. Use the Nekko double jump to reach a section of wall that you can wall run across.

Once you’ve made it up to the ledge, turn to the right and use force pull to destroyed a door and open a way into the red building. Go inside.

From the inside, drop down t0 the ground level and look for cable you can pull. As you pull the cable, you’ll open the front door. Press  /  and you’ll call a Nekko in to the building.

jedi survivor trophy achievement guide

Use the Nekko to double jump up to the ledge directly across from the cable you just pulled.

jedi survivor trophy achievement guide

Once you’re up on the ledge, use force pull on the cable again and slot in place on the anchor point on the wall behind you. This will hold the front door open.

Drop down to the ground and go outside. Get a second Nekko and bring it inside of the building.

When you’ve got two Nekkos inside, jump back up to the anchor point and release the door. Let it close.

With the door closed, get on a Nekko and walk it up the ramp and place it on the platform that raises up.

jedi survivor trophy achievement guide

Use the other Nekko to jump back up to anchor point, pull the cable and lock it in place again.

jedi survivor trophy achievement guide

Drop down and use the Ascension Cable to grapple up to the Nekko on the platform.

Ride the Nekko through the open hole in the door and use it to jump up to the next ledge.

jedi survivor trophy achievement guide

Climb up to the ledge and then cut the rope to create a shortcut.

Then, use the Ascension Cable to grapple up to the vines on the side of the tower and climb to the top.

jedi survivor trophy achievement guide

This will pop as you get to the top.


A Presence I’ve Not Felt Since… – The old wardrobe staple in question for this Trophy/Achievement is the Poncho from Jedi: Fallen Order and it is found on Koboh in the Fort Kah’Lin region. You’ll pass through that area during the Locate the Odd Pair rumor available during your first visit to Koboh.

jedi survivor trophy achievement guide

Use the Ascension Cable to grapple up to the opening above the big doors ahead of you from the Meditation Point.

jedi survivor trophy achievement guide

At the top of the wall, go straight.

jedi survivor trophy achievement guide

Follow the walkway around killing the enemies that appear along the way. Run straight ahead to open circular area. The ground will open and you’ll fall down into a fight against a legendary enemy, the Spawn of Oggdo.

jedi survivor trophy achievement guide

After killing it, open the chest in the back of the area and you’ll get the Poncho.

Equip the Poncho and this will pop.


Cobra Cal – Step 1 – Before leaving Koboh, go to Doma’s shop and buy the headband for 7 Priorite Shards.

We won’t be able to get the Trophy/Achievement just yet, but it will be soon during Chapter 3.


With that, that’s everything we can complete on Koboh at the moment, so it’s on to Chapter 3!



5 thoughts on “Star Wars Jedi: Survivor Complete Walkthrough”

  1. Great walkthrough. You can also get the Chamber of Clarity, which will give enough data discs to get both the Wisdom perk, and the extra perk slot, from Zee before going to Jedha.

    Reply

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