Pokémon Legends: Arceus Walkthrough

Page 1

  • In An Unfamiliar Land
  • The Galaxy Team’s Entry Trial
  • The Basics of Crafting

Page 2

  • Getting to Work on Research Tasks
  • A Request From Mai
  • Summoned by Commander Kamado

Page 3

  • The Frenzy of the Lord of the Woods
  • Arezu’s Perdicament
  • A New Mission
  • The Lordless Island

Page 4

  • Scaling Perilous Heights
  • The Slumbering Lord of the Tundra
  • Disaster Looming

Page 5

  • The Trial of Lake Verity
  • The Trial of Lake Acuity
  • The Trial of Lake Valor
  • Atop Mount Coronent

Page 6

  • The Counterpart
  • A New Day Dawns
  • The Researcher of Myths
  • The Plate of Prelude Beach

Page 7

The Plates of the Lakes

For the Lake Guardians, we’re going to be traveling back to where they spoke to us earlier in the game.

They all share the same weakness, so be sure to whip out some dark, ghost or bug type attacks against them.

All three of them will be at level 70.

You should have some Ultra Balls with you as well.

Firs up, Lake Verity in the Obsidian Fieldlands where we can find Mesprit.

One down, two to go. Next we’ll be heading to the Alabaster Icelands where Uxie can be found at Lake Acuity.

The final one, Azelf can be found over in the Crimson Mirelands at Lake Valor.

With all three of the Lake Guardians captured, we now have our hands on the Draco Plate.

The Plate of Firespit Island

Now, let’s head for Firespit Island in the Cobalt Coastlands.

Palina and Irida will greet you when you arrive in the Coastlands.

You can have a rematch with Arcanine here, if you wish. For this though, we’re gonna pass on the rematch for now and make our way passed Palina and toward the cave.

Enter the cave and Heatran will appear.

Heatran will put up a barrier around itself, so you won’t be able to battle it yet. Run around the area, pick up the mudballs and throw them at Heatran. Make sure to dodge its attacks.

Continue throwing mudballs at it until the barrier goes down. Once that happens, throw out a Pokémon and the battle will begin.

After you catch it, you’ll be given the Iron Plate and another mission will be completed.

The Plate of Moonview Arena

Time to travel to Moonview Arena in Coronent Highlands.

When you get there, Melli and Calaba will be standing by the entrance. They’ll fill you in on Cresselia if you don’t already know.

As soon as the battle starts, you’ll be confused by Cresselia and it’ll invert your controls. Make your way toward Cresselia fighting through the inverted controls and toss out a Pokémon when you get close to start the battle.

This is another psychic type, so dark and bug type moves will be useful here.

You’ll be given the Dread Plate upon catching it.

One more plate to go!

The Plate of Snowpoint Temple

For the final plate, we are going to go to Snowpoint Temple in the Alabaster Icelands.

Enter the temple and head to the back. Instead of going up the stairs, we’re going to take a right and go down the stairs.

Approach the door and you’ll run into Adaman with Sabi. Interact with the door and the plates you have will open it.

Follow the path around and down a few sets of stairs until you come face to face with Regigigas.

Approach it and the battle will start.

You’ll be given the Blank Plate when you catch it.

And with that, we have successfully collected all of the plates.

Seeking the Remaining Plates

With all of the plates collected, head back to the Ancient Retreat to speak with Cogita.

Before we can get more information out of Cogita, she wants us to bring her some wood logs. We’re going to need to bring three of them.

You may already have enough in your inventory, if you’ve been picking them up. If not, they can be found on the ground throughout the various different regions.

When you return with the wood, Cogita will give you the Pixie Plate.

After getting the Pixie Plate, we need to now head to the Celestica Ruins with Volo. The ruins are found in Coronent Highlands.

Speak to Volo when you arrive.


While speaking with Volo at the ruins, he’ll piece together our next target. Giratina.

We need to head up to the Temple of Sinnoh yet again. Before going, make sure to equip your strongest Pokémon in your party and stock up on as many healing and reviving items as you can. There is a pretty tough series of battles waiting for us up ahead. We are going to be battling three times in a row with no chance to heal our Pokémon in-between.

When you get to the top, Volo will reveal his true intentions and will try to take the plates we’ve gathered.

Get ready for a battle against Volo.

  • Volo
    • Spiritomb Lv. 68
    • Togekiss Lv. 68
    • Garchomp Lv. 68
    • Arcanine Lv. 68
    • Roserade Lv. 68
    • Lucario Lv. 68

Defeat Volo and then Giratina will suddenly appear. Volo will battle you again using Giratina.

Defeat Giratina and you will have to battle it one more time, but in it’s Origin Forme.

Your Pokémon will not be healed in-between battles, unfortunately.

When battling against Volo and Giratina, you’re going to want to use fairy, ice and dragon type attacks.

Fairy attacks are the most useful here as they are effective against both Volo’s party and Giratina. Dragon attacks are also very useful against Giratina and Garchomp.


If you’re having issues with this, there are a few Pokémon that you can go catch to really help you.

First up is Blissey. Blissey can be found in the Obsidian Falls of the Obsidian Fieldlands. Blissely is formadable because it has a lot of health and packs fairy attack types.

Another option is Garchomp. There is a level 85 Garchomp in the Avalanche Slopes over in the Alabaster Icelands. You can actually leave the Icelands, travel back and Garchomp will respawn whether you beat it or caught it. So you can catch multiple Garchomp and roll with a few of them, if you’d like.

Last up is Cresselia. Cresselia will give you access to strong fairy type attacks as well as Blissey.

While in the battle, don’t forget to look at the attack order as well. This can be used to your advantage greatly. You can strategically decide when the right time to use strong attacks or agile attacks just by looking at the attack order and how it changes based on strong or agile attacks. You can often give yourself back to back attacks. If you see that Volo has double attacks coming next, you can go ahead and use strong attacks. You’re already going to be hit twice, so you may as well get some extra damage out of it.

If you’re unsure what attack from what Pokémon will do the most damage, press Down on the D-Pad when it’s your turn and look at your Pokémon’s attacks. You’ll be able to see what attacks are effective, super effective or will have no effect.

When you win all three battles, you’ll be given the Spooky Plate from Volo.

This mission will finally be completed.


When you return to Jubilife Village, you’ll be greeted by Laventon you’ll be given Request 91. This request will let you track down and catch Giratina in the Cobalt Coastlands.

The Deified Pokémon

Your Celestica Flute will transform into the Azure Flute to open up the final mission.

The flute will allow you to call Arceus. But first, you will need to catch all 237 Pokémon in the game.

After you’ve caught them all, you can return and play the Azure Flute summon Arceus. You’ll be given the Mysterious Balm to throw at it during battle.


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