- In An Unfamiliar Land
- The Galaxy Team’s Entry Trial
- The Basics of Crafting
- Getting to Work on Research Tasks
- A Request From Mai
- Summoned by Commander Kamado
- The Frenzy of the Lord of the Woods
- Arezu’s Perdicament
- A New Mission
- The Lordless Island
- Scaling Perilous Heights
- The Slumbering Lord of the Tundra
- Disaster Looming
- The Trial of Lake Verity
- The Trial of Lake Acuity
- The Trial of Lake Valor
- Atop Mount Coronent
- The Counterpart
- A New Day Dawns
- The Researcher of Myths
- The Plate of Prelude Beach
- The Plates of the Lakes
- The Plate of Firespit Island
- The Plate of Moonview Island
- The Plate of Snowpoint Temple
- Seeking The Remaining Plates
The Trial of Lake Verity
Travel to the Obsidian Fieldlands. Lake Verity is on the west side of the area.
Go to the middle of the lake and meet with Volo and Irida/Adaman. You’ll use your Arc Phone to open up the cave.
Enter the cave and you’ll find a Goodra waiting for you.
Goodra is a dragon/steel type. It is weak against fighting and ground type attacks against it.
- Goodra Lv. 58
You can defeat or capture Goodra to advance the story. If you don’t catch it, don’t worry. It’s not missable. You can catch Goomy in the Holm of Trials in the Mirelands and then evolve it.
After the battle, Mesprit will appear
Answer Mesprit’s questions and it will give you Mesprit’s Plume.
Exit the cave and this mission will be completed. There won’t be an on screen message, but we can now move on to the next lake.
The Trial of Lake Acuity
You’ll be taken back to Cogita’s place after exiting the Fieldlands.
Prepare whatever you need and then take off to Lake Acuity in the Alabaster Icelands.
Reach the lake and go to the center again. You’ll once again use your Arc Phone to open the cave.
Head inside and get ready to battle against an Alpha Zoroark. This is a normal and ghost type, so dark type moves will have the advantage here. Just like before, this is not the only way to catch Zoroark, so don’t worry if you miss it.
Zoroark Lv. 58
Uxie will appear after the battle. Answer the question correctly and you’ll be given Uxie’s Claw.
- Combee. Zubat. Unown. Magneton. Dusclops. How many are their eyes?
Exit the cave and return to Cogita to complete this mission.
The Trial of Lake Valor
Leave Cojita’s place and go to the Crimson Mirelands.
Head to the center of the lake one more time.
Enter the cave with the assistance of your Arc Phone and battle the Overqwil. Overqwil is a dark/poison type. You can use electric, fighting or ghost type attacks to counter it.
- Overqwil Lv. 58
Beat or catch the Overqwil and Azelf will appear.
For this, you’re going to be throwing balms at Azelf. You won’t be able to hit it and it will as you if you want to stop. You have to keep going. It will ask you three times if you want to give up. Don’t give up. You’ll hit it after the third question and will be given Azelf’s Fang.
Exit the cave and you’ll be transported to the Shrouded Ruins where you’ll complete the Red Chain with the help of the three Lake Guardians.
After a few cutscenes, you’ll be back in Jubilife Village filling in Cyllene on what you’ve found. Afterwards, she’ll give you your next mission.
Atop Mount Coronent
After getting your next mission, its time to leave Jubilife Village and make for Mount Coronent where Kamado has already left for.
You’ll speak to a number of NPCs in a few cutscenes, and then it’ll be time to take care of business.
Head for Mount Coronent.
On your way to Kamado, you’ll run into Beni from the Wallflower who will want to battle you.
- Mismagius Lv. 59
- Sneasler Lv. 59
- Gardevoir Lv. 60
- Gallade Lv. 60
Continue up the path to the top of the mountain.
You’ll run into your companions again for another quick conversation.
At the top, you’ll find Kamado lookin ready for battle. Speak to him and the conversation will end in a battle.
- Braviary Lv. 61
- Golem Lv. 61
- Snorlax Lv. 62
- Clefable Lv. 61
With Kamado defeated, we can finally reach the top. Before going up here, make sure you’re loaded up on Poké Balls. Kamado will also give you 10 Ultra Balls at the top.
This is where our choice from earlier will come into play. If you chose to take Irida with you, Palkia will appear. If you took Adaman, it will be Dialga that shows up.
You’ll immediately be thrust into battle. Palkia/Dialga will be at level 65 and you have to catch it in order to progress the story. If you beat it, you’ll start the battle over again.
Don’t worry, you’ll have an opportunity to catch the one that didn’t show up for you a little bit later.
Although this game follows a different formula than the previous mainline Pokémon games, the strategy of catching a legendary remains the same.
You’re going to want to whittle down the health as low as you can and inflict a status effect like paralysis on it and then spam balls.
After you’ve caught either Palkia or Dialga, the opposite one will appear before you, but you and your group will retreat back to camp.
During the conversation, you’ll hand the plates you’ve been collecting from the frenzied Pokémon over to Laventon and he will have an idea on what to craft, but we need to find some Origin Ore first.
On to the next mission!