Super Mario RPG (Remake) Walkthrough

super mario rpg walkthrough

Welcome to the Super Mario RPG (Remake) Walkthrough!

The guide below will walk you through the entire game. All Star Pieces, Hidden Treasures, optional areas and optional bosses.

All of the objectives below are written in the order that they can obtained or completed. This includes story events.

After you’ve beaten the game, there is free roam. You’ll be able to go back and do whatever you may have missed or waited on. You can challenge the bosses to a rematch post game as well.



As the game begins, head forward and you’ll be in a hallway with several Terrapin enemies.

Get to the end of the hallway and you’ll have to fight two Terrapin enemies. Beat the two enemies and go through the door.

Follow the path to the end where you’ll find Bowser and Peach.

 

super mario rpg walkthrough

Use the super attack with and use the D-Pad to attack to the chain holding up the chandelier that Bowser is standing on.

After the following scenes, you’ll be with Toad at Mario’s Pad. Exit the house and speak to Toad to learn the save mechanics.

Exit to the bottom right and head to Bowser’s Keep.

super mario rpg walkthrough

After the scene, you’ll be back at the map screen.

Return to Mario’s Pad and speak to Toad again. Toad will then walk you through the mechanics of combat in Super Mario RPG.

After the tutorial, head to the right and go to Mushroom Way.

super mario rpg walkthrough



Mushroom Way



Here on Mushroom Way, you’ll find Goomba, Sky Troopa and Spikey enemies. You can fight them here to start earning experience. There are enough enemies here to make to Level 2.

Make your way through the path and fight the Goomba cornering Toad.

super mario rpg walkthrough

After the fight, Toad will give you a Honey Syrup.

Continue to the next area. Beat the enemies here and collect the items.

You’ll notice a Goomba standing on a rotating flower here. Beat the Goomba and then get on the flower. It’ll rotate you around. While on the flower, you can use it to get a higher jump. But you’ll only be able to reach the ledges you’re staring at. So wait for the flower to rotate toward the ledge you want to jump up to and then jump to it.

super mario rpg walkthrough

The chest on the bottom left has a Flower. The ledge on the top left has a Goomba and a Pick Me Up.

When you’re ready, jump up to the ledge where Toad is and fight the Paratroopa.

After the fight, Toad will give you a Flower Tab.

From there, head to the right side and enter the next area.

There will be a Lakitu dropping enemies here. He’ll keep dropping them, so you can farm them to level up if you’d like. We are approaching a boss fight, so you may want to level up in order to be ready for the fight.

When you’re ready, approach Hammer Bro to begin the boss fight.

Hammer Bros.

There will be two of them that you’ll need to beat. Focus on one at a time and make sure to block the hammer throw attack when it’s used. After taking down one of them, the other will use Valor Up. This will reduce your attack power, but it shouldn’t add much difficulty to the fight.

After the fight, you’ll now have the Hammer. You can use the Hammer in combat.

Exit the area and you’ll be back at the map screen. Head into Mushroom Kingdom.



Mushroom Kingdom



As you enter Mushroom Kingdom, there will be some buildings we can explore here.

Most of the buildings here are just for optional conversations.

Enter the building with the star above the door to find the inn where you can save and rest.

super mario rpg walkthrough

Next, enter the the building with the mushroom above the door.

super mario rpg walkthrough

This is the shop where you can buy and sell items.

While in the shop, go down the stairs in the back right corner.

Speak to the toad down in the basement and follow his instructions. Stand in front of him and jump to find your first Hidden Treasure.

super mario rpg walkthrough

He will explain to you that there are more Hidden Treasures to find throughout the game.

After the conversation, wait for him to over to the top right side. When he does, jump on his head and then jump again to find another Hidden Treasure.

super mario rpg walkthrough

After this, we can now head to the castle. You may want to save your game before continuing. It may help with the next Hidden Treasure.

As soon as you enter, speak to Toad and then jump on his head when he reaches the door and then jump up to the ledge. If you miss it, you can load your save file from Main Menu and try again.

Once on the ledge, jump up again to find the Hidden Treasure.

super mario rpg walkthrough super mario rpg walkthrough

 

 

 

 

 

After that, go through the doorway and speak with the Chancellor.

After the conversation, exit through the hallway you entered from and speak to Toad. He’ll walk you to the Vault.

Go into the Vault and you’ll be able to get a mushroom, flower and 10 coins.

Exit the Vault and head into the open doorway on the opposite side of the hallway and you’ll be in Peach’s room.

super mario rpg walkthrough

If you interact with the wall just to the right of the fireplace, the toad in the room will give you a mushroom.

super mario rpg walkthrough

Exit the castle and a scene will play.

After the scene, speak with Mallow and agree to help him. He will then join your party.

super mario rpg

From there, go to the shop and speak with the owner and he’ll give you a Pick Me Up.

Exit the shop and speak to Toad.

super mario rpg walkthrough

He’ll give you a map and show you were Croco went.

Take the exit of the area on the right to follow Croco. Travel to Bandit’s Way.



Bandit’s Way



As soon as you enter the area, Croco will run off. You’ll need to follow him through the area.

Make sure to fight the enemies in order to gain some experience.

Make your way through the area and then enter the next section where Croco will run off from you again.

Use the rotating flower to jump up and continue chasing him.

Use the yellow blocks to cross over and reach the ledge.

super mario rpg walkthrough

Drop down and get on the rotating flower. Wait until you area looking right and then jump to reveal a Hidden Treasure.

super mario rpg walkthrough

Continue through the next section battling enemies along the way. There is a chest near the back of the area near the exit you can open to find a mushroom. There is a K-9 underneath it.

In the next area, there will be 2 more yellow platforms. When you stand on one, the other will move. You’ll need to alternate standing on these in order to move them across the area and reach both chests.

super mario rpg walkthrough

The chest on the left has a Super Star in it. Drop down and take out the enemies as they rush in to the area. You’ll be getting experience for each one, so make sure to take out as many as you can.

The chest on the right has a flower in it.

Exit the area and then get the next chest.

You’ll need to corner Croco three times. You’ve got to approach him when he isn’t looking at you.

Wait for him to look away and then run into him from behind.

super mario rpg walkthrough

After that, it’ll be time for a boss fight against Croco.

Croco’s weakness is Mario’s fireball attack. Just keep attacking him with Mallow and Mario. Don’t forget to press before he hits you so you can block his attack.

After the fight, use the map to fast travel back to the Mushroom Kingdom.



Mushroom Kingdom



As soon as you return, you’ll see that there is a new problem to solve.

You’re going to have to rescue the toads.

Run into the Shymore chasing the toad right in front of you and beat them.

Next, go down to the stairs on your left and fight the next Shymore.

super mario rpg walkthrough

After the fight, return the wallet you picked up from Croco and give it to the toad. He’ll give you a Flower Tab as a reward.

Next, go to the building behind the previous area and fight the Shymore attacking the building.

super mario rpg walkthrough

From there, fight the Shymore attacking the toad next to the inn.

super mario rpg walkthrough

Now, enter the building on the far left side of town. Battle the two Shymores inside.

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After those two are beaten, go upstairs in the same building to find another.

super mario rpg walkthrough

After that, enter the castle. Head to the right to go toward the vault and you’ll find another toad under attack.

super mario rpg walkthrough

After the fight, go down into the vault and collect the three chests. Exit the vault and go through the door where the previous fight just was.

Speak to the toad hiding in the corner and he’ll give you a Wake-Up Pin.

As you exit back into the main hallway, there will be Shymore chasing Toad toward you. Fight the Shymore.

super mario rpg walkthrough

Make your way to Peach’s bedroom fighting the Shymore along the way.

There will be two guarding the door to Peach’s room.

super mario rpg walkthrough

Enter the room and you’ll receive a Flower Tab. You can also save your game in here.

If you speak to the toad next to Peach’s bed, he will fully heal you.

super mario rpg walkthrough

With all that out of the way, head to the throne room to save the chancellor.

As soon as you enter the throne room, you’ll be speaking to Claymorton. Afterwards, it’ll be time for a boss battle against him and his Shymores.

super mario rpg walkthrough

During the fight, focus Mario’s attacks on Claymorton and use Mallow’s Thunderbolt attack on the Shymores.

Thunderbolt will attack all of the bodyguards at the same time as well as possibly stun Claymorton.

After the fight, you will have earned your first Star Piece.

super mario rpg walkthrough

Next, go speak to the chancellor who is huddled in the top left corner of the room.

During the conversation, Mallow will tell you where to head next. But first, we need to go to the shop and speak with the shopkeeper. He’ll give you a Cricket Pie.

From there, exit the shop and then exit the Mushroom Kingdom to the bottom left. Select Kero Sewers from the overworld screen and we’ll begin going after the next Star Piece.



One thought on “Super Mario RPG (Remake) Walkthrough

  1. Had kinda hoped that Luigi would be a party member in the remake, he’s in the instruction manual for the og Mario RPG on SNES and in photos from the beta.

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