- Chapter 1
- Chapter 2
- Koboh Rumors
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Rumors Pt. 2 / Perk Slots
- Map Upgrades
- All Bounties
- Legendary Enemies
- Force Tears
- All Plant Seeds
- All Skoova Fish Locations
- Jedi Chambers
Chapter 6
Nova Garon
Exit the Mantis and then go straight ahead to discover the Hangar Bay Exterior Meditatin Point.
Look straight ahead use an Electro Dart on the fuse above the door. Approach it and look to the right to get the ISB Base Structure scan.
Then, head down the corridor. At the fork, go right. Take the left and jump up the wall to find a Priorite Shard.
Turn around but don’t drop down. Instead, look up to see another wall you can jump up.
At the top, you can find a cosmetic chest.
Drop down and get back to the fork. Now, head the opposite way. This would be the left corridor from earlier.
Slide down at the end of this corridor and scan the Electron Wall. You can use your dash to get through it.
Force push the weakened wall on your right to reveal a Priorite Shard.
Keep going and dash through the next Electron Wall. Use slam on the panel on the ceiling to reveal a fuse you can shoot with BD.
Shoot it and the door ahead of you will open.
Enter the room and go right to see another door. Go through it and kill the officer on the other side. Make sure to scan him to get the ISB Agent guide entry.
Then, slice the console to unlock the door. Go through the door and get the Mind Trick Sabotage echo ahead of you.
Then, look left and cut through the cables in the doorway to get through.
Look up to the left and shoot the fuse with BD.
Grapple to the hanging balloon like object and then shoot over to the Electron Wall and kill the enemies inside.
Go through the room and hallway and you’ll come back out into the hangar. Look up to the right and and grapple over to the pole and then swing up to the ledge.
From the top, look left and force pull the cover around the fuse and then shoot the fuse with BD.
The device you used to swing over earlier will move to your side. Use it and jump dash through the next Electron Wall.
Take out the enemies and then exit through the door in the back left.
Take the elevator in the next room up. Open the door in this room to create a shortcut back to the Mantis.
When you’re ready, go back down that elevator and then force pull the weakened wall panel. Squeeze through and follow the short hallway.
When you come out, you’ll be above a group of enemies. Drop down and take them all out.
Scan one of the consoles in the center of the room for the Back-Up Servers entry and then slice the door control.
Enter the next room and go left. The door will open and there will be a group of droids in here. Kill them and pick up the Skill Point.
Then, kill the two enemies near the console at the other end and then with it. The door will open and you’ll be ambushed by another group of enemies.
Take them out and then slice the next door control console. Enter and you’ll see big hologram of Denvik in the center of the room.
Head left and slide down the wall at the end of the hallway.
Interact with the console around the corner from where you land.
A bridge will extend to the center of the room and you’ll need to take the group of enemies in here.
Once that is done, jump and dash from the center platform to the ledge not connected. Go through the door and you’ll find a Priorite Shard.
Get back to the center platform and look up to see a fuse behind a closed door.
Force pull it open and then shoot it. Grapple to the newly open door next to the fuse. Drop down, kill the enemies and then ride up the elevator to create a shortcut.
At the top, shoot the fuse on the ceiling to open the door ahead of you. You’ll be able to reach the Mantis from here.
Ride the shortcut elevator back up to the top and and force pull the weakened wall. Go in and climb up the wall.
When you get to the top, turn around and look behind you to see a Priorite Shard.
Now, drop down to the right.
Jump across to the room with droid and rotating Electron Walls. Kill the droid while remembering to dash through the walls as they rotate.
Kill the Viper droid and scan it if you don’t have that entry yet.
Then, jump to the grapple point.
Go through the door on this next platform. Kill the enemy inside the room and there will be a Priorite Shard in there as well.
Grapple up and get to the top of the center platform. Kill the enemies and look for a cosmetic chest to the left.
Now, head for the opposite walkway on the same level. The door will be open. Before entering the door, get on the elevator and ride it down to create a shortcut. Ride it back up and go through the door.
There will be Electron Walls coming down this hallway with enemies. The console in the top right corner at the end of the hallway will shut off the walls if you can get to it.
Otherwise, kill the enemies and dash through the walls as they approach.
Go into the room on the left and shoot the fuse with BD to open the hatch.
Grapple up into the vent and follow it down to the end where you’ll encounter Denvik.
After the scene plays, look to the right of the desk at the lockers and scan them to get the Officer’s Linens entry.
Look at the console to the right of the scan and interact with it to the Databank Map Upgrade. This will locate data entry scans on your map.
Go around to the back of the room and ride the elevator down.
Go forward and then turn right toward a door with a lock on it. Interact with the console to the left of the door in order to unlock it.
Enter through the door and you’ll be in a room full of the enemy. Just walk through. Go into the door on the right and you’ll find a Skill Point.
Continue through the room and speak to the guard at the door. Convince him to let you through.
Slice the control console on the left side of the room in the back and go through the door.
Look through Bode’s room by interacting with the objects and discover the Officer’s Quarters Meditation Point in the room as well.
Interact with the tent, data pads on the table and the family portrait. Then, slice the door control to the left of the portrait. Interact with the datadisc in the next room.
Exit the room and interact with the table in the center of the original room with a sphere on it.
After the scene ends, it’ll be time to chase down Bode. You’ll be fighting through big groups of enemies as you make your way through. The path you need to follow is marked by the big locks on the doors. As you walk up to them, you can interact with them and Cal will rip them down. Just keep following the doors with the locks on them.
As you run into the room while speaking to Greez over the radio, you can discover the Hangar Bay Meditation Point.
Drop down into the next room and you’ll meet up with Merrin. You’ll need to fight your way over. Each time you kill all of the enemies, a platform will raise up with more enemies on them. Use them to get through the Hangar.
When you reach the end, turn around and there will be one more group of droids to take out.
After the scene, go through the door in front of you and ride the next elevator up.
Get back on the Mantis and travel to Koboh.
Once you’re on Koboh, fast travel to Alignment Control Center. If you’ve been following this guide, you should have it unlocked.
From the Meditation Point, head straight and follow the corridor around to the objective.
You’ll be ambushed as you enter the next open room.
Kill all of the enemies and the next door will automatically open.
Interact with the console at the end of the walkway and then interact with the on screen prompt to open the path forward.
Inside, interact with the computer console on the right side.
After riding up, interact with the console slightly left of the one you just used.
After the scene, stand on the platform in the center of the room and ride down.
Backtrack to the Alignment Control Center Meditation Point and use it to fast travel to the Landing Pad.
Get on the Mantis and travel to Tanalorr.
Tanalorr
Get off the Mantis and discover the Haven’s Edge Meditation Point.
Head straight down the path ahead of you.
The path ahead is very linear so just keep following it.
You will eventually come to a room where you will hear Kata singing. Discover the Temple Atrium Meditation Point here and head up the nearby stairs.
After the next scene, it will be time for another fight with Bode.
After the fight, a lengthy scene will play and that will be the end of the main story.
After the credits, you’ll be able to free roam all of the planets and locations. We also now have all of the abilities, so everything is fully explorable.
The first order of business after the story will be to complete rumors and upgrade our maps so that everything we missed or couldn’t reach will now be revealed on our maps.



























Are the trophies bugged, i seen a few post that suggested they are. But i notice on PSNprofiles Star Wars Jedi Survivor has 84 platinum achievers.
It’s possible for the in-game counter to bug for Perk of the Job
Great walkthrough. You can also get the Chamber of Clarity, which will give enough data discs to get both the Wisdom perk, and the extra perk slot, from Zee before going to Jedha.
this guide was very useful, thank you!