- Chapter 1
- Chapter 2
- Koboh Rumors
- Chapter 3
- Chapter 4
- Chapter 5
- Chapter 6
- Rumors Pt. 2 / Perk Slots
- Map Upgrades
- All Bounties
- Legendary Enemies
- Force Tears
- All Plant Seeds
- All Skoova Fish Locations
- Jedi Chambers
Chapter 5
On the Mantis, interact with the Holotable and travel to Koboh.
Go to the front of the saloon and take the path that goes up into the mountain.
At the fork, go right.
Ride the cable across the gap.
Go over to the water and grapple to the vines.
Head into the cave on the right. Get the Mountain Ascent Meditation Point and then head down the path on the left.
There will be the Braving the Heights echo and a Priorite Shard.
Get those and then head back to the Meditation Point.
Go up to the green barrier now and get through. You can speak to the troopers and use the Jedi Mind Trick on them to lower it. Or just dash through.
Kill them and then slice the console nearby and you’ll gain the ability to slice KS droids when they are low heath.
Deal with the next group of enemies and then look down to the right. You’ll see Skoova down here.
Go down and speak to Skoova. He’ll catch you a Mee Fish. After that, go behind Skoova’s boat and you’ll find a cosmetic crate.
Get back up on the stone bridge.
Go to the end and grapple to the wall run section and make your way across.
Drop down in the next section next to the destroyed Tie Fighter and you’ll get the Crashed Tie Fighter echo.
Then, look to the left and you’ll see a container that you can use lift on. Use lift on it and then use slam to break it open and you’ll receive a cosmetic.
Get back up on top and follow the path by jumping over the gap.
Double jump and dash over the next and you’ll see a shortcut console ahead. Before going to it, look to your right and you’ll see a cave across a gap. Dash over to it and you’ll find a Priorite Shard inside.
Jump back over and then use the shortcut console. You can also get the Mountainside Hut entry by scanning the blue hut next to the shortcut console.
From there, look left and you’ll see where the path continues.
Kill the enemies on the other side and then repeatedly use force push on the big gear to open the big gate.
Drop down into the next combat area and kill the enemies. Before leaving, look to the left of this area to see that you can use lift on the ground. Use it and you’ll raise a Priorite Shard out of the ground.
Pick up and then grapple up to the ledge to find another shard.
Drop down and grapple to the wall run area to move forward through the section.
Shimmy through the wall and into the next area.
Go forward and look down to the right to see the Fogged Expanse Meditation Point.
From the Meditation Point, look left and go down the path.
In the next area, go down the left side and follow the path around to the end on the left. You’ll find another Priorite Shard buried in the ground.
Grab that and then turn around head the opposite way. Scan the machine on the left as you pass it to get the Monitoring Equipment data entry.
Grapple and wall run across the next gap. When you land, go down the path to the right. You’ll be ambushed by roller mines, so be ready. You can take them out by force pulling one toward you and throwing it at the rest. They should all detonate.
When they’re dead, lift and slam the container.
Go back and force pull the big door with the flashing red light on it.
Kill the Mogu on the other side. Before heading in, look to your right and there will be another path down you can take. Go down it and you’ll find a Priorite Shard behind a rock on the ground. There are also a lot of seeds you can pick up by attacking the plants with green particles around them.
Now, head back up and go through the open door.
Pick up the A Deadly Encounter echo inside.
Follow the path to the end and jump up to the vines on the ceiling to continue.
Activate the shortcut console when you reach the other side.
Force push the wall ahead of you and use it to wall run across.
Look to the left to see a balloon you can grapple to. Use it to reach the ledge where a Priorite Shard can be found.
Now, get back to the cable and ride down.
Follow the path and kill the enemies down below in the next section. Then, look up to grapple up to the crash.
Squeeze into the hole in the side and enter the ship.
Crawl to the front of the ship and you’ll get the BD-1 Electro Dart. As Cal is hanging out of the ship grapple to safety by interacting with the on screen prompt.
Jump down and use the new Electro Dart on the wall running platforms ahead of you.
Do it again on the next one and you be back at the Fogged Expanse Meditation Point.
Rest if you need to and then for the round building
Once there, go inside and be ready to be ambushed by roller mines. Take them out and then jump up on to the structure inside to reach the ledge.
Go through it and the dash across the gap to enter the next round building.
Force push the wall open and then jump back to the walkway.
From the walkway, aim an Electro Dart at the fuse inside the building we just left and use the wall to run across and clear the gap.
Kill the enemies and head up the path. Grapple across at the end to make it over.
When you land, look up to the left for the next grapple point.
Enter the doors at the top.
You can get the Storage Tanks entry scan on the right as you head through the tunnel.
Electro shot the wall panel in front of you.
The wall will slowly rise back up so be quick.
When you land, look back and wall run across.
Before heading up the stairs on the right, look down and to the left to see a platform you can jump to.
Jump to it and then wall run across to reach the Health Essence on the other side.
Get back to the stairs where we just were and go up them.
Kill the enemies and ride the cable down.
Kill the next two enemies and then scan the boxes covered by a tarp next to the orange light. This will give you the Abandoned Prospector Equipment entry.
Then, run across the elevator to ride it down which will unlock this shortcut. Ride it back up.
Grapple across to the next platforms.
Kill the enemies and then wall run over to the next Meditation Point. This is the Imperial Post 8L-055 MP.
From there, approach the enemy base and use an Electro Dart.
After doing so, ride the cable into the base.
Go over to the left side of the catwalk to scan the computer terminals next to the suspended Tie Fighter and you’ll receive the Docking Clamp Overrides.
Go to the end of the catwalk and wall run across.
Make your way down to and take out all of the enemies below.
Kill all of the enemies and then ride the elevator up.
Speak to the stormtrooper through the glass and convince him to let you through via the mind trick. Press
/
when his head flashes blue.
Go through the door and head down the hallway to the end. Use an Electro Dart on the fuse behind fan blades to create a wall running platform to get across.
Go over to the other side and interact with the console to create a shortcut.
Jump across to the other side and get ready for a “boss fight” against Rick the Door Technician. Go ahead and force pull him to you and make quick work of him.
Ride the elevator at the end of the hallway up and keep going straight.
Use the cable to get across.
Use an Electro Dart to release a cable that you can ride across the gap where you’ll discover the Summit Ridge Meditation Point.
Straight ahead from the Meditation Point is a Priorite Shard sitting on some barrels. Pick it up and then get on the elevator to its immediate right to create a shortcut. Ride it back up.
The Journey’s End echo will be to your left as you step back off of the elevator.
Grapple to the balloon and then jump to the next grapple point.
Drop down and scan the machine on the right that is highlighted with a force pull prompt. This will be the Hight Altitude Research scan.
Use force pull on it and you’ll be able to throw out a balloon to grapple to. Throw one out between you and the next platform.
Do the same thing at the next one. Then look down and pick up a balloon from below and throw it out near the other two balloons to the right.
Land and then use the Relter to glide over to the balloons. Jump from balloon to balloon and then over to the ledge.
Run the left side and enter through the hole in the wall.
Force push the panel up on the left side and then shoot an Electro Dart through to the fuse.
Exit this room through the same hole you entered and climb up the crate to your immediate right. There will be an opening you can drop into from up here.
Drop through and open the door. Use BD to make K matter trail from the beam to the door.
With all that done, force pull a balloon from inside the same room and carry it outside and over to where we used the hole in the wall to enter the room originally. Place the balloon between you and the other flying structure.
As soon as you enter, look right and you can get the Erratic Dust scan.
Go up the stairs and you’ll discover the Observatory Understructure Meditation Point.
Climb up and out of the room and then climb up to the right.
Interact with antenna at the back end up here and you’ll find a Datadisc.
Return back down and then use the balloons to the left to grapple across.
Kill the enemies and the grapple up to the balloon and jump toward the droids. Take them out and then look up to the left to see a grapple point.
Grapple up there and kill the droid. Then, interact with the console to create a cable shortcut.
With that done, head up to the right and wall run up to the next combat encounter.
Kill the droids and then use an Electro Dart on the wall you just used to run up and it will raise.
Wall run over and jump to the climbable section.
Jump to each climbable section and make your way around the big structure. Climb to the top where you’ll receive some air support.
Continue forward.
Kill the enemies in the next area and look to the left to see the Forfeit Your Lives echo.
Go to the right and grapple to the rotating arms counter clockwise to get around the electricity.
When you land, go through the semi open doors.
Pick up a balloon and throw it out the window.
Jump to it and then hold on it while you turn around to face where you just came from. You’ll see a ledge above the room you were just in. Jump to it to find Stim chest.
Drop back down and continue on the story path.
Enter the hallway and ride the elevator down to create a shortcut. Ride it back up and use lift on the door in front of you.
As you go through that door, it’ll be time for a boss fight against Urgost, Fist of Rayvis.
Kill him and then use an Electro Dart on the door to open it.
Follow the walkway and look left to see a box suspended over the edge. Get on it and then use an Electro Dart on the fuse above it.
Grab the balloon and throw it straight ahead so that you can grapple across and meet Bode.
From the landing pad, shoot the same fuse you just used again.
Grab a balloon and throw it up to the left where you can see a climbable wall in the distance.
Use lift on the wall to create an opening to go inside. Once inside, go to the right and you’ll find the Merciless Rampage echo.
Turn around head down the hallway. As you enter the next area, jump up the crate on your immediate right.
You’re going to have to grapple + wall run your way around this room in order to reach the top.
As you dash through the green barrier at the end, go around the corner and you’ll discover the Diagnostics Control Meditation Point.
Follow the path and interact with the console. Kill the two enemies and then scan the object in the center of the room to get the Minor Oculus entry.
Then, shoot an Electro Dart into the fuse of the same object.
After that, kill all the enemies and then shoot the same fuse again.
Clear out the next group of enemies and then get up to the second floor.
Force pull a balloon and throw it outside down the hallway.
Jump to the balloon outside and then look to the right to see the next balloon. Jump to it and then look to your right again to see a green barrier you can dash through.
Dash through and then open the door for Bode. When you turn around from the door, there will be Datadisc in front of you on the left on some boxes.
Jump up to the green barrier and look up at the catwalk above. Double jump and then dash to reach it and you will find a Force Essence.
Return to the circular platform that we have been using Electro Darts on. Shoot it one more time.
Then, go get a balloon from the previous room and throw it out of the opening of the circular area.
Jump over to the climbable wall and then wall run to the left. Make sure to time your runs for the moving walls.
After making it across, go left and use lift to open the door. Go through that door and then use slam on a panel on the ground on the right side to create a shortcut back to the Diagnostics Corridor Meditation Point.
Rest if you need to and then jump back up through the shortcut we just made.
Climb up the wall in the room we landed in from the wall running.
Fight through the big group of droids and then grapple up to the right and you’ll discover the Observation Deck Meditation Point.
Head forward and it’ll be time to confront Dagan again.
Beat Dagan and then ride the elevator in the center of the room down. At the bottom, pick up the Perplexity Perk and then ride another elevator in the back of the room down.
Exit the elevator and go left to unlock a shortcut door.
Then, turn around and go to the end of the hallway to find another circular elevator that you can ride down.
This will create another shortcut.
At the bottom, grapple to the cable and ride it down.
Go through the door straight ahead and Skoova will be waiting for you.
Speak to him and he will catch a Faa Fish.
After speaking with Skoova, head to the Meditation Point next to him. Use it to fast travel to the Landing Pad.
Board the Mantis and travel to Jedha.
Jedha
Land and then go speak to Eno with the compass.
After the scene plays, return to Eno and select the option to check in on his progress.
After the next scene, chase Bode. He’ll lead you to a room with a speeder you can get on. Get on and continue chasing him.
Follow him on the speeder while making sure to avoid the rocks and walls in your way.
Eventually, you’ll catch up with him and it’ll be time to fight him.
This won’t be a fight that you can win. When your health get low enough, a scene will play ending this fight.
Afterwards, you’ll now be playing as Cere. You’re going to need to keep killing the enemies that spawn in this next section.
Continue fighting until you can use slam on a dropship. Then, turn around and head to the main gate.
As you enter the hideout, there is a Meditation Point you can rest at if needed.
Then, look up to the right and open the shortcut just above the climbable wall.
Go to the right and kill the enemies that charge you. Go up the elevator behind them.
At the top of the elevator, get off and go to the left. You’ll need to platform your way down.
Take out the enemies and follow the path around the cliff. At the sloped section, you’ll need to jump from rock to rock to make it up.
At the top, kill the enemies and then look to the left to see an orb you can force push.
Push it and it will drop a boulder down which will kill one of the walkers behind you.
Go into the cave that was behind the boulder you pushed and you’ll come to the Highland Vista Meditation Point.
Rest if you need and then jump up to the ledge to your left and take out some more enemies.
Force pull the boulder on the right side to get it on the track. Then, force push the orb to send the boulder down. It can be a little tricky to get the on screen prompt to appear on screen.
After that, look up to the shortcut console and interact with the prompt to get Merrin to lower it for you.
Ride it up and and continue forward to reach the Base Antechamber Meditation Point.
Rest if needed and then continue to the next elevator.
Kill the enemies at the top and go right. Open the door and keep going.
Fight your way down the hallway and interact with the console on the left.
Interact with it and then the shortcut next to you will open up.
Use the Meditation Point if you need and then ride down the elevator.
As you approach the Mantis, there will be a big wave of enemies that run into the room.
Slam Dunk – If you have unlocked the right skills before reaching this point, you will be able to earn Slam Dunk here. You will need to have unlocked Wrenching Pull, Soaring Lift and Mass Slam.
When the enemies pour in from the right side, use Wrenching Pull
+
/
+
and then use lift. Make sure you hold
/
to lift at least five enemies up. Then, use Slam to slam all five down.
If you don’t have the required skills, don’t worry. It can easily be earned elsewhere.
With all of the enemies dead, head for the next door to exit this area.
The Archive Vestibule Meditation Point will be through the door if you need to rest.
Force push the orb in the wall to open the door and then interact with the console in the next room to advance to the next scene where it will be time for a boss fight.
The boss fight will end when you get the health bar down low.
When you regain control of Cal aboard the Mantis, interact with the Holotable and travel to Nova Garon.













































































Are the trophies bugged, i seen a few post that suggested they are. But i notice on PSNprofiles Star Wars Jedi Survivor has 84 platinum achievers.
It’s possible for the in-game counter to bug for Perk of the Job
Great walkthrough. You can also get the Chamber of Clarity, which will give enough data discs to get both the Wisdom perk, and the extra perk slot, from Zee before going to Jedha.
this guide was very useful, thank you!